How often do you use spell scrolls and wands?
A_Muller
Member Posts: 12
As the title states, I'm asking how often you guys end up actually using your staffs and spell scrolls.
I barely use them, often only in encounters with really high level enemies that are resistant to most regular attacks (wand of heaven, death scrolls, etc.), my mage(s) usually reach a high enough level and I find more than enough magic items to give them a few extra spells to really need to use my wands and scrolls in 95% of the encounters i find myself in.
I usually end the games (counting all IE games, not just BG2) with 6 or more staffs and maybe 30-40 scrolls in my scroll case (I mainly use scrolls to learn mages new spells... many of which i don't memorize anyway).
I barely use them, often only in encounters with really high level enemies that are resistant to most regular attacks (wand of heaven, death scrolls, etc.), my mage(s) usually reach a high enough level and I find more than enough magic items to give them a few extra spells to really need to use my wands and scrolls in 95% of the encounters i find myself in.
I usually end the games (counting all IE games, not just BG2) with 6 or more staffs and maybe 30-40 scrolls in my scroll case (I mainly use scrolls to learn mages new spells... many of which i don't memorize anyway).
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I can't imagine Davaeorn, Iron Throne (both fights) and Sarevok fights without lots of uses of wands of paralyzation. The greenstone Amulet is effective in nearly every somewhat moderate encounter. Green scrolls of Protection are needed against groups consisting of casters.
In BG2, this stays the same - in fact, the wands from the starting dungeon, after selling and buying them back, become essential for me.
Add to that certain restrictions (for e.g., a no-reload or at least a minimal-reload run), and you have no choice but to use wands, scrolls and other items.
I use low lvl spells I collect. An extra magic missile from a scroll when used right in combat is much more useful than the paltry 30-50 gp I will get by selling it. Invisibility and knock scrolls are always useful to have. I sell the expensive scrolls like fireball, lightning bolt, minor globe of inv. Etc. They sell for good coin about 275-400 per scroll. Or, if I don't need gold badly, after gulping potion of genius and mind focusing, I delete those extra spells from my book and rewrite them from scrolls for easy xp. I think it makes sense for a mage to restudy the spells he has known and discover new approaches and things.
Ofcourse, with a thief whu gets UAI every scroll becomes a valuable asset:it lets the thief do things he was not able to do before!
Wands, potions and scrolls of protections are a bit different story. For long I disregarded wands as useless, because I had casters to do the spells, so they were all simply sold. Potions and scrolls of protections on the other hand were hoarded indefinitely for that tough fight... However, recently I am getting into good habit of using them whenever there is reasonable need.
Though I must say they can trivialize some encounters in particular in BG1:
- Wand of Paralyzation is bit OP, last run I had to wait for paralyzation to wear off so Sarevok could kindly fall to ground, which is trigger for end of battle
- Scroll of Protection From Magic: casted on 2 melees for Demon Knight fight and rest of team attacked from range, no problems at all. Similar tactics for final battle of game, 2 protected melees to draw attention while rest waited by doors. In another run Dorn soloed the Demon Knight...
The only two possible exceptions are the wand of cloudkill and the protection from magic scroll.
Wand of monster summoning is fun. Shapeshift scroll is fun too-- can't an iron golem backstab??
I have been avoiding protection from magic and protection from undead, they are rather overpowered. But it's fun to pwn kangaxx like that at least once.
protagonist (mage or bard) who has a wand of fire (2x 8d6 damage aganazzar, area effect )
Dualed imoen who has a wand of ice (8d6 damage)
and another spellcaster with a wand of lightning (6d6 damage)
Together they can kill 90% of the creatures in the game. And in case the creature is immune to elemental damage, we can Always use wand of paralization OR have wand of summoning do a little distraction.
And it gets worse , multiple copies of those wands can be easily bought in Baldur's Gate .
I'm really glad that BG2 made them more rare.
And Wands… In BG1 I use wands (except Wand of Paralyzation and Wand of Heavens) until they are finished off, because there are a *lot* of Wands. But in BG2 I tend to keep the (good) ones from Irenicus' Dungeon and recharge them :)
scrolls: never ('cept for protection ones); i sell them
It feels like all difficult encounters (the only time I'd even consider using wands) take place in medium to small rooms, I usually feel that lightning does way more harm to my own party than good.
Are you wearing robes of vecna and amulet of power maybe?