Just wow (not world of warcraft)... If beamdog wanna do BG3/ new D&D iso game, they have their work cut out to make it look as good as this :P. In fact I wouldnt mind if beamdog used the same engine, but I think theyd wanna make their own
So... are they any women involved in this project at all? I've haven't looked through everything, but all the things I have seen are by white men. Seems like that doesn't bode well for the prospect of making a really complete world
As long as the artists involved are cognizant of their skewed perspective, I don't begrudge them their sausage-fest leadership. Joss Whedon writes women just fine without being a woman, after all.
There are also women working at Obsidian that will likely be involved. It's just that the folks at the top of the ladder are all dudes.
So... are they any women involved in this project at all? I've haven't looked through everything, but all the things I have seen are by white men. Seems like that doesn't bode well for the prospect of making a really complete world
I think it is a mistake to conflate diversity in creative production with diversity in melanin concentration or diversity in sex chromosomes. Seems a bit superficial(literally) to me.
I’m really excited about the game and the screenshot is amazing, but I wonder… Does anyone else worry about the names they are using? Most of them sound really silly to me… Dyrwood, Eír Glanfath, etc. And the last addition is even worse – the republics Spirento, Ancenze, Selona, Ozia, and Revua (*eye rolling*). I used similar names for my fantasy maps when I was eight years old! It is quite immersion-breaking. I would hope for some revisions, but I suppose there won’t be any… people don’t seem to mind.
And another interesting thing I noticed is how a lot of later games treat elves. They are living in nomadic tribes with lost rootes to their grand past (Dragon Age, The Witcher and now even Project Eternity). Seems to be popular but I like elves more in D&D and LotR style. They are soo lame in Dragon Age…
I'm unsure how this works in terms of pledging because if you don't pledge a lot will it limit your gaming expirience? and if 1000 people get an inn named then i can't help but think that maybe too many inns for the game. too many questions and not too much info
Am I the only person who doesn't get excited at the prospect of each level added to the mega dungeon? We recently got through Watchers Keep again and everything after the second level is "when is this going to be ooooover"
It depends on whether they'll go the Watcher's Keep or the Durlag's Tower route. Watcher's Keep made no sense at all. It's a giant prison for the Imprisoned One (who's really only in the basement, making 6 floors obsolete) and all the floors are unique layers. Why were there four elemental wizards in a prison? Why is Lum the Mad's machine there? Why an illithid lair? The illithids were summoned in but their lair looks exactly like the city in the Underdark, did they do some interior decorating? The first and last floor (and basement) made sense, as they connected with the Imprisoned One storyline. The rest was all nonsense.
Durlag's Tower though, had one overarching story and four floors that delved deeper and deeper into that story, revealing more secrets on every layer. It was cohesive and every room made sense.
If they did the giant dungeon in the Durlag's Tower way, I'm all on board. If it's the Watcher's Keep way (with practicly every level independent from the previous and very out of place) then I'd prefer they keep it v. small.
Still, considering the writers, 'consistent theme' and 'overarching narrative' seem to be v. high on the priority list, which is a good thing.
Pledged 65,- so yay for the boxed version and PnP Campaign Setting PDF!
Everyone gets the same game (though pledgers get 1 non-combat bonus item for pledging) so your gaming experience will not be limited. For $5.000,- you can name an inn but there was a limit of 3 people allowed to do that so there won't be an overabundance of inns. Same goes for the named adventuring company and other such things.
@Pecca, some of the names are a little strange, especially for a role-playing game. Eír Glanfath sounds somewhat Gaelic. The names are not something I'm particularly worried about, though, provided the locations are good. Real world example: Blue Ball, Pennsylvania. I'm sure it's a nice place to go, but its name is rather strange.
@griffiano, well, the tier for creating/naming an inn was limited to 3. The next $5000 tier, in which you can create an enemy party, was limited to 6. So, I don't think they will be going overboard with an abundance of inns of taverns . Edit: Ninja'd by Drugar and my slow typing.
Alright, this Project Eternity looks interesting, but! I think there's a lot of things which scare me a bit. Well, lets not go into those now!
I think someone on this thread mentioned a new coming RPG named "Chaos Chronicles", now, I must say - that looks much more interesting! With turn-based gameplay and 1-5 player CO-OP option, while Eternity is spoken of as only singleplayer, right?
I guess I'll buy both of them. Even though donating my money Two Years in advance feels a bit silly.
XP4T: Will Project Eternity be solely single player? Or do you hope for multiplayer gameplay as well?
Josh Sawyer: Solely single player. Though most of the Infinity Engine games supported multiplayer, the real strength of those titles was in the single player experience. Since this will be a relatively small project, we believe multiplayer would be too large of a distraction for us.
Alright, thank you! Well, now I know that I won't be backing up this project. I will however acquire the game through connections... if I care enough. Could even pay for it if it turns out to be good enough, after release, of course. Like I did with Witcher -series and Dragon Age Origins.
I guess I'll buy both of them. Even though donating my money Two Years in advance feels a bit silly.
It kind of felt silly for me at first as well. But then I remember that if we fund them, they do not have a bunch of dumb shareholders and CEOs holding them down and forcing them to make 'what's proven to work' to maximize profits, even if it means zero creativity and 100% same old rehashed crap. Instead, the audience itself that pays for it is the one to influence them on what we like and what we don't like.
To me, that's totally worth paying 2 years in advance for as I'm getting really tired of all this mainstream stuff that has nothing new. I'm really glad that indie authors are finally able to freely create and easily distribute with ebooks, and I am extra happy that video game companies are now able to do the same with kickstarter.
Looks quite promising. I like the art style and the high-res textures. The camera position is not final. They're experimenting with two different camera angles:
One is a "Sacred"-like camera angel, which is the one you see in the screenshot. It allows to display a lot more detail due to the lower camera position. The other one, according to the developers, stays truer to the old Infinity-titles.
I love all of these sweet project names. Project Eternity. Blizzard's project Titan. I'm gonna come up with my own project. I call it PROJECT DOOMSDAY... It will be marketed as "The game to end all games," "The holy grail of games," and "That game of which no greater can be conceived." The dev team will be said, like in all of these projects, to consist of the best, the brightest, and the most innovative techies at the cutting edge of the gaming industry. And when people ask me what the game is about, I will simply refer them to the following movie clip (warning: may contain some foul language and violence).
I'm glad Feargus clarified the Gaypal donations thing. That concerned me quite a bit as I would hate to see the game delayed. I know it happens from time to time for good reasons, but now that people are pledging their money in advance, they're going to demand results.
The names are awesome. They appear Welsh to me and that's something I've always wanted to see in games, going back to when I read the Chronicles of Prydain when I was a kid. Great stuff, but I would like to see names with 6 d's in a row or including combinations like "ftk" haaha
Comments
Hmm. Project Infinity. Project Forever. Project Endlessness. Project Really Big Stuff. ...I could get behind that.
There are also women working at Obsidian that will likely be involved. It's just that the folks at the top of the ladder are all dudes.
Seems a bit superficial(literally) to me.
And another interesting thing I noticed is how a lot of later games treat elves. They are living in nomadic tribes with lost rootes to their grand past (Dragon Age, The Witcher and now even Project Eternity). Seems to be popular but I like elves more in D&D and LotR style. They are soo lame in Dragon Age…
Watcher's Keep made no sense at all. It's a giant prison for the Imprisoned One (who's really only in the basement, making 6 floors obsolete) and all the floors are unique layers. Why were there four elemental wizards in a prison? Why is Lum the Mad's machine there? Why an illithid lair? The illithids were summoned in but their lair looks exactly like the city in the Underdark, did they do some interior decorating?
The first and last floor (and basement) made sense, as they connected with the Imprisoned One storyline. The rest was all nonsense.
Durlag's Tower though, had one overarching story and four floors that delved deeper and deeper into that story, revealing more secrets on every layer. It was cohesive and every room made sense.
If they did the giant dungeon in the Durlag's Tower way, I'm all on board. If it's the Watcher's Keep way (with practicly every level independent from the previous and very out of place) then I'd prefer they keep it v. small.
Still, considering the writers, 'consistent theme' and 'overarching narrative' seem to be v. high on the priority list, which is a good thing.
Pledged 65,- so yay for the boxed version and PnP Campaign Setting PDF!
Everyone gets the same game (though pledgers get 1 non-combat bonus item for pledging) so your gaming experience will not be limited.
For $5.000,- you can name an inn but there was a limit of 3 people allowed to do that so there won't be an overabundance of inns. Same goes for the named adventuring company and other such things.
@Pecca, some of the names are a little strange, especially for a role-playing game. Eír Glanfath sounds somewhat Gaelic. The names are not something I'm particularly worried about, though, provided the locations are good. Real world example: Blue Ball, Pennsylvania. I'm sure it's a nice place to go, but its name is rather strange.
@griffiano, well, the tier for creating/naming an inn was limited to 3. The next $5000 tier, in which you can create an enemy party, was limited to 6. So, I don't think they will be going overboard with an abundance of inns of taverns . Edit: Ninja'd by Drugar and my slow typing.
I think someone on this thread mentioned a new coming RPG named "Chaos Chronicles", now, I must say - that looks much more interesting! With turn-based gameplay and 1-5 player CO-OP option, while Eternity is spoken of as only singleplayer, right?
I guess I'll buy both of them. Even though donating my money Two Years in advance feels a bit silly.
Alright, thank you! Well, now I know that I won't be backing up this project. I will however acquire the game through connections... if I care enough. Could even pay for it if it turns out to be good enough, after release, of course. Like I did with Witcher -series and Dragon Age Origins.
To me, that's totally worth paying 2 years in advance for as I'm getting really tired of all this mainstream stuff that has nothing new. I'm really glad that indie authors are finally able to freely create and easily distribute with ebooks, and I am extra happy that video game companies are now able to do the same with kickstarter.
As most of you probably already know, Obsidian released the very first ingame screenshot of their upcoming RPG-title.
http://media.obsidian.net/eternity/media/screenshots/0001/PE-TempleEntrance01-2560x1440.jpg
Looks quite promising. I like the art style and the high-res textures.
The camera position is not final. They're experimenting with two different camera angles:
One is a "Sacred"-like camera angel, which is the one you see in the screenshot. It allows to display a lot more detail due to the lower camera position.
The other one, according to the developers, stays truer to the old Infinity-titles.
http://www.youtube.com/
watch?v=x2WK_eWihdU&feature=fvwrel
The names are awesome. They appear Welsh to me and that's something I've always wanted to see in games, going back to when I read the Chronicles of Prydain when I was a kid. Great stuff, but I would like to see names with 6 d's in a row or including combinations like "ftk" haaha