On yet another note... Really? Concrete plans to play on the day of release? I never trust new stuff like that! hehe Sorry, but no way... Not when buggy NWN2 came out, not when Windows7 came out... Never do I assume that it's going to be ready when it first gets released on the hapless de facto guinea pigs that snap it up on its first day out. That said, however, with this delay that wait will already be built into it. ;-) This is not Bioware/EA or Microsoft... which is sorta supercool. :-)
We will be keeping you informed... daily.
Yeah, expecting a game to work on release, what a silly thought!
Well I guess now I'll just have to keep playing my heavily modded version of baldurs gate while I wait for overhaul's heavily modded version to release... Because... Then.... I'll.... Never mind...
one thing they did wrong was to tell people that pre-ordered to wait for an email for the download and when that email comes it's about a delay rather than the link. At least they should have changed the purchase email as soon as they figured they'd be delay. My trust in the company is rather low just now.
For all of comments saying it's acceptable to have delay, it might be ok in the game industry but from experience I wouldn't push the delivery date to my clients if I wanted to keep doing business with them. And it's 2 month extra-time to work on the project basically for free.
A day later I am still disappointed. But it is what it is.
Just don't hold your breath waiting for me to ever pre-order again. Maybe for BG2EE we can switch roles. You send me the game and I will pay you in a couple of months. Then we will be even.
Enough venting. Time to move on.
I hope with the extra time the game is really good. Give 'em hell Trent!
I really hope this doesnt turn into vaporware. Which is what keeps happening if you try to chase perfection and add everything that sounds cool. I know the testers and the devs are passionate about this, but that also worries me greatly. Too much passion turns any project into crap if no one is level headed enough to say "Enough is a enough". I've seen too many interviews with these famous game designers that said it was the hardest lesson they had to learn.
If overhaul games chases perfection, they'll end up going out of business instead of making money. You need to ship a product to take in income.
Doesnt bother me, other then being said the game is not here yet that is. I would rather wait another 2 months if it meant that the game would be even more amazing.
Hey, this means that I will probably actually have time now to finish my first playthrough of Planescape: Torment.
This means that BG:EE won't be released at the same time as Borderlands, Torchlight 2, etc., though it will now be released around the same time as Wii U and Halo 4. I wonder if this has been mentioned already in the thread (don't worry, I've already preordered, have been saving for a long time for Wii U and don't currently have a 360, so everything is covered)...
Hopefully the consequences of this event are only positive! I suppose that this also means that we have a longer period to assist with advertising (watching a certain project on Kickstarter recently made me aware of just how powerful such a campaign can be).
I can live with this delay as long as it shows up on gog immediately. No gog. No money. I'd always rather have a delay than a junk game. Why publishers insist on forcing devs to prematurely put out a game which ends with bad reviews anyway, is beyond me. Many games would sell FAR better if they just gave them a few more weeks or months of polish, thereby avoiding reviews below 70/100 (pretty much the line for me even pondering your game). Unfortunately there isn't a website that reviews games AFTER say 6 months of patching to see if they've improved. Bummer.
Ayaa I scheduled a trip out to my hometown to LAN with my old buddies and play some Baldur's Gate EE alongside Borderlands 2. Oh well, I guess this will turn into Borderlands 2 and patched Icewind Dale 1 & 2. I was planning on taking a trip south in Decemeber anyways, as the weather gets nasty up where I am. Hopefully it'll be released by then, I suppose I'll wait for it to come out before I plan the trip.
It's still just a miraculous dream that anyone is even paying attention to this old game and enhancing it - I hope no one forgets that. When someone first told me about this "Baldur's Gate Enhanced Edition" I thought they were trolling me hard. A running joke amongst my friends is how often I randomly talk about Baldur's Gate.
I'm still really excited about the game, and give the Devs my full support. I really appreciate that they're not morphing it into some kind of bastardized representation of 3rd, 3.5, or ( heaven forbid ) 4th edition rules. I enjoy the game as it was - 2e / 2.5e.
I wonder about some statements here though - people are asking people to get upset and not "let the Devs walk all over you with this" or some nonsense. The whole "people are sheep" argument is quite silly. As if this is something intentional in a punishing kind of way that the Devs are trying to do to you. It's for the better of the game - and in the end, your enjoyment. What in the hell is wrong with that?
Sure, post your discontent. However, don't point the finger at others who are patient and willing to wait for a great release of a game they love and say that they are fools. I mean, seriously, you're going to try and demonize the only people who are ever going to try and revitalize Baldur's Gate? Those that can show people that tactical CRPGs are still favored by a large portion of the gaming community? Just because they want more time to make it as best they possibly can?
Bg1 is a fantastic game what a group of brilliant people are trying to re render so it can be re visited by a lot of old players with new content and a lot of bug fixes, or be a completely new adventure for people who have never experienced game play along the sword coast, the game may be taking an extra month+ to finish but im sure it will be worth the wait the dev team will be working hard along side all the volunteers to fix every bug and if anyone here played skyrim on the release date and found backwards flying dragons who are invincible but keep you stuck in combat a pain well in bg the effects may not be as drastic but incorrect spell roles and npc's locking out of dialog mode so your having to restart the game and re zone just to talk to a merchant will drive you up the same wall as any other buggy game. Im sure the team will get the game right but if they need the time to do it as a community we should support them, as for leaving it so long to announce the delay who here likes to rush into handing out bad news to thousands of eagerly awaiting fans.
Is anyone else thinking this looks more and more like a scam? (it's not, but it's doing a really good impression of one) Spring/Summer 2012 was the first hint at a release date, where I live the leaves are falling off the trees. What's with the beaten wife syndrome? "They say they're polishing and adding features" "I'm sure they won't push the release date back again". Get angry, you parted with hard cash and got let down, again. What exactly are they doing that's going to take 2 more months? And finally, we're paying $20 for a super modded version of BG, I've already got that. /rant I still really want this
Just read the news. I'm so very disappointed. I don't want to be one of the negative people, really I don't. But I'm getting really sceptical about the whole thing... First the "Adventure X" turning out to be an off-shoot arena hack n slash. Then "Adventure Y" doesn't exist. Now this...
I want to believe Beamdog can pull this through. I'm not getting a refund. But at this point I can only be surprised positively...
Being a software developer myself, I both understand and welcome the decision of Beamdog. It's their product and they can change the dead line. I wish I could change some of our dead lines sometimes. ;-) It's always better to take more time and try to harden your software, remove as many bugs as possible. Sadly, it has become normal for companies to release semi-ready products (banana-products), which will then be fixed and fixed and fixed over time, via patches. The consumers rarely like this procedure, but buy the games/products anyway. I can wait another two months for this game to be released.
Is anyone else thinking this looks more and more like a scam? (it's not, but it's doing a really good impression of one) Spring/Summer 2012 was the first hint at a release date, where I live the leaves are falling off the trees. What's with the beaten wife syndrome? "They say they're polishing and adding features" "I'm sure they won't push the release date back again". Get angry, you parted with hard cash and got let down, again. What exactly are they doing that's going to take 2 more months? And finally, we're paying $20 for a super modded version of BG, I've already got that. /rant I still really want this
You may contact beamdog to get your money back instead of posting another boring rant.
I honestly have no idea. I think implementing subraces isn't something terribly difficult, but that's something that only the developers can answer, not me.
I really hope this doesnt turn into vaporware. Which is what keeps happening if you try to chase perfection and add everything that sounds cool. I know the testers and the devs are passionate about this, but that also worries me greatly. Too much passion turns any project into crap if no one is level headed enough to say "Enough is a enough". I've seen too many interviews with these famous game designers that said it was the hardest lesson they had to learn.
If overhaul games chases perfection, they'll end up going out of business instead of making money. You need to ship a product to take in income.
I'm honestly not afraid that BGEE will become vaporware.
I really hope this doesnt turn into vaporware. Which is what keeps happening if you try to chase perfection and add everything that sounds cool. I know the testers and the devs are passionate about this, but that also worries me greatly. Too much passion turns any project into crap if no one is level headed enough to say "Enough is a enough". I've seen too many interviews with these famous game designers that said it was the hardest lesson they had to learn.
If overhaul games chases perfection, they'll end up going out of business instead of making money. You need to ship a product to take in income.
If only this were the actual situation... No, we're nowhere near the "chasing perfection" stage at the moment, though it's true that a lot of the clunkiness of BG1 and BG2 is being addressed. Rather we're making sure the game actually runs properly. :-) And this means original BG issues get resolved as well as the issues of trying to apply ToB's engine to TotSC. Tutu took how long to put together and get the kinks out of? It's not done with one fell swoop, and the devs are doing what they can to add new content too. This is BG we're talking about, not Mario Baldur Kong. Plus now it's a professional team with a full staff of dedicated Beta Testers, many of whom are modders who already know exceptionally well both BG and Tutu/BGT with all the foibles they entail, so it's proceeding at a far more rapid and skillful pace... but it still requires time. That's what the postponement is for. And 10 weeks is plenty.
It's no different than a couple months ago when it became clear that the vast majority of feature requests simply weren't feasible. This isn't about getting in all the extra stuff like new subraces and such, but of not doing what most big name companies (which know that however much they may fail with DA2, customers will still buy the next EA product and keep their franchise going) do instead: release it anyway to get the money rolling in and fix it over time while mostly ignoring the plethora of customer complaints because, well, there are too many. Beamdog decided to postpone their revenue... for MONTHS!... and obviously risk demands for refunds... in order that customers don't endure the "throw the stale bread at the pigeons" experience. And they've been upfront about it- something you also don't get so often. For Beamdog this really needs to work... both for their own success and for the prospects of BG3.
As for the short notice on the announcement, clearly it would've been better to have had more time to know- or even announce it originally as Nov 30th. That, however, would've required a Clairvoyance spell or some such to know exactly what they'd be facing during development. My theory is that they were overly dedicated to Sept 18th- for financial as well as customer expectation reasons- so a bit of cognitive dissonance set in where the issues piling up weren't accounted for properly and too much was considered patchable later. After all, they are capable devs- as we know because a number of them were part of the original BG development- so they may very well have been presuming the project parameters were more within the bounds of Sept 18th than they were. Ultimately the reality did sink in, but then it wasn't as if they could force their contractual partners to simply grant them the postponement immediately. So days, maybe weeks went by awaiting fully legally sanctioned approval from all partners to the project, maybe much longer than anticipated. Just my theory... But they did ultimately face the reality.
Again: this isn't just any game we're talking about. BG demands no rush jobs.
And now instead of customers disappointed about the quality of the product Beamdog would put out- particularly a product like a revamped BG- they're only disappointed that they're not getting the expected quality product as soon as they- and Beamdog- originally considered possible.
On one bright side as well- a lot of what's being addressed for BG1EE will make completion of BG2EE that much easier... so maybe (just my speculation) while BG1EE is being delayed, BG2EE will be ready sooner than anticipated. No promises, but with as much of BG2 being fixed in this project as is being done, it's setting forward the starting point of BG2EE project parameters.
Eerr... you mother @lolth98860!!!! (that was bad language, no?)
XD!! Just a little joke, let's move on.
Well, i'm not pissed of with the delay, but more with the PR of Beamdog.
The "no so much" excuse letter figured the delay as a favor Beamdog made to us, when it was a contractual failure, so much talk about be forbidden to change the original content but for the customers contracts just an "be happy that we will delay and enhance yet more the game". Maybe the problem is the stick contract and the absent of penal clauses.
Again i say, no new letter, no information for the why of the delay, no toast... i don't even think in refund but that's not the real problem, i just want to know "why should i pre-order anything else" from here on?
I ask this from a business perspective as i intent to consume Beamdog products, but i can just buy them on the release, and the $18,00 paid early with 6 months is surely more expensive than $20,00 paid on the release date. So why shoud an customer pre-order anything else?
I'm honestly not afraid that BGEE will become vaporware.
Neither am I, honestly.
The majority of games throughout gaming history have been delayed by weeks, months (Mass Effect 3, Prototype 2, Assassins Creed 3, etc.), or on occasion even years. This comes with setting an optimistic deadline and then meeting snags. It's hardly something unique to this particular game or team. This site was only launched in January of this year (it was actually registered on the 27-Oct-2011). Which means, if you take the other news reports as fact, in approximately one year these guys have almost completely remade/remastered the game. I would say it's quite an achievement given that it is a small studio.
And given the fact that they now plan on releasing it on the same date as the original, I would say it is more than likely going to be true to that date.
I'm hoping it will actually meet that date, it would be quite fitting for its fourteenth anniversary.
Or, maybe I'm just hyped over the fact that I'll get to play one of my all time favourites again. It's hard to tell.
Perhaps the partners is responsible for this delay, or the devs want more freedom,...
Eh, lets not try to blame the other partners for everything that happens with the game.
@Tanthalas Keep cool please, i am not offensive. Nobody know raison for this delay. Where is the problem? a big bug game? partners want more clauses in contract or more time for validation? dev want more adding and improvemnts? I make only hypothesis, i want the best game forever, i am patient until the release for this edition.
Comments
Is possible finish promised subraces to release this new delayed version ?
( Or at least in plane )
For all of comments saying it's acceptable to have delay, it might be ok in the game industry but from experience I wouldn't push the delivery date to my clients if I wanted to keep doing business with them. And it's 2 month extra-time to work on the project basically for free.
Just don't hold your breath waiting for me to ever pre-order again. Maybe for BG2EE we can switch roles. You send me the game and I will pay you in a couple of months. Then we will be even.
Enough venting. Time to move on.
I hope with the extra time the game is really good. Give 'em hell Trent!
If overhaul games chases perfection, they'll end up going out of business instead of making money. You need to ship a product to take in income.
This means that BG:EE won't be released at the same time as Borderlands, Torchlight 2, etc., though it will now be released around the same time as Wii U and Halo 4. I wonder if this has been mentioned already in the thread (don't worry, I've already preordered, have been saving for a long time for Wii U and don't currently have a 360, so everything is covered)...
Hopefully the consequences of this event are only positive! I suppose that this also means that we have a longer period to assist with advertising (watching a certain project on Kickstarter recently made me aware of just how powerful such a campaign can be).
It's still just a miraculous dream that anyone is even paying attention to this old game and enhancing it - I hope no one forgets that. When someone first told me about this "Baldur's Gate Enhanced Edition" I thought they were trolling me hard. A running joke amongst my friends is how often I randomly talk about Baldur's Gate.
I'm still really excited about the game, and give the Devs my full support. I really appreciate that they're not morphing it into some kind of bastardized representation of 3rd, 3.5, or ( heaven forbid ) 4th edition rules. I enjoy the game as it was - 2e / 2.5e.
I wonder about some statements here though - people are asking people to get upset and not "let the Devs walk all over you with this" or some nonsense. The whole "people are sheep" argument is quite silly. As if this is something intentional in a punishing kind of way that the Devs are trying to do to you. It's for the better of the game - and in the end, your enjoyment. What in the hell is wrong with that?
Sure, post your discontent. However, don't point the finger at others who are patient and willing to wait for a great release of a game they love and say that they are fools. I mean, seriously, you're going to try and demonize the only people who are ever going to try and revitalize Baldur's Gate? Those that can show people that tactical CRPGs are still favored by a large portion of the gaming community? Just because they want more time to make it as best they possibly can?
Im sure the team will get the game right but if they need the time to do it as a community we should support them, as for leaving it so long to announce the delay who here likes to rush into handing out bad news to thousands of eagerly awaiting fans.
/rant
I still really want this
I want to believe Beamdog can pull this through. I'm not getting a refund. But at this point I can only be surprised positively...
It's their product and they can change the dead line. I wish I could change some of our dead lines sometimes. ;-)
It's always better to take more time and try to harden your software, remove as many bugs as possible.
Sadly, it has become normal for companies to release semi-ready products (banana-products), which will then be fixed and fixed and fixed over time, via patches. The consumers rarely like this procedure, but buy the games/products anyway.
I can wait another two months for this game to be released.
I honestly have no idea. I think implementing subraces isn't something terribly difficult, but that's something that only the developers can answer, not me.
It's no different than a couple months ago when it became clear that the vast majority of feature requests simply weren't feasible. This isn't about getting in all the extra stuff like new subraces and such, but of not doing what most big name companies (which know that however much they may fail with DA2, customers will still buy the next EA product and keep their franchise going) do instead: release it anyway to get the money rolling in and fix it over time while mostly ignoring the plethora of customer complaints because, well, there are too many. Beamdog decided to postpone their revenue... for MONTHS!... and obviously risk demands for refunds... in order that customers don't endure the "throw the stale bread at the pigeons" experience. And they've been upfront about it- something you also don't get so often. For Beamdog this really needs to work... both for their own success and for the prospects of BG3.
As for the short notice on the announcement, clearly it would've been better to have had more time to know- or even announce it originally as Nov 30th. That, however, would've required a Clairvoyance spell or some such to know exactly what they'd be facing during development. My theory is that they were overly dedicated to Sept 18th- for financial as well as customer expectation reasons- so a bit of cognitive dissonance set in where the issues piling up weren't accounted for properly and too much was considered patchable later. After all, they are capable devs- as we know because a number of them were part of the original BG development- so they may very well have been presuming the project parameters were more within the bounds of Sept 18th than they were. Ultimately the reality did sink in, but then it wasn't as if they could force their contractual partners to simply grant them the postponement immediately. So days, maybe weeks went by awaiting fully legally sanctioned approval from all partners to the project, maybe much longer than anticipated. Just my theory... But they did ultimately face the reality.
Again: this isn't just any game we're talking about. BG demands no rush jobs.
And now instead of customers disappointed about the quality of the product Beamdog would put out- particularly a product like a revamped BG- they're only disappointed that they're not getting the expected quality product as soon as they- and Beamdog- originally considered possible.
On one bright side as well- a lot of what's being addressed for BG1EE will make completion of BG2EE that much easier... so maybe (just my speculation) while BG1EE is being delayed, BG2EE will be ready sooner than anticipated. No promises, but with as much of BG2 being fixed in this project as is being done, it's setting forward the starting point of BG2EE project parameters.
XD!! Just a little joke, let's move on.
Well, i'm not pissed of with the delay, but more with the PR of Beamdog.
The "no so much" excuse letter figured the delay as a favor Beamdog made to us, when it was a contractual failure, so much talk about be forbidden to change the original content but for the customers contracts just an "be happy that we will delay and enhance yet more the game". Maybe the problem is the stick contract and the absent of penal clauses.
Again i say, no new letter, no information for the why of the delay, no toast... i don't even think in refund but that's not the real problem, i just want to know "why should i pre-order anything else" from here on?
I ask this from a business perspective as i intent to consume Beamdog products, but i can just buy them on the release, and the $18,00 paid early with 6 months is surely more expensive than $20,00 paid on the release date. So why shoud an customer pre-order anything else?
The majority of games throughout gaming history have been delayed by weeks, months (Mass Effect 3, Prototype 2, Assassins Creed 3, etc.), or on occasion even years. This comes with setting an optimistic deadline and then meeting snags. It's hardly something unique to this particular game or team. This site was only launched in January of this year (it was actually registered on the 27-Oct-2011). Which means, if you take the other news reports as fact, in approximately one year these guys have almost completely remade/remastered the game. I would say it's quite an achievement given that it is a small studio.
And given the fact that they now plan on releasing it on the same date as the original, I would say it is more than likely going to be true to that date.
I'm hoping it will actually meet that date, it would be quite fitting for its fourteenth anniversary.
Or, maybe I'm just hyped over the fact that I'll get to play one of my all time favourites again. It's hard to tell.
Nobody know raison for this delay.
Where is the problem? a big bug game? partners want more clauses in contract or more time for validation? dev want more adding and improvemnts?
I make only hypothesis, i want the best game forever, i am patient until the release for this edition.