the only reason charname wins
Arthas
Member Posts: 1,091
is because he has the reload power.
In terms of the bhaalspawn we meet, he's probably in the top 10 or so, on par roughly with Sarevok, Gromnir and Yaga-Shura, stronger than Illasera, Sendai and Imoen, but should be much weaker than Abazigal and Balthazar.
Think about it. There is nothing extraordinary about the protagonist except that he can turn into the Slayer, which is weak and frail compared to a half-decent fighter. He's only human or dwarven or what the heck ever the player chooses, and doesn't even get any fancy god like equipment the way Sarevok does.
It makes me seriously question the plot of this game as I play through ToB again. Abazigal is a dragon, so his power is obvious; he's strong enough that he's only twenty years old, and yet has a twenty year old son. That is some serious power(more like bad writing but meh) right there, not to mention being a dragon.
Balthazar is able to resist Time Stop. The only other character who can do that is Demogorgan, (and maybe the final boss, I forget) who is the prince of frigging demons; that a mere mortal, admittedly a demi-god but still only mortal, can ignore the most powerful spell in BG2, shows to his potential.
Now the protagonist; his powers are relatively minor in comparison. He gets some teensy abilities which are nice, but nothing nearly as powerful as Sarevok's armor and shield. His avatar of Bhaal is pathetic. You're better off as a straight fighter with a sword in each hand.
All of the protagonist's strength comes from sources of magic(stat tomes, machine of lum the mad, deck of many things, etc) which are far more powerful than he/she is, equipment which he/she wears, and the spells and abilities he or she uses. Without any of this fancy stuff, he's realistically quite weak. He can't even hurt the Big 5 without a magical sword, and if I recall right Sarevok is immune to non-magical weapons too in BG1.
The only thing the protagonist gets is the small benefits from Hell, which he only gets because Irenicus ****s up royal.
They tease and taunt us in cutscenes, showing us casting spells which ignore magic resistance and don't get a saving throw, obliterating Liches and Vampires and Mind Flayers, turning into the Slayer and ripping through Sarevok's massive HP and AC in three hits, promising power, but giving us nothing beyond what levels would provide.
In terms of the bhaalspawn we meet, he's probably in the top 10 or so, on par roughly with Sarevok, Gromnir and Yaga-Shura, stronger than Illasera, Sendai and Imoen, but should be much weaker than Abazigal and Balthazar.
Think about it. There is nothing extraordinary about the protagonist except that he can turn into the Slayer, which is weak and frail compared to a half-decent fighter. He's only human or dwarven or what the heck ever the player chooses, and doesn't even get any fancy god like equipment the way Sarevok does.
It makes me seriously question the plot of this game as I play through ToB again. Abazigal is a dragon, so his power is obvious; he's strong enough that he's only twenty years old, and yet has a twenty year old son. That is some serious power(more like bad writing but meh) right there, not to mention being a dragon.
Balthazar is able to resist Time Stop. The only other character who can do that is Demogorgan, (and maybe the final boss, I forget) who is the prince of frigging demons; that a mere mortal, admittedly a demi-god but still only mortal, can ignore the most powerful spell in BG2, shows to his potential.
Now the protagonist; his powers are relatively minor in comparison. He gets some teensy abilities which are nice, but nothing nearly as powerful as Sarevok's armor and shield. His avatar of Bhaal is pathetic. You're better off as a straight fighter with a sword in each hand.
All of the protagonist's strength comes from sources of magic(stat tomes, machine of lum the mad, deck of many things, etc) which are far more powerful than he/she is, equipment which he/she wears, and the spells and abilities he or she uses. Without any of this fancy stuff, he's realistically quite weak. He can't even hurt the Big 5 without a magical sword, and if I recall right Sarevok is immune to non-magical weapons too in BG1.
The only thing the protagonist gets is the small benefits from Hell, which he only gets because Irenicus ****s up royal.
They tease and taunt us in cutscenes, showing us casting spells which ignore magic resistance and don't get a saving throw, obliterating Liches and Vampires and Mind Flayers, turning into the Slayer and ripping through Sarevok's massive HP and AC in three hits, promising power, but giving us nothing beyond what levels would provide.
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Comments
I babysit my niece too often <_<
Take a deep breath and become the Slayer.
(Thanks, Daniel Tiger!)
A la christof from VTM: the masquerade redemption
Even if you are soloing you are meeting freaking Elminster on the second map giving them guidance. Why? Espcially when you have a Charisma of 3?
Your hidden Bhaal power. You are a sun, whose gravitational force draws others to you. Who either have a choice, aid you and eclipse your life, or be snuffed out as they get too close in your blind quest to take your father's throne.
I also think that other people, within the narrative, are just lazy and lose because they didn't clear that cave that contained Blade of Domogorgon Slaying +6 or somesuch. Power of being proactive. Even enemies who most probably have some adventuring experience end up sitting in their Fortress of Doom: Sarevok stopped level grinding when he turned his attention to politics. Perhaps CHARNAMES skills at leveling up also have something to do with pro_hisher bhaal...spawness?
Thirdly, and I think most importantly, others might have some supernatural powers that CHARNAME never develops or gains otherwise. CHARNAME might also have only the stats he got allocated or rolled at start. All this is true, but the very nature of D&D is that of simpering fools, adventurers they are called, roaming around and killing small things before killing bigger things before killing dragons. Being a normal human with normal stats has never been against the logic of the Toril, realms or multiverse, it is commonplace and to be expected.
Know of any others, send them my way.
Just imagine if amelyssan (she's strong enough to be a whole group alone, isn't it ?), was using a ranged weapon till you reach her, but had 40 goblin (with magic weapon ofc and it could be something a bit stronger though -like human anti paladin lvl 13-, best would be with different magic resistance so we don't clean them all with one fireball)) with her at the start of the fight, and 4 goblin were to spawn each round.
I also crave for a rpg that would force us at least once into a major battle were we are just "one" (up to six ^^) of the soldier. Just imagine how cool it would be (no time stop ofc) if we were to make a fight in which there's at least 80 characters lvl 20+ in each side.
Also, the purpose of being a protagonist is growing stronger (in power and personality) through the story.
Finally, in PnP the DM would probably balance the game in a way that you become strategically smarter from game to game, instead of just spawning kobolds with fire arrows that kill a 1st level character on the spot.