@JuliusBorisov, nah I already figured it out Everything was as it was supposed to be. . Basically the Symbol shows up only if you collect the Stoutward from Uligar before. But thanks for "minding" anyway! ^^
Hi! Can anybody, please, tell me - does immunity to poison (i.e. "Cavalier") provides immunity to "Stinking Cloud" and to "CloudKill"? (maybe to attacks of bombardier beatles?)
"So, the real issue here is a pragmatic one. The game uses two ways to inflict poison.
One way is directly via the poison mechanism, used by things like the Assassin's poison weapon ability, various spiders, Asp's Nest darts, and so on. This is generally used to touch a target once and then inflict X damage over Y time (i.e. you get hit by a poisoned weapon and suffer damage over the next couple of rounds). Cavaliers are immune to this.
The second way is through the generic damage mechanism with a damage type of poison. This is the method used by Cloudkill as well as Prismatic Spray, Flail of Ages, poison mists, etc. This is a one-time effect (i.e. Flail of Ages does poison damage on hit, but won't affect you next round). Cavaliers are not immune to poison damage, as noted by the OP.
The problem is that providing immunity to poison damage effectively makes the target also immune to disease, since disease inflicts poison damage."
What immunities then, provided by kit "Cavalier", can be of use in EE?
I don't know EE at all, so, please, tell me - are there mages (many?) who cast charm (maybe dryads, etc.)? Posion enemies? (except some poison spiders in Dragon's Eye) Myabe "Remove Fear" show itself a useful thing?
So I'm coming through the HoW campaign with intent to complete for the first time. Full party of six (Dwarven Defender, Fighter dualwielding mace and flails, Fighter with GM in Longbow, Assassin>Fighter, Fighter>Druid, Fighter>Mage). Will not having a cleric be an issue?
@Pokota "Fighter with GM in Longbow" Why not an "Archer"?
Because the Archer kit, despite having more raw power thanks to kit perks, loses out on Longsword mastery and plate mail armor. I keep finding myself in situations where it's to my disadvantage to keep Sseth on her longbow.
(For the curious, when my team goes full melee I get a cumulative 17 attacks per round, 10 9 of which are at +3 or better)
Hi. 2 questions: 1. If I copy my saves from one PC to another (windows, same versions of IWD) - I can resume playing without problems, correct? 2. Did Beamdog realize an idea with cross-platform saves (between windows and ios, for example)?
in IWDEE, do buff spells (bless, aid, etc) affect your summonings. Like cleric's animate undead (excluding spells that explicitly states that do not affect undead)?
Hi, im just new to IWD1 on steam since yesterday. I made a Tempus-Clerik yesterday, reached lvl 2 today und there i could choose for it to become a fighter as 2nd class. But now i cant cast any healing. Where, when and how do i get my caster-ability back? or did i just fk up? thanks a lot
Hi, im just new to IWD1 on steam since yesterday. I made a Tempus-Clerik yesterday, reached lvl 2 today und there i could choose for it to become a fighter as 2nd class. But now i cant cast any healing. Where, when and how do i get my caster-ability back? or did i just fk up? thanks a lot
Assuming you mean you dual-classed from cleric to fighter, you will get your cleric powers back when your fighter levels surpass your cleric levels. However, you wil not be able to progress in those cleric levels anymore.
I can't seem to find anything about this anywhere else so I guess I'll try here
for some reason none of my characters can go through doors. I got out of the first inn just fine but when I try to go into the first shop nobody can get in no matter what I do. I tried saving and reloading but that hasn't helped. has anyone seen anything like this before?
Comments
Everything was as it was supposed to be. .
Basically the Symbol shows up only if you collect the Stoutward from Uligar before.
But thanks for "minding" anyway! ^^
Can anybody, please, tell me - does immunity to poison (i.e. "Cavalier") provides immunity to "Stinking Cloud" and to "CloudKill"?
(maybe to attacks of bombardier beatles?)
No, it doesn't.
According to @CamDawg (link):
"So, the real issue here is a pragmatic one. The game uses two ways to inflict poison.
One way is directly via the poison mechanism, used by things like the Assassin's poison weapon ability, various spiders, Asp's Nest darts, and so on. This is generally used to touch a target once and then inflict X damage over Y time (i.e. you get hit by a poisoned weapon and suffer damage over the next couple of rounds). Cavaliers are immune to this.
The second way is through the generic damage mechanism with a damage type of poison. This is the method used by Cloudkill as well as Prismatic Spray, Flail of Ages, poison mists, etc. This is a one-time effect (i.e. Flail of Ages does poison damage on hit, but won't affect you next round). Cavaliers are not immune to poison damage, as noted by the OP.
The problem is that providing immunity to poison damage effectively makes the target also immune to disease, since disease inflicts poison damage."
Thank you!
What immunities then, provided by kit "Cavalier", can be of use in EE?
I don't know EE at all, so, please, tell me - are there mages (many?) who cast charm (maybe dryads, etc.)?
Posion enemies? (except some poison spiders in Dragon's Eye)
Myabe "Remove Fear" show itself a useful thing?
Thank you!
I conducted several experiments - Cloudkill really didn't work on Cavalier!
(a paladin without kit died though)
@Pokota
"Fighter with GM in Longbow"
Why not an "Archer"?
What is it responsible for in EE?
1. Saves?
2. Max lvl divine spells for divine casters?
1. Nope.
2. Nope.
(For the curious, when my team goes full melee I get a cumulative 17 attacks per round,
109 of which are at +3 or better)2 questions:
1. If I copy my saves from one PC to another (windows, same versions of IWD) - I can resume playing without problems, correct?
2. Did Beamdog realize an idea with cross-platform saves (between windows and ios, for example)?
for some reason none of my characters can go through doors. I got out of the first inn just fine but when I try to go into the first shop nobody can get in no matter what I do. I tried saving and reloading but that hasn't helped. has anyone seen anything like this before?