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The LoB + SCS Solo Challenge vs Bhaal´s Cataclysm

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  • semiticgoddesssemiticgoddess Member Posts: 14,903
    I still haven't fought Sendai because RL issues meant I couldn't play with sound (I want to hear the incantations as a warning), so I dealt with the Pocket Plane trials instead, using Dimension Door to skip over the barriers that kept me out of the last two. PFMW and the damage alone of the Scorcher Ammunition was enough to deal with the first four, with a planetar as a target and Enchanted Weapon to hit Semaj through his own PFMW spell, but the Ravager posed a bigger problem.

    The Ravager is immune to +3 weapons and below, so the Scorcher Ammunition could only hit it if we used a Bone Blade as a target. And with the Ravager's regeneration at 30 HP per round and its 75% physical damage resistance, we could only expect to deal 30 net damage per round, which meant it would take over 50 rounds on average to take it down. Without using scrolls or some Spell Trap shenanigans, I couldn't get enough PFMW spells to last the whole fight (although the un-nerfed spell table would have let me do it with some Absolute Immunity spells on top), Called Shot was the best way to take down the Ravager. But since Time Stop wasn't an option, I needed to use a clone.

    It was simple in theory but required careful positioning to avoid roasting Frisk, who had buffed with a Potion of Storm Giant Strength just in case I did something stupid. Frisk cast PFMW followed by Simulacrum, the clone cast PFMW, and Frisk cast Improved Haste on the clone, who took position behind the Ravager and attacked the Bone Blades surrounding Frisk. With two castings of Called Shot and careful counting of the clone's attacks per round (I've mentioned that clones cancel orders in my install), eventually the clone was able to drain the Ravager's 24 STR.

    Looks like I have Wheels of Prophecy installed, which means I'll have to fight that Cambion who casts Time Stop, along with the Fallen Solar. I'll probably approach with Time Stop and burn a Protection from Magic scroll on the Cambion, but the Fallen Solar will be a problem, since I think he starts the fight invisible and is immune to +3 weapons and below. He has 19 STR, so maybe Called Shot during Time Stop on a separate target (maybe a planetar) would let us land a kill without giving the Fallen Solar a chance to repeatedly Heal itself.

    Disabling the XP cap had no discernable effect, but I don't think I'll bother figuring out how to make it work, since reaching level 32 or even 33 would only get Frisk an extra hit point anyway.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2018
    You just have to make sure Irenicus does not spot you @semiticgod which is an easy thing with Far Sight and closing the door once the summons are in. The most funny thing is: Once he is nearly dead and your summons go away he will cast all kinds of spells on himself. If i remember correctly he also called in a Planetar once which went hostile and attacked him. :D

    Go upstairs once he is at 1 HP and collect the mad wizards. The normal talking triggers and shortly after he surrenders - job done! ;)
    Post edited by Harpagornis on
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    @semiticgod The Ravager +6 can also kill Fallen Solar with 10% chance every hit, I noticed it being the only way for Cavalier killing it, because otherwise it would just teleport away and heal it self everytime it got badly injured.
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    Damn the game just got a lot harder in Spellhold, Golem cursed me which means no healing, other than regen. Is there really no way other than temple cure for fighters?
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609

    Damn the game just got a lot harder in Spellhold, Golem cursed me which means no healing, other than regen. Is there really no way other than temple cure for fighters?

    As far as I remember only scroll/spell of remove curse works against that, not temple.
    Might have been changed tho I haven't gotten cursed and not reloaded in a looong time.
  • histamiinihistamiini Member Posts: 1,473

    As far as I remember only scroll/spell of remove curse works against that, not temple.
    Might have been changed tho I haven't gotten cursed and not reloaded in a looong time.

    Damn if that's the case, well I hope temple still cures, because playing without healing the rest of the game would really suck. :D

    This is the first charname for me in last eight starts that haven't got anykind of ability to remove curse itself, so it came little pit surprise to me, wasn't expecting it.
  • HarpagornisHarpagornis Member Posts: 1,658
    Now think what would have happened when afflicted with the Bane of the Wizard Slayer @histamiini. :D

    Krell the Human Avenger has started and kited down Shoal with 52 bullet stones. I fear that progress will be minimal thanks to RL but maybe its time to slow down everything a bit and enjoy the atmosphere foremost... ;)
  • Grond0Grond0 Member Posts: 7,456
    edited January 2018
    Frere just hit a new low. He was up to level 6 and had killed the sirines at the Lighthouse and 2 of the 3 golems. Trying to pull the last one outside he lost sight of it for a moment and when he reversed course it had disappeared. He rapidly checked the whole cave to make sure it hadn't just moved away quickly, being careful to avoid the dire charm trap, before concluding it had disappeared into a wall as enemies sometimes do. If you know where they are when that happens you can tempt them out again with area damage like a fireball, but that wasn't an option for Frere. Therefore he went to get the treasure hoard - naturally moving straight over the trap in the process ...
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2018
    Died two times to Mutamin and his Basilisk pets now - maybe i should take some sleep before playing on! :D

    Good luck @semiticgod!!! Too bad your character is a Mage so the run doesnt count... >:)

    Maybe you should switch to the Bane of the Wizard Slayer and pick a class you are more confident with @Grond0? ;)
    Post edited by Harpagornis on
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2018
    Finally Krell started rolling...

    After doing Shoal and let the Tiax Ghast do its job he managed to clear Mutamins Garden too hitting level 7 - Nymphs are calling! Thanks to Imp. Invisbility he sneaked to the basilisks in Durlags Tower and poisened them down with PfP + Web + Strength of One + Sword Spider reaching level 8. I will try to use the @Grond0 rule of not farming stuff to make things more interesting. But smacking down some Ankhegs in the cave should be okay - no? :D

    Too bad i dont have more time to play on - maybe tomorrow... ;)

    P.S. I really forgot that Avengers cannot wear Ankheg Plate. Lol. But who needs Armor? No one! :D

    P.P.S. The spell options of Avengers are really refreshing after playing Totemic Druid for so long - this should get funny later on!!
  • histamiinihistamiini Member Posts: 1,473
    Seven visited City of Caverns, meh, nothing interesting besides couple of nice items. Sim PfM, 100 FR and killed the Balor in Underdark.

    Beholder dungeon, Sim PfM and killed the first two Beholders and then watched couple Mind Flayers destroy half of the dungeon, smacked them down and the smacked the Hive Mother down. Rested, and another Sim PfM, and smacked the rest of the Beholders including the Elder Orb. They really could do nothing against PfM, other than steal your items which you got back once they died. Got the Amulet of Spell Warding, which means better armor than Full Plate and still -5 saves vs. spell.

    Mind Flayer dungeon, 2x Mind Focusing, 3x Intelligence Potion, Potion of Absorbtion, Blunt Girdle and Drow Full Plate and I got Int to 40 and AC vs crushing to -29. And the dungeon really offered no resistance, drank couple Int potions here and there, but it never got below 25. Gww'd Master Brain casually at the end, didn't have to use RoR once, which was huge improvement to the last run. Finally starting to feel relaxed with the Flayers. Got 4x Control Circlets and Staff of Command. B)

    Kuo Toa dungeon, Sim PfM and Mace of Distruption vs. level drain, they still packed a punch as they could blind me through PfM and had to use RoR four times until they were dead. Got the last component for Crom Fayer and Soul Reaver which might come handy. ;) Didn't bother with the rest.

    Did the guests for the Drow, nothing interesting, and stole the eggs with invisibility as @Grond0 suggested. And Adalon pwned everybody for me to exit the Underdark. That was pretty easy going I've to say.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    It's late and I need time to think. I will sleep on the matter before attempting it.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    If anyone's wondering why I haven't been using clay golems this whole time, the reason is simple: the components for creating them are limited, I can't reload if they get destroyed in a bad fight, and they don't get LoB bonuses because they're counted as familiars.

    They seem like great tanks for this fight, though, since the only critters who deal crushing damage are Yaga-Shura and Gromnir. Even so, 90 HP can disappear very quickly in LoB mode.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2018
    With all your metagame knowledge you should really switch to more restrictive rules be it Bane of the Wizard Slayer, Poverty or something new @histamiini. Same for @semiticgod. Personally i lost interest in "normal" LoB+SCS no-reload as there are too many exploits or ways to cheese the game into the ground. Boosting enemy stats is just not enough and even the SCS AI is still dumb like bread in most cases. On the good side i could state: It has been a long and very joyful way getting to this point - working out perfect strategies or workarounds for (nearly) every encounter. But the result - at least for me - is also a bit depressing... :D

    At the end @Grond0 was maybe the only one playing the game "right". No healing, no farming, no test encounters - taking risks whenever they cross his way to die in the most creative ways. He is just the best... ;)
    Post edited by Harpagornis on
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    @Harpagornis Personally I don't like poverty, because it's basically spell casting run and rules out fighter classes. But I'm thinking trying Bane next, as it removes some of the cheese, but still allows fighters to play. But I still would like to finish no-reload first, hopefully with Six or Seven. But if they fail, then decide if Eight is going to be C/M no-reload or something for Bane.
  • histamiinihistamiini Member Posts: 1,473
    Does anyone know how -2 AC is applied in the Hell Trials, wiki claims that it doesn't help beyond -20 AC, but that's just for items right? Dex and modifiers still apply with it beyond -20 AC?
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    Irenicus at Tree of Life. Used Sim PfM + invisibility before killing the last parasite, but forgot that Sim doesn't follow, so I couldn't PfM Irenicus, and which then meant a play of hide&seek. Ran away invisible, and waited his spells, protections and summons to dissappear, before casually smacking him down. For what ever reason, his summons always fight against him in my installation.



    Hell Trials, chose protection against +1 weapons, 20/20/20 elemental resistances, +2 saves, +2 Str and -2 AC, which meant I turned to Lawful Evil. But this is fine as it also means Soul Reaver fun which is better. ;) Also someone called Sarevok tried to tickle me with his normal weapon, smacked down.

    End battle. Summoned five elementals and activated the battle, turned invisible and ran quickly to bottom of the level, turned invisible again after dispels hit me, and let the elementals keep company for the enemies a while. Jon wasted some of his spells and I waited his Planetar to unsummon.


    Red Dragon Scale + Ring of Fire Control and -7,-7,-3,-8,-8 saves meant that I could lure Glabrezus and Balors onto me, and just casually smack them down one by one.


    Sim, invisibility, and PfM on Irenicus, who then was Gww'd down.



    Seven rocks on.
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2018
    Xandra started strong kiting down Shoal and one Carrion Crawler after charming a nice little wolf. Not to forget: The Mad Arcand was pleased getting back his lost ring. With level 3 Xandra traveled to Beregost peacing Marl and just for fun she tried charm animal on Tiax. For whatever reason he went green for half a second which was time enough to let him call in his Ghast. A bug? However: With her new undead friend she cleared the spider house and smacked down Silke (i never liked her!) which put her right to level 4. Time to collect Drizzt´s equipment (which will be very handy for Rangers!) and maybe afterwards visit Mutamins Garden once more. Too bad time is lacking so Xandra will have to wait a little bit more - good night! :)
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    Seven met Illasera, Reflection Shield, invisibility and lured her to bottom of the map, and smacked her down. She still took lot of Gww's to die, probably 10. First trial in Pocket Plane, blocked the door with a summon so that I could play with the whole level, and lured the first mob to the central area and smacked them down, damn commoners. :D Second mob, the same fate although they were a little tougher Knights. And lastly smacked Duke Eltan, Aran Linvail and Ellesime all down. Nothing too hard.

    Did all the quests in Saradush getting rep to 20. Prison 1st level was done with single PfU. 2nd level,


    poor souls, even if they had +2 weapons or better, they still wouldn't have any kind of chance. :D Sim PfM'd both mages and smacked through rest of the level. Went to the main level, and back luring the fighters, who I smacked down. Rested, invisibility and Sim PfM'd and killed the Battle Mage. Rest, Sim PfM, and went to upstairs.

    The Power of Dwarven Defender.


    Smacked everything that moved in the room down, including Gromnir and all of his many minions. Three time-stops, multiple Glabrezus, Efreetis, Elementals could do absolutely nothing to stop the juggernaut dwarf.

  • ArctodusArctodus Member Posts: 992
    @histamiini Are you sure you have Ascension installed ? Aren't you suppose to fight Irenicus and Bodhi in the Pocket Plane challenge before going to Saradush ?
  • histamiinihistamiini Member Posts: 1,473
    edited January 2018
    @Arctodus Yeah evil ones get a lot easier first Pocket Plane battle, apparently it always pays to be evil. >:) I think good balance would've been if Balty couldn't be reasoned being evil, now there's no disadvantage being evil and you can get best rewards from hell and hack with the Soul Reaver, and even get Bodhi to leave in the end battle I think.
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