Wilson's base movement speed is too high.
Tresset
Member, Moderator Posts: 8,268
Repro steps:
1. Load the attached SoA saved game.
2. Speak to Wilson and have him join the party.
3. Tell Wilson to move about a bit.
Observed: Wilson moves at about twice the typical base movement speed of other characters.
Expected: Wilson moves at the same base movement speed of other characters.
Notes: This was most likely caused by the increase in speed of other bears for the latest patch. Since Wilson's move speed had already been fixed via a different method I am assuming someone forgot to lower his speed back to its base before implementing the fix to bear speed.
1. Load the attached SoA saved game.
2. Speak to Wilson and have him join the party.
3. Tell Wilson to move about a bit.
Observed: Wilson moves at about twice the typical base movement speed of other characters.
Expected: Wilson moves at the same base movement speed of other characters.
Notes: This was most likely caused by the increase in speed of other bears for the latest patch. Since Wilson's move speed had already been fixed via a different method I am assuming someone forgot to lower his speed back to its base before implementing the fix to bear speed.
2
Comments
By late SoA and throughout ToB his current speed (the same as a character wearing boots of speed?) would have been a significant help. i.e. he was slow into combat and not quick enough to get out of trouble if badly wounded. So while his current movement rate may feel out of place it might be a better balance in the mid to late stages of the game.
Has anyone else used him through an entire run before his speed-boost and felt he was fine throughout ToB for example. Or completed a run with current settings and felt he was still too quick during the later stages.
Thanks
ohrbear1.spl --> move rate 3 --> C:\createcreature("wilson13") --> ctrl+q --> fast wilson (suggested)
The problem is that he sucks against vampires and mind flayers. At level 9 a vampire only needs I think a couple of hits on Wilson to make it so that he is wielding normal weapons against them (his rage doesn't protect against level drain). Mind flayers on the otherhand only need 1 hit against him to kill him.
Where I'm going with this is that by making him the fastest person in your party (or one of the faster people) he becomes more susceptible to being the first person in your party to run into these sorts of enemies. If he were a tank it would be fine but as has been pointed out elsewhere he is meant to be emulate a Kensai. At most he should be moving at the speed that a Kensai would move at (without boots of speed).
http://forums.beamdog.com/discussion/38244/suggested-simple-wilson-improvements#latest
I don't really sure about "claws" progression but rage giving immunity to lv drain must be 100%