@ makers of the patch remember to fix hexxat in the hell trials because she can't be sacrificed properly since she's an unkillable vampire (bug report submitted a long time ago)
Officially there's no date planned, but we're wrapping things up. As soon as we have a stable build we'll make a beta version available. Pre-Christmas does seem realistic at this point, but we won't release the patch until we're sure it's solid.
Awesome sauce! I wont begin my BG2 run until then, I'm sure I can wait...yup...
@Dee Could you confirm if the characters in MP Black Pits getting deleted will be fixed?
If you're referring to multiplayer clients being removed from the party after arena battles or after the first cutscene, then yes. If you're referring to some other issue I may need more information.
@Dee Is it safe to assume that bg2ee 1.3 beta will be launching on October? Can we expect some sort of documentation/changelog what bugs has already been fixed?
@Dee Is it safe to assume that bg2ee 1.3 beta will be launching on October? Can we expect some sort of documentation/changelog what bugs has already been fixed?
Assume nothing, but it's looking very positive.
And yes, there will be a set of patch notes that we'll make available as well.
From the outside looking in late nov or after looks more likely. They are launching IWDee next week so that might occupy them but they still have people working on it. Dee has been saying beta testing for the patch and android should begin soon. I wouldnt be suprised to see them start beta testing quickly after the iwd launch. Its also plausible when they finish the final build for iwd they could focus more resources on updating bg2.
Thats a lot of possibilities but one thing is for sure: you should keep some optimism. The beta at very least cant be far off. If iwd is an indicator, the beta testing likely wont go on foverever and it will likely come in a fairly polished package for a beta.
Taking into account the holiday season there is basically two months left for Beamdog to release BG2 1.3 even during 2014. Considering how long everything takes with them even getting the patch this year isn't certain at this point.
It's likely that they'll take at least few days to hotfix any critical IWD:EE issues like they did with BG2:EE after launch before going back to patching BG2:EE.
Latest word is that the BGII:EE 1.3 patch is already done, it's just in final internal testing. There has also been quite extensive beta testing of IWD:EE, so wouldn't be too worried there either.
Latest word is that the BGII:EE 1.3 patch is already done, it's just in final internal testing. There has also been quite extensive beta testing of IWD:EE, so wouldn't be too worried there either.
What are your sources? I'm eager for any sort of news on the status of the 1.3 update.
Good to know that it won't be that much longer. I'd postponed my BG2 playthrough in anticipation of the patch, but lack of info has only made the wait harder. Hopefully in a week or two the patch will be released to the public.
I'm pretty much in the same situation. I've played through BG:EE more times than I can remember, and I'm loving the state that it's in. Playing BG2:EE right now makes me miss some of the awesome things that happened in 1.3.
With IWD:EE around the corner, that means additional engine upgrades that most likely will be backported for even more improvements. So yea, I'm pretty positive
Im 99.9% certain the final version of the patch will apply to all platforms and the beta will likely only be on pcs via beamdog client. That has been the pattern in the past
Will this patch be available for the Steam version of the game as well?
Yes, but may not be synced with he Beamdog release due to 3rd party interference. The team attempts to limit the wait time as quickly as possible though.
Our plan is to release the patch on as many platforms as possible on the same day. This includes Google Play, Steam, and Beamdog. Mac App Store and iTunes may be a little bit delayed due to Apple's approval process, and GOG may require some additional effort, but there shouldn't be any delay for Steam users.
We may even be able to get Steam users in on the beta if testing goes well.
Our plan is to release the patch on as many platforms as possible on the same day. This includes Google Play, Steam, and Beamdog. Mac App Store and iTunes may be a little bit delayed due to Apple's approval process, and GOG may require some additional effort, but there shouldn't be any delay for Steam users.
We may even be able to get Steam users in on the beta if testing goes well.
Comments
remember to fix hexxat in the hell trials because she can't be sacrificed properly since she's an unkillable vampire (bug report submitted a long time ago)
Is it safe to assume that bg2ee 1.3 beta will be launching on October?
Can we expect some sort of documentation/changelog what bugs has already been fixed?
And yes, there will be a set of patch notes that we'll make available as well.
Thats a lot of possibilities but one thing is for sure: you should keep some optimism. The beta at very least cant be far off. If iwd is an indicator, the beta testing likely wont go on foverever and it will likely come in a fairly polished package for a beta.
There has also been quite extensive beta testing of IWD:EE, so wouldn't be too worried there either.
Dee and Camdawg are my sources
http://forum.baldursgate.com/discussion/comment/564048/#Comment_564048
http://forum.baldursgate.com/discussion/comment/564986/#Comment_564986
I've played through BG:EE more times than I can remember, and I'm loving the state that it's in. Playing BG2:EE right now makes me miss some of the awesome things that happened in 1.3.
With IWD:EE around the corner, that means additional engine upgrades that most likely will be backported for even more improvements. So yea, I'm pretty positive
There are no dead platforms for these games.
We may even be able to get Steam users in on the beta if testing goes well.