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[v1.9] Sirene, a tiefling paladin of Ilmater NPC for BG2:EE

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Comments

  • RabulizRabuliz Member Posts: 16
    Is it possible that there could be a conflict with another mod? I have the sellswords installed as well.

  • AionZAionZ Member Posts: 3,155
    I can safely say that a successful install with no files added to the game is functionally impossible. Are you sure you're not seeing anything in EEKeeper? Make sure it's leading to the correct game directory if you're really not seeing a creature or anything. The spawn point is in the little hallway leading into the main hall of the Radiant Heart, by the way.

  • RabulizRabuliz Member Posts: 16
    I’ll double check. Thanks for the replies by the way.

  • RabulizRabuliz Member Posts: 16
    I uninstalled BG2 (I’m running EE and I don’t have Dragonspear yet) reinstalled the mod and it’s working fine now. I’m really enjoying this, thanks!!

  • RabulizRabuliz Member Posts: 16
    I’m really loving the mod, I’m glad you put this together

    Dapifer
  • DapiferDapifer Member Posts: 5
    First and foremost, thank you for your hard work!

    I recently finished BGEE1 with Sirene and just love her!

    I registered to the forum just to show my apreciation for your work.

    Thank you so much for doing this and kudos for a job well done!

  • ArthasIIArthasII Member Posts: 229
    Aionz, a couple of questions:

    1) I read from one of your posts that you feel like BG1 Sirene is extremely inconsistent and you are far from satisfied of it. See here: https://forums.beamdog.com/discussion/comment/1093634/#Comment_1093634

    I was wondering: do you share the same idea for Sirene BG2, or are you actually satisfied with how she turned out?

    2) If I don't install Sirene for BG1, will I lose any important details to actually enjoy Sirene in BG2?

    3) Is Sirene currently feature complete?

  • megamike15megamike15 Member Posts: 2,421
    i think sirene is fine in bg1. aion is just critical as she was their first mod.

    sirene like isra can be introduced as a new npc in bg2 so you don't really need to have played the bg 1/sod content. i still recommend it as you get some back story stuff and her bg 2 quest gets some foreshadowing in the sod content.

    ArthasIIThacoBellilduderino
  • bhavbhav Member Posts: 11
    edited April 20
    Was wondering there was a guide or hints for Sirene’s romance progression. I seem to have stalled on ‘love talks’ and only get non-dialogue flirts (descriptive text in parentheses, no conversation). Talks with other party members are progressing and I’m hoping to avoid accidentally ending Sirene’s romance. I checked the global variables using EEKeeper and, as best as I can tell, romance is set to “2” (but I may be looking at the wrong variable). Any advice is appreciated.

    EDIT: resolved; had to hit specific triggers to advance in the romance.

    Post edited by bhav on
  • bhavbhav Member Posts: 11
    @AionZ , if you're still supporting this mod, I'd appreciate a bit of guidance. I'm unable to trigger Sirene's random encounter (when traveling overland from the City Gates district). I'm still in chapter 3, right after collecting the fee for Gaelan Boyle. (Journal says Chapter 15 because I'm using EET). For reference, C0SireneLovetalk = 35, and C0SireneRomanceActive = 2. Is there a safe way to teleport to the location that doesn't break the mod or story sequence? Thanks in advance.

  • AionZAionZ Member Posts: 3,155
    v1.9 is released, including a new and improved Martyr kit (see here)

    ThacoBellRev1395Atiseilduderino
  • AtiseAtise Member Posts: 5
    AionZ,

    I've recently found out that Sirene is one of the few custom NPCs who could accompany CHARNAME from BG1, SoD, BG2, and TOB.

    I wanted to say thank you for making this awesome character.

    I've been having lots of joys while she's in the party.

    Especially the event in the end of BG1 and SoD.

    And yes I register the forum just to say thank you for your work :]

    ThacoBellRev1395ilduderino
  • NezgalNezgal Member Posts: 1
    edited July 3
    nvm

    Post edited by Nezgal on
  • MaurvirMaurvir Member Posts: 817
    edited July 10
    One *small* encounter?

    Also, does the special guest only show up if the PC is romancing her? I don't recall this event in my previous play through.

    Post edited by Maurvir on
  • MaurvirMaurvir Member Posts: 817
    edited July 11
    Quick question - is there any use for the dead body you find?

    Also, since the upgrade item for Celestial Fire is in WK, why can't Cromwell do the upgrade?

  • AionZAionZ Member Posts: 3,155
    @Maurvir
    Does the special guest only show up if the PC is romancing her?
    No
    Is there any use for the dead body you find?
    No
    Also, since the upgrade item for Celestial Fire is in WK, why can't Cromwell do the upgrade?
    I have no idea. Laziness, I suppose.

  • MaurvirMaurvir Member Posts: 817
    Well, I guess I can have Sirene stop hauling it around. At 180 pounds, it's quite a chunk. The party has visited nearly every temple in the game and never found anyone that wanted it.

  • WinterstravelerWinterstraveler Member Posts: 1
    Made an account to tell you what a swell job you've done on this one. I did a run-through of the saga with Sirene, and the writing was great. I had a possible bug with a lovetalk in SoA, but I was able to fix it with your provided console commands. On the whole, one of, if not the, best set of mods I've used on this game. Looking forward to your future projects, and if you ever make a mod for a different game, let us know!

  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,499
    bhav wrote: »
    @AionZ , if you're still supporting this mod, I'd appreciate a bit of guidance. I'm unable to trigger Sirene's random encounter (when traveling overland from the City Gates district). I'm still in chapter 3, right after collecting the fee for Gaelan Boyle. (Journal says Chapter 15 because I'm using EET). For reference, C0SireneLovetalk = 35, and C0SireneRomanceActive = 2. Is there a safe way to teleport to the location that doesn't break the mod or story sequence? Thanks in advance.

    I encountered the same issue - I was able to access that encounter during a few times that I was just messing around, but couldn't get it to trigger when I was playing the game in earnest.

  • MaurvirMaurvir Member Posts: 817
    edited July 23
    Ok, quick question. When the party arrived at the river (where the Yagashura soldiers are), Sirene asked to visit a temple and supposedly marked the location on the map.

    There is no new location on the map, and the one temple you can visit (the temple of Waukeen in Amkethran) doesn't appear to be the one she meant.

    Am I missing something?

    Edit: Nevermind, it occurred to me to ask her about it where she first mentioned it.

    Post edited by Maurvir on
  • MaurvirMaurvir Member Posts: 817
    My BG2 party just finished ToB the other night, and I was phenomenally impressed with how Sirene was handled here. It actually tugged on my MC's heart strings as the Solar was waiting. Seriously, that was a great epilogue, and it all felt very natural.

    I can now say, having finished a complete run with her from Beregost to ToB, I love this mod and now consider Sirene to be part of my default mod loadout.

    ThacoBellSharGuidesMyHand
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