Garrick = Jester, he's so bad that at full tilt his songs cause riots Kivan = Archer, duh Faldorn = Avenger, I figure this is pretty obvious, she's a militant force for nature
Everybody else is either ineligible for a kit due to multi-class, or doesn't really stand out as a kit perse.
So I hunted around a bit and saw no mention of it, so I will just ask: Will the NPCs be kitted, or just the standard classes they are in the original? Or will there perhaps be an option?
And to answer the question I think you were asking, the original NPCs will be unchanged from their original classes. Part of that whole "don't change the content" clause in the contract.
You can always use one of the mods that allow you to kit any npc in the game. One of the most well known is the level 1 NPC mod, that allows you to kit the NPCs and change their starting proficiences.
You can always use one of the mods that allow you to kit any npc in the game. One of the most well known is the level 1 NPC mod, that allows you to kit the NpcS and change their starting proficiences.
I use this one to make Xan a Kensai, like he's damn well supposed to be.
Ok I'm not even sure if the devs can do this because of contractual agreements to not change original content BUT...
What do you guys think about giving certain NPC's kits for example the two that spring to mind are Kivan as an Archer and Minsc as a Berserker or Barbarian... Let me know what you think?
His a multi so first off no kits for him but ignoring that he is a premiere bow man with his unnatural *** in bows and 20 Dex sure his womanising and roleplay character are definitely swashbuckler but wouldn't making that change upset many who use him as a sniper?
Do you think the Devs can or will make these changes?
No worries, as I said I had to dig through 13 pages to go back to the last 60 response thread and I only knew it was there because I participated in it.
The main view seems to be its impossible due to contractual reasons which is a shame. As ill be playing on IPad I'm not sure I'll be able to mod... But Kivan as an archer we can but dream
The only thing I want to see is Xan as a fighter/mage. It's not even a kit! But man does it automatically turn him into one of the hardest of hardcore badasses.
Xan as a fighter/mage would be such an improvement for him. I'm struggling through a game with him right now and I like his character but its sad watching him swing and miss all the time. Not like Coran and Kivan care much.
Comments
Garrick = Jester, he's so bad that at full tilt his songs cause riots
Kivan = Archer, duh
Faldorn = Avenger, I figure this is pretty obvious, she's a militant force for nature
Everybody else is either ineligible for a kit due to multi-class, or doesn't really stand out as a kit perse.
What do you guys think about giving certain NPC's kits for example the two that spring to mind are Kivan as an Archer and Minsc as a Berserker or Barbarian... Let me know what you think?
Kivan: archer
Minsc: barbarian
Coran: swashbuckler
Ajantis: cavalier
Montaron: assassin
His a multi so first off no kits for him but ignoring that he is a premiere bow man with his unnatural *** in bows and 20 Dex sure his womanising and roleplay character are definitely swashbuckler but wouldn't making that change upset many who use him as a sniper?
Do you think the Devs can or will make these changes?
http://forum.baldursgate.com/discussion/4740/kitted-npcs#latest
http://forum.baldursgate.com/discussion/3910/kits-for-bg1-npcs#latest
Are the 3 other threads we have for these. Granted the last one goes all the way back to page 13 and I'm sure there are more behind that.
@Tanthalas is there anyway to merge all these?
The others are more hit and miss.
I always think Duel/Multi-Class should be able to have one kit easily chosen, in case of Duel allow for second class, as you can already start as one.
This isn't an original content, is just an indepth analysis of a content, cos kits didn't existed when the first BG was launched.