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Making it Work: Inventory

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  • RavenslightRavenslight Member Posts: 1,609
    Nice. I’m wondering if the large scroll box needs to come in just a little bit on the right side of your grayscale.
  • AdulAdul Member Posts: 2,002

    Nice. I’m wondering if the large scroll box needs to come in just a little bit on the right side of your grayscale.

    It could, but that could cause the edge of the background on the right to become wider, and to be uneven with the left side. I don't quite know if that's important or not, to be honest.
  • AdulAdul Member Posts: 2,002
    Well, here it is. I think it works alright:

  • Mr2150Mr2150 Member Posts: 1,170
    @Adul - sorry to be a pain... can you trim the light grey box above the ground slots so it's at the same level as that on the right hand side...
  • RavenslightRavenslight Member Posts: 1,609
    I was just concerned that the small space for ornamentation might be being lost on the right before. I like how your full mock up has that. It helps to soften the box a bit. I personally would narrow the big box a hair more, but I don’t know.
  • Mr2150Mr2150 Member Posts: 1,170
    I wouldn't reduce it anymore - reasoning, the first line in the text box in Polish is:


  • DanathionDanathion Member Posts: 173
    I hacked together some art using the current inventory page and Pecca's. The only real difference is the character name/class box size effecting the placement of the icons and the height/length of the scroll box.


  • AdulAdul Member Posts: 2,002
    I narrowed the text box (only by 6 pixels), lowered the ground box a bit (so it's centered vertically), and straightened out the bottom of the background box:

  • DanathionDanathion Member Posts: 173
    edited September 2016
    So the question now is how important are, say, 3 lines of text in the scroll box versus a bit more art in the top right corner? :smiley: I'm inclined, agreeing with @Dee, that minimising scrolling even if it is only by a few lines is more valuable.
  • Mr2150Mr2150 Member Posts: 1,170
    I'd prefer to have the three more lines... that's just me.

    @Adul - can you match your layout to @Danathion 's latest so we can compare your last two layouts...?
  • RavenslightRavenslight Member Posts: 1,609
    I don’t think the trade off of loosing even more ornamentation is worth it.
  • AdulAdul Member Posts: 2,002
    Nevermind the top-right of the background, I couldn't figure out how to raise it easily:



    That said, I don't like this. I think it breaks up the flowing consistency of the screen.
  • DanathionDanathion Member Posts: 173

    I don’t think the trade off of loosing even more ornamentation is worth it.

    we wouldn't be losing anything, that's how the inventory currently is, we just wouldn't be adding any ornamentation in that area. :smile:
  • Mr2150Mr2150 Member Posts: 1,170
    I agree. I don't think it works... and it feels like it is giving favouritism to the right hand side. The other looks more balanced.
  • RavenslightRavenslight Member Posts: 1,609
    Yes, which could use more attention. :)
  • AdulAdul Member Posts: 2,002
    Just for reference, here's how vanilla had it:


    My guess is it was the 2.0 that broke up the header for some reason. Or maybe it was like that in 1.3 too, I don't remember.
  • Mr2150Mr2150 Member Posts: 1,170
    The crazy thing about that, @Adul , is (and correct me if I'm wrong) that the vanilla game screen is really this tiny...




  • RavenslightRavenslight Member Posts: 1,609
    This is 1.3, already on the road to moving in more text. Just gets less like the original with each patch.

  • AdulAdul Member Posts: 2,002
    Yup. Tried unmodded, vanilla BG1 a couple of years ago. Pretty unplayable now.
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
    ***
    Post edited by lefreut on
  • RavenslightRavenslight Member Posts: 1,609
    Adul said:

    Yup. Tried unmodded, vanilla BG1 a couple of years ago. Pretty unplayable now.

    Yeah, upgrading it is a great thing, as long as it is allowed to keep it’s soul.
  • AdulAdul Member Posts: 2,002

    This is 1.3, already on the road to moving in more text. Just gets less like the original with each patch.

    The crazy thing about that layout is, why didn't they just rotate the ground slots? They would have had more than enough space and the header could have been saved. :tongue:
  • DanathionDanathion Member Posts: 173
    Adul said:

    This is 1.3, already on the road to moving in more text. Just gets less like the original with each patch.

    The crazy thing about that layout is, why didn't they just rotate the ground slots? They would have had more than enough space and the header could have been saved. :tongue:
    I was just about to say the same thing! :smiley:
  • Mr2150Mr2150 Member Posts: 1,170
    They didn't have the benefit of 24 pages of debate to make that decision :)
  • switswit Member, Translator (NDA) Posts: 495
    Did anyone tried to take v1.3 screen, just add the additional 'number of attacks' icon below current ones, merging the window on the right side into one (so we have 1 scrollbar) and rotating the ground icons section? I'm wondering if that wouldn't look better than the latest designs.
  • Mr2150Mr2150 Member Posts: 1,170
    Yup - been there, tried that @swit ;)
  • DanathionDanathion Member Posts: 173
    swit said:

    Did anyone tried to take v1.3 screen, just add the additional 'number of attacks' icon below current ones, merging the window on the right side into one (so we have 1 scrollbar) and rotating the ground icons section? I'm wondering if that wouldn't look better than the latest designs.

    I'm pretty sure we've covered that somewhere. I was just playing around, with some finesse they could've made it work.


  • DanathionDanathion Member Posts: 173
    I feel like any moment now @Pecca is going to present a stunning blueprint and concept art that none of us have thought of. :wink:
  • RavenslightRavenslight Member Posts: 1,609
    Pecca wouldn’t let us. ;) He pointed out that the icons should be much larger for larger fonts… and it went on from there.
  • AdulAdul Member Posts: 2,002
    I just want to be done... will we ever be done? :weary:

    Is there gold at the end of the rainbow?
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