Bards
mashedtaters
Member Posts: 2,266
So I've decided to finally buy IWDEE (in conjunction with pre-ordering SoD) because I'm excited for v2.0 coming out.
I have always loved bards in IWD vanilla because those songs freaking rock. I will probably play with a vanilla Bard, or possibly a Skald (although BG Skalds songs are similar/same). Just curious what everyone here prefers to play in their bards.
The most popular seem to be vanilla Bards and Skalds. I have not included the others in this poll.
How do you build your IWDEE party when it comes to bards? If you prefer the other bards, say why (I accidentally started this poll before I had included Blade and Jester kits...or an "other option". Sorry!)
I have always loved bards in IWD vanilla because those songs freaking rock. I will probably play with a vanilla Bard, or possibly a Skald (although BG Skalds songs are similar/same). Just curious what everyone here prefers to play in their bards.
The most popular seem to be vanilla Bards and Skalds. I have not included the others in this poll.
How do you build your IWDEE party when it comes to bards? If you prefer the other bards, say why (I accidentally started this poll before I had included Blade and Jester kits...or an "other option". Sorry!)
- Bards51 votes
- Vanilla Bard52.94%
- Skald39.22%
- Both Vanilla Bard AND Skald (omg)  7.84%
3
Comments
Now, the "Sith Chant" is arguably better than skald song, because of the bonuses being as good or better than skald song, plus regeneration. But, the skald song gives +2 to hit, damage, and AC. Especially because of the AC bonus throughout the game, I prefer it to the "Sith Chant", which can only be used from level 11 on, and you usually won't hit that until at least halfway through the game.
This is kind of the same reason I'm not a fan of multi and dual classes. I like an even power curve through all the phases of the game, rather than suffering inconvenience through most of the game content just to wind up with an OP character or party during the late game.
Vanilla bards have more flexibility. But it does depend on the run. If you have low resistances and high APR in your party, the balance shifts in favor of the Skald.
For those in favor of the skald, it seems that raw combat boosting ability is his greatest strength, from an early level and continues to be even later in the game. Simpler=better?
For those in favor of the vanilla bard, it seems that there is more options to strategize. It does seem to be a general consensus that war chant of the sith (Darth Vader) is the strongest song in the game.
This.
I really should do a caster/summoner run with:
Skald
Bard
Totemic Druid
Priest of Talos
Or something.
A fun class, good for crowd control and higher level songs are great for unleashing havoc and mayhem on large monster mobs.
I also like vanilla bards, good generalists and lucky song & vader song are great.
Blades I usually play when I want to play fighter/mage but I don't want to play the Fighter/Mage.
Skalds are overall great warrior boosters.
Anyhow, Jester all the way.
Does jester abilities work against the undead? There are a lot of undead in IWD.
I know it works against Shades (like the many Lesser Shades roaming around outside the Vale of Shadows). I don't recall it working against skeletons. I'd have to test it out against other undead.
EDIT: After further review, it works against Zombies and Mummies. So even if it's a shambling hunk of rotting flesh, if it has ears it can be affected. If it's just a pile of bones, the song won't work. @mashedtaters I hope that answers your question.
Dwarven Defender
Half-Orc Barbarian
Skald
Bard
Swash-Fighter
Shapeshifter
Even a shapeshifter should do something with double bard song. And the barbarian with leather of resistance and the DD with a great shield...well it would be an impervious front line.
Dwarven Defender
Bard
Bard
Bard
Bard
Bard
That's one badass dwarf, and he needs an entire troupe to sing about his mighty deeds!
Yes...but one had encounter and you get
"Brave sir Robin ran away! Bravely ran away away! When danger reared its ugly head he bravely turned his tail and fled..."
They actually look pretty nice in game.
Powergaming Solution: Bard > Skald, more than a single Bard-classed party member is wasting potentially higher damage output from a Fighter or Wizard or more utility from a Cleric or a Thief.
When I voted I went for the Logic Solution which isn't the optimal but hey Bards are really cool.
If there were a bard with detect traps as a thief ability instead of pick pockets, that would instantly be my choice.
If I'm looking for a character that perfectly supports and enhances a party that focuses on physical damage, a skald is the way to go.
If I don't want to burden myself with micro-managing the bard's songs, but still want to get the bard quests and a pickpocketing, spellcasting fighter in my group, I'll take a blade.
If it's a group that's balanced between the number of warriors and spellcasters, or favors the latter, I'll go with the unbeatable versatility of the vanilla bard's songs.
On a side note, while I know everyone's crazy for the Warchant of Sith (and it IS great!), I've really come to appreciate the level 9 song "The Syren's Yearning". It's just wonderful for crowd-control; having only one frostgiant hammering away at your fighter instead of five for at least a round is pretty great. Also, making a group on enemies freeze on the spot makes targeting all of them with a skulltrap so much easier.