I just discovered a little trick probably everyone already knows...if you hover your cursor over a spell icon and press an unassigned key it will assign a hotkey for the spell.
I just discovered a little trick probably everyone already knows...if you hover your cursor over a spell icon and press an unassigned key it will assign a hotkey for the spell.
I just discovered a little trick probably everyone already knows...if you hover your cursor over a spell icon and press an unassigned key it will assign a hotkey for the spell.
Tips and tricks : (Shift) +(click) will move to stash. Everyone knows this right??
That's a new one to me! On a related note, I like the way looting works in the game. It's nice to be able to sort stuff out as you're picking it up, and to just grab everything with one click if so desired. The stash is a bit gamey (as in it's an obvious game element, not chewy like meat) but it sure makes life easier. I don't mind the inventory management in BG, but PoE's is so much more convenient.
Awfully fast patch cycle. Makes it difficult for the IE Mod, which I find indispensable, to keep up. Edit: Something must be done about the load times. I shouldn't have to wait through one every time I enter a store, inn, private home, etc.
And then people started to complain about the amount of patches ??? Well, some will never be satisfied...
Then they will start complaining about complains about the amount of patches. And then complaining about complaining about complains about the amount of patches.
And then people started to complain about the amount of patches ??? Well, some will never be satisfied...
Then they will start complaining about complains about the amount of patches. And then complaining about complaining about complains about the amount of patches.
I wonder where I have seen something like this happening before
Well, in ny experience people just branch off before the "complaining about patches" step and go down the path of complaining to modders that they aren't working fast enough to keep up instead.
(By the way, that's not directed at you, @jackjack , as I don't think you were complaining. Just what I noticed in general from my days in the Paradox and Bethesda communities.)
Yeah, and then the modders complain, of course when they spend a whole day working, and a new patch is announced... Looking forward to patch 1.05... (If they add the fix to change portraits in-game) ...
Oh good, I'm not real happy with the portrait I selected. Is there an easy way to change it now? Not even sure where to look to switch portrait files. Would that be in the save folder?
I'd like to think that there's a happy medium between a yearly patch cycle and multiple patches in a week. Here's hoping that it slows down as the release date recedes into the past.
And then people started to complain about the amount of patches ??? Well, some will never be satisfied...
Then they will start complaining about complains about the amount of patches. And then complaining about complaining about complains about the amount of patches.
I think the term you are looking for is Ouroborus.
Ok, I have an important thing to tell everyone, the thing I hadn't known myself before yesterday and, man, I wish I had known it.
As soon as the Great Hall of your Stronghold is restored, an off-screen adventure may become available through the house steward. Idle companions can take these opportunities to earn additional experience, gain wealth, and collect items while the player is engaged in other tasks outside of the house.
All is well and rather well-known. But there's one thing that is not written in the wiki not in the manual.
These Adventures take "turns". But what do these "turns" mean? How long do they last?
Yesterday I sent one of my companions to such an Adventure (removing him from the party subsequently) and decided I would wait for his return before I do something else in the game. And this was a mistake. I rested 2, 4, 10, 20 times in order to move to the next "turn". And nope. Time passed but it was still the same turn. I remembered in the past I didn't have any problems with getting new turns.
WTF I thought.
It turned out Stronghold turns are related to quest objectives. Turns occur whenever you complete quests in the game - main story line or side quests.
This is why many days can pass without a turn taking place and suddenly you can have a lot of turns over the course of a single day.
I wish I knew it earlier. At least, I hope it will help you guys and girls;)
This is where i felt the benefit of creating an early custom companion. When i dropped him off at the stronghold in favor of a named companion, he was ready to go off and adventure w/o affecting my party.
I remember some people on here saying that they were able to get Pillars to work on their several-year old PC or laptop - does anyone know if it will run on Windows XP?
I remember some people on here saying that they were able to get Pillars to work on their several-year old PC or laptop - does anyone know if it will run on Windows XP?
I've read that it does but it doesn't officially support 32 bit os's. It may run but probably not very well.
I finished this with pretty much side quests done in about 56 hours. I also level capped ridiculously early - I suspect I could have made another level or two especially claiming the bounty hunter rewards.
I remember reading that the area transition crash in 32 bits systems would be fixed. I don't know if the latest patch addressed it though.
That seems to be part of the patch 1.04. Everyone can try it. There is a kind of public beta, available at least for the steam players : http://forums.obsidian.net/topic/76849-patch-betas-on-steam/ password : BETAPASSWORD to activate the beta download in Steam. v1.04.0534. I think the stable release is in the offing. It probably has a better memory management making the following tips obsolete:
At an administrative command prompt BCEdit /set increaseuserva 3072 will set the new split after reboot BCDEdit /deletevalue increaseuserva will remove the flag - reboot required too. (See the Microsoft online page please).
Win XP is not officially supported and I do not know if the installation procedure works. If it works, the way to activate the different memory split is to use the /3GB flag in the boot.ini file.
Obviously all of that is a nonsense if you do not run a Win32 system or if your system has not enough physical memory. Use at your own risk!
Awfully fast patch cycle. Makes it difficult for the IE Mod, which I find indispensable, to keep up. Edit: Something must be done about the load times. I shouldn't have to wait through one every time I enter a store, inn, private home, etc.
I've just found out that it's unlikely the IE Mod will be updated in the future as the team working on it have, to put it bluntly, quit PoE in disgust.
Comments
"Optimized Save/Load game system for better performance" among them. EXCELLENT!
https://forums.obsidian.net/blog/7/entry-180-patch-notes-104/
"... the team is now working on patch 1.05 ... and we plan to continue doing so for the foreseeable future!"
Bravo!
Edit: Something must be done about the load times. I shouldn't have to wait through one every time I enter a store, inn, private home, etc.
(By the way, that's not directed at you, @jackjack , as I don't think you were complaining. Just what I noticed in general from my days in the Paradox and Bethesda communities.)
Looking forward to patch 1.05... (If they add the fix to change portraits in-game) ...
1) go to the portrait folder and figure out the names of portraits, both large and small, your character is currently using;
2) take the pics that you WANT her to use and change their names to the names the game is using;
3) rename the ones that the game is currently using to something else;
4) paste the desired pics into the portrait folder.
Here's hoping that it slows down as the release date recedes into the past.
Ok, potato, potaaatoe.
As soon as the Great Hall of your Stronghold is restored, an off-screen adventure may become available through the house steward. Idle companions can take these opportunities to earn additional experience, gain wealth, and collect items while the player is engaged in other tasks outside of the house.
All is well and rather well-known. But there's one thing that is not written in the wiki not in the manual.
These Adventures take "turns". But what do these "turns" mean? How long do they last?
Yesterday I sent one of my companions to such an Adventure (removing him from the party subsequently) and decided I would wait for his return before I do something else in the game. And this was a mistake. I rested 2, 4, 10, 20 times in order to move to the next "turn". And nope. Time passed but it was still the same turn. I remembered in the past I didn't have any problems with getting new turns.
WTF I thought.
It turned out Stronghold turns are related to quest objectives. Turns occur whenever you complete quests in the game - main story line or side quests.
This is why many days can pass without a turn taking place and suddenly you can have a lot of turns over the course of a single day.
I wish I knew it earlier. At least, I hope it will help you guys and girls;)
Everyone can try it. There is a kind of public beta, available at least for the steam players : http://forums.obsidian.net/topic/76849-patch-betas-on-steam/
password : BETAPASSWORD to activate the beta download in Steam. v1.04.0534.
I think the stable release is in the offing. It probably has a better memory management making the following tips obsolete:
PoE is a 32 bit executable and it uses a lot of memory. On a 64 win system each process can get 4GB of memory. On a 32bit win system it uses 2GB max by default, as your address space is limited to 4GB it also uses a 2GB/2GB split of memory for the kernel and a userland process.
On 32bit win systems you may switch 1 GB of kernel memory address space to your process address space:
https://msdn.microsoft.com/en-us/library/windows/desktop/bb613473(v=vs.85).aspx
PAE is irrelevant here but just FYI : https://msdn.microsoft.com/en-us/library/windows/desktop/aa366796(v=vs.85).aspx in case someone has a system with more than 4GB and a version <= win 7
AWE is probably unused by this application (anyway you need more physical memory than ususally sold for a 32 bit PC): https://msdn.microsoft.com/en-us/library/windows/desktop/aa366527(v=vs.85).aspx
On "modern" versions of MS Windows, you can use BCDEdit or a third party editor. See
https://msdn.microsoft.com/en-us/library/windows/hardware/ff542202(v=vs.85).aspx
Please notice that you may switch less than a full 1024MB so your value can be set between 2048+ and 3072.
At an administrative command prompt
BCEdit /set increaseuserva 3072
will set the new split after reboot
BCDEdit /deletevalue increaseuserva
will remove the flag - reboot required too.
(See the Microsoft online page please).
See also http://forums.obsidian.net/topic/72049-workarounds-for-several-known-issues-4-07-15/
for the statement about liability,
and here for a straightforward guide : http://windows7themes.net/en-us/32-bit-use-bcdedit-set-increaseuserva-to-increase-ram-used-by-single-application/
Win XP is not officially supported and I do not know if the installation procedure works.
If it works, the way to activate the different memory split is to use the /3GB flag in the boot.ini file.
Obviously all of that is a nonsense if you do not run a Win32 system or if your system has not enough physical memory.
Use at your own risk!