Hi
haniatri72
Member Posts: 25
Hello! I'm a noob and have just started my first (fighter/cleric) playthrough of BG1&2 (importing my charname). Am loving it so far!
Any tips or important things I should know?
Any tips or important things I should know?
7
Comments
Enjoy the game.
You multi-class Fighter Cleric is an excellent choice with no obvious weak point and it is potentially powerful. Pay attention to the saves (spell, death) though, use your cleric spells to fix them.
If you get stuck just ask. We'll try to answer without spoiling too much
First of all, don't feel shy, embrace that you're learning one of the best games ever.
This game can - may - be hard for a beginner, don't worry - this is why our community is here - to help you. To restrict spoilers, ask either in this thread or in the non-spoler area of the site http://forum.baldursgate.com/categories/help-for-new-players(no-spoilers)
More often than not games today are way too easy. Baldur’s Gate from the difficulty level and depth is the way a game should be done. We have nice graphical games but they lack the depth of Baldur’s Gate.
When you start, learn to pause.
Always pause and plan out your actions, when you think things are going well? Pause and check because you are probably wrong. In this game if you have a character with the wrong weapon or no action queued up they will just keep doing something stupid until they die.
Pause a lot during battle and micromanage a well coordinated attack. Step by step you'll learn to use all the classes' various skills, and make the best use of them.
Turn on feedback.
Go into the options and turn on the feedback for attacks. Without it, the game just tells you that you missed. With it on, you will see something like 14+3 and a hit or miss. This is crucial for letting you know why you are doing no damage (you may have the wrong weapon or are just not good enough). It will also help you know if what you are doing (a new skill or weapon) is a real improvement. You don’t need to know much of what else is going on, just check the figures and try things until they get better, the game will tell you what numbers you need.
Turn on AI!
Sure the AI isn’t perfect, but it is a million times better than doing nothing. Select each character in turn, go to their character sheet, customise and scripts. Then select what you will like them to do in combat. Make your mages cast spells and run away. Your warriors? Go in hard and your archers stay back archering away. These scripts will make the game a lot easier as you can often start combat and then sit back and watch as your NPC friends do a decent job of using their skills. It is also a good way to pick up new strategies. Enemy mages in particular have all the same skills as you, watch what they try to do! This really should be on by default because I have heard of a lot of people putting the game down because their characters just sit there getting slaughtered or they do not want to micro-manage every action.
Rest after every battle. Even if you HP is not low, still rest and save. This will stop you getting wiped out by a hard chance encounter (which does happen) and will allow your mages to restock their skills.
Somebody dead?
Use a resurrect spell or go to a church/temple in town and pony up the cash. Make sure to take their equipment with you. Chances are you will reload anyway to save the trouble, which is ok, because you saved after every battle.
In addition I, just like @kcwise , encourage you to thoroughly read the game manuals:
http://www.baldursgate.com/ - the manuals for BGEE are just below the game reviews and the shop links.
http://www.beamdog.com/files/bg2ee/bg2eemanual1.pdf
http://www.beamdog.com/files/bg2ee/bg2eemanual2.pdf
Just cleared the nashkel mines( following an online walkthrough) with a level 3 party of
Minsc
Charname (fighter, duelling to a cleric later)
Dynaheir
Garrick
Imoen
Branwen(I an planning to replace her with coran when I duel to a cleric and reach cloakwood)
Hardest fight so far was probably the amazons in the valley of tombs; I had to use lots of magic missiles
I used magic missiles from dynaheir and Garrick to disrupt the spells, then my charname and minsc's insane damage and Branwen's hold spell killed them reasonably quickly.
The fire arrows and poison did a lot of damage, however, and afterwards I had to visit the temple to resurrect minsc.
Also the TAB key is your friend. ;p
Now discover what it does!
I've just realised that clerics can't use swords or other slashing things.
My proficiencies are in halberds and longswords.
Halfway through the cloakwood mines with a level 5-6 party and discovered the brilliantly op tactics of: fire a couple of wands of fire into a room (I still have about 15 charges left), cast hold or stinking cloud, then destroy anyone still alive. Fun. Also the legacy of masters gauntlets are awesome, +2 to damage and +1 thac0(how do you pronounce it: thack-o, thack-zero?)
"oh" which reads just like it says.
Emphasis on the first syllable.
But sometimes I call it "taco":)