What's your opinion on social justice warfare in games?
I want to note that LGBT characters can be placed in games for all sorts of other reasons than social justice warfare. Thus we're not discussing the mere existence of LGBT characters in games.
I apologize in advance for missing options for answering. I can't imagine all the good possible answers before you come up with them ..
I apologize in advance for missing options for answering. I can't imagine all the good possible answers before you come up with them ..
- What's your opinion on social justice warfare in games?74 votes
- I think it's an appropriate and needed outreach to those gamers who have reserved attitudes towards LGBT-people. Social justice warfare is justifiable even if done in ways that reveals the intention.18.92%
- I think it's an appropriate and needed outreach to those gamers who have reserved attitudes towards LGBT-people. Social justice warfare is justifiable, but only if done in subtle ways that doesn't reveal the intention.  4.05%
- I really don't care37.84%
- I don't like it if it's done in not so subtle ways. Games are for leisure and I'll take care of my own personal development.12.16%
- I don't like it, neither when done subtle or not so subtle. Games are for leisure and I'll take care of my own personal development.27.03%
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Sometimes you learn more from the question being asked, than the answer received.
The developers has even come out with an announcement about it and admitted faults. Can we please leave this to die and be forgotten and focus on the very good expansion that is Siege of Dragonspear now?
Honestly it's time to move on, look to the future, and let everyone else do the same.
Social justice warfare is largely imagined – many games are simply reflective (intentionally or not) of social realities that some gamers are unwilling to accept. The inclusion of these social realities is not an act of "warfare" but a natural progression of representation that has been present throughout media for centuries.
Fixed
Most games I'll skip over the dialog so its not problem, but i'll never read a book from Terry.G again after he started preaching his own beliefs & mocking everyone else's through his books.
Medieval-based fantasy games like Baldur's Gate, on the other hand, are something altogether different. There will, and should, always be "a knight in shining armor" or "a damsell in distress" in these games. Now some clever subversions can be just as good (Baldur's Gate also has some of those), but no one should take it upon themselves to purge these classic tropes from the medieval-based fantasy games in the name of combatting sexism or whatever.
In my opinion, if a creator is passionate about his/her progressive ideas and wants to implement them in a medieval-based fantasy game, he/she should as subtle as possible and not priotize this at the expense of story, characters or immersion.
Theoretically, a game developer might make a character gay just to make a social justice point. But I can't think of a single example of that ever happening.
Considering Dorn is a bloodthirsty killer and Hexxat is a callous vampire, I'm pretty sure they weren't made bisexual and gay for social justice purposes. I think it was to provide more options for roleplaying... you know, like Anomen being added so female Charnames would have at least one person to romance.
Skyrim handled this issue best. They made marriage gender neutral and never made a big deal about it.
Games are art just as paintings or music and it's not for you, me or anyone else except the creators to decide what "should" be in it. And the artists/creators views are not seldom shaped by contemporary views, which means their creations will feature whatever the hell they want and your only choice is if you want to pay money for it or not.
Or if you prefer think of the standard videogame protagonist. You probably have the picture in your head without me even describing it. White dude, big muscles, deep voice, stubbled chin, always got an angry look on their face, big gun/sword and solves his problems almost entirely with killing. It's fine to make videogames starring Videogame Guy, its just that it seems like thats 90% of whats out there. Lets not get rid of him, but bring in some extra protagonists so he gets a bit of a rest from time to time.
Thank you for reading my words.
Everyone can say what they think "should" be in the game, but it is ultimately the developers who decide what is actually in the game. No arguments there.
Yeah, cause this sure sounds like just stating your own personal opinion, right?
You stated your opinion as if it was shared by a majority, as if it was origo. I called you out on it.
A word of advice then, if you're stating your own opinion it's good to say so in the post. The abbreviation "IMHO" is a good example.
To me, that question makes as much sense at "why include old people in games?"
Overall, the controversy over this game is disproportionate to the actual political content in Siege of Dragonspear.
I care about people other than myself being fairly represented in art. I care that artists of every creed and color and ideologies have the freedom to express themselves and their messages in whatever way they want. I care for a community that leaves its doors open to everyone, because that's what the geek community and gaming community always was--a place for the outcasts, the socially awkward, the dreamers, the intellects...
To only represent ourselves and close our doors on everyone else does a disservice to what our community originally stood for: a nerdy safe-haven from society and all its pressures. A place where you can be accepted for who you are, regardless of your status or wealth or nervous habits.
That isn't to say that creating inclusive content shouldn't be done thoughtlessly and without research. It's hard to write a character that isn't at all like yourself. You have to research that character, talk to other people who are more like him or her, and be willing to listen and learn when you inevitably screw up. Nor would I ever force anyone to take on this task if they didn't feel ready or didn't want to. It's their world and I have no right to interfere.
But it should be done. Not just because it invites opportunity for new stories, and not just because it helps more people feel more welcomed in the medium. But because stories about people other than ourselves helps us empathize, and that is the greatest beauty of the human race: our ability to put ourselves in someone else's shoes and relate to their pain, their joy, and their sadness. It's why we tell stories. It's why we create art.
And without that empathy, without stopping to think about how our words and actions might affect someone else, someone just as human and volatile as we are... We turn into trolls.