Making your own team in Baldur's Gate.
SionIV
Member Posts: 2,689
Do you ever make your own team when you play Baldur's Gate?
If someone ask what the difference is between Icewind Dale and Baldur's Gate, most people will start with saying that in IWD you create your own team, and in Baldur's Gate you have NPC's that join you. But do any of you create your own team in Baldur's Gate as well?
I've completed the Baldur's Gate trilogy so many times with the NPC's that I know most of their dialogues, have done all the romances and know their ending slide in ToB by heart. It's interesting how you change the way you play the game as you get more experienced with it. I used to play mostly solo back in the days, a few years later I didn't enjoy playing solo anymore and picked up a few NPC's, mostly 4-5 but never a full 6 man team. Now the last year I've started to make my own teams (ala Icewind Dale) and give my characters their own background and history.
Right now I have two no-reload games that I'm jumping between, my Cavalier game where I'm using NPC's, and my Undead Hunter where I've created my own team. I happen to enjoy Undead Hunters and Clerics, so I've made yet another Lathander Team that focuses on destroying the undead. I also edited their colors in BG:EE keeper, so that everyone have the Priest of Lathander color setup.
1.) Undead Hunter, Male, Half-Elf. ** Bastard Sword, ** Sword and Shield Style.
2.) Undead Hunter, Female, Half-Elf. ** Two Handed Sword, ** Two Handed Weapon Style.
3.) Priest of Lathander, Male, Dwarf. * Sling, * Sword and Shield Style.
4.) Fighter/Thief, Female, Halfling. ** Crossbow, ** Quarter Staff.
5.) Skald, Female, Human. * Dart, * Dagger.
I don't mind my CHARNAME being a bit more powerful stat wise (he is a bhaalspawn), but I try to make the others a bit more realistic, compared to the normal NPC's you find.
Priest of Lathander, Male, Dwarf. (85)
STR - 17
DEX - 12
CON - 17
INT - 11
WIS - 18
CHA - 9
Fighter/Thief, Female, Halfling. (83)
STR - 15
DEX - 19
CON - 16
INT - 10
WIS - 9
CHA - 12
Undead Hunter, Female, Half-Elf. (92)
STR - 16
DEX - 18
CON - 17
INT - 11
WIS - 13
CHA - 17
Anyone else make their own teams? They don't have any dialogues, which can be a bit bland, but with a good imagination and fantasy, you're able to make your team come alive, without the dialogues popping up on your screen. It's also nice that you get all your characters from the start, so you don't have to spend time trying to reach them.
If someone ask what the difference is between Icewind Dale and Baldur's Gate, most people will start with saying that in IWD you create your own team, and in Baldur's Gate you have NPC's that join you. But do any of you create your own team in Baldur's Gate as well?
I've completed the Baldur's Gate trilogy so many times with the NPC's that I know most of their dialogues, have done all the romances and know their ending slide in ToB by heart. It's interesting how you change the way you play the game as you get more experienced with it. I used to play mostly solo back in the days, a few years later I didn't enjoy playing solo anymore and picked up a few NPC's, mostly 4-5 but never a full 6 man team. Now the last year I've started to make my own teams (ala Icewind Dale) and give my characters their own background and history.
Right now I have two no-reload games that I'm jumping between, my Cavalier game where I'm using NPC's, and my Undead Hunter where I've created my own team. I happen to enjoy Undead Hunters and Clerics, so I've made yet another Lathander Team that focuses on destroying the undead. I also edited their colors in BG:EE keeper, so that everyone have the Priest of Lathander color setup.
1.) Undead Hunter, Male, Half-Elf. ** Bastard Sword, ** Sword and Shield Style.
2.) Undead Hunter, Female, Half-Elf. ** Two Handed Sword, ** Two Handed Weapon Style.
3.) Priest of Lathander, Male, Dwarf. * Sling, * Sword and Shield Style.
4.) Fighter/Thief, Female, Halfling. ** Crossbow, ** Quarter Staff.
5.) Skald, Female, Human. * Dart, * Dagger.
I don't mind my CHARNAME being a bit more powerful stat wise (he is a bhaalspawn), but I try to make the others a bit more realistic, compared to the normal NPC's you find.
Priest of Lathander, Male, Dwarf. (85)
STR - 17
DEX - 12
CON - 17
INT - 11
WIS - 18
CHA - 9
Fighter/Thief, Female, Halfling. (83)
STR - 15
DEX - 19
CON - 16
INT - 10
WIS - 9
CHA - 12
Undead Hunter, Female, Half-Elf. (92)
STR - 16
DEX - 18
CON - 17
INT - 11
WIS - 13
CHA - 17
Anyone else make their own teams? They don't have any dialogues, which can be a bit bland, but with a good imagination and fantasy, you're able to make your team come alive, without the dialogues popping up on your screen. It's also nice that you get all your characters from the start, so you don't have to spend time trying to reach them.
3
Comments
If you haven't tried it out yet?
I think it is a very cool thing to do with a lot of possibilities that aren't possibles otherwise, it lets you try some nices combos.
At the moment I am planning a full 6 man party to go through the whole sage with SCS - Insane - Tactics - Ascension - etc- in the new Legacy of Bhaal mode, it will be super fun !
I know I will play a F/M/T and a Bard (still undecided for the kit, it depends on Rogue Rebalancing) but I am still thinking about the rest of the team.
Obviously I've done IWD with a self-made team, but I find that I much prefer BG for two main reasons. Firstly, I enjoy the interaction with NPC companions, and secondly, I've found that I quite enjoy the added challenge of figuring out how to build a strong team out of those available rather than the optimised selection of classes and abilities which I could roll for myself. Both of these factors help to make my BG companions feel much more "real" to me than a self-made team in IWD. But YMMV.
I do definitely agree though that the NPC banter is very entertaining, and I don't want to miss it; hence me "grafting" custom characters onto the game NPCs, getting the best of both worlds.
me
Viconia
Sendai
Phaere
Adalon
Neera