The dice gods laugh
Grum
Member, Mobile Tester Posts: 2,100
So I was making a black pits party. Because the dialogue always talks about the party leader (especially BP2), and because all other gladiators come alone...I made a sorcerer with 5 "golems." That way RP-wise he is just like everyone else. Only he enchants his own golems...still a one man show. These golems were all half-orc berserkers with the same portrait and all had the same stats. 19-18-19-10-10-10.
I roll the first one. An 89. Not bad, but I drop it down.
I roll the second one. A few clicks later I get another high 80s. I drop it down.
Golem 3...is a 95. I stare at the screen, and drop it down.
Golem 4...another 95! Wtf?! I drop it down, cursing inside.
Why does this happen only when I plan to drop the stats? I really think that the dice gods laughed.
I roll the first one. An 89. Not bad, but I drop it down.
I roll the second one. A few clicks later I get another high 80s. I drop it down.
Golem 3...is a 95. I stare at the screen, and drop it down.
Golem 4...another 95! Wtf?! I drop it down, cursing inside.
Why does this happen only when I plan to drop the stats? I really think that the dice gods laughed.
17
Comments
Um...no, my creativity extends beyond over-used Internet acronym.
Edited for clarity.
I've been thinking of doing something similar, creating an animal companion for my ranger. I don't want Wilson, I just want a generic animal I can RP with... hmm.. I think I need to create a thread of my own for the next question.
Time it takes to get mid-90's roll just trying to get low-mid 80's for fighter/thief: 25 rolls.