Headcanons (Spoilers, duh)
Buttercheese
Member Posts: 3,766
I don't think I have seen a thread like this so far (only about headcanons for very specific topics), so let's do this.
First of all, let me explain what a headcanon actually is, for all you folks who's brains have not have been implanted with internet parasites like mine has.
Not a headcanon:
Source: xkcd
Headcanon:
Aight? Aight.
So here are some of my headcanons.
I have mentioned some of these before in other threads, but as as said above, I like having a thread for all of them.
Uh, also a warning, a lot of these are about genetics and sex/conceiving :V
1. Half-elves/ Half-orcs are about as fertile as most hybrid animals (i.e. mules, ligers, etc.) meaning they are under most circumstances they are sterile (magic means can help against this, of course). This opens to a few interesting roleplaying possibilities where for example the parents object to their kid marrying a half-elf because they wouldn't have grandchildren or about a promiscuous half-orcs making for ideal prostitutes because they can't get preggers/ can't get their clients preggers. (This topic was discussed in detail in this thread, if you are interested.)
2. Elves can only conceive if they share a soul-bond with their partner. This one is inspired by the comic series ElfQuest. There are of course magic workarounds, but most elves will only fall in love with someone they have a sould-bond with anyway. This is the reason to why Toril is not completely overrun by elves even though they probably spend a lot of time in their long lives with getting it on. The notable exception to this are drow, who have evolved so far away from the elven ways, that they conceive like most other humanoids (their self-destructive ways keep their numbers in check).
3.1 Bhaalspawn only inherit genes from their mothers. The idea is that Bhaal only gave part of his soul (you know the thing they call the 'taint' and 'instinct' in the game). I just can't picture Bhaal as being creative enough to come up with a completely distinguished body for every person he impregnated, so instead the changing was just cosmetical to assure body compatibilty. This is to explain as to why the different Bhaalspawn can share little to no similarities to each other or Bhaal. (I got the idea when reasearching the above mentioned half-elf fertility thing >.>)
I like this idea so much, because this way CHARNAME will automatically bear an uncanny resemblance to their mother, which ads an extra angle (especially to female CHARNAME). Imagine Gorion's growing grief over seeing his beloved child more and more turning into the spitting image of his former lover and later in ToB Charname seing their mother for the first time and their shock of them looking like twins. Yay, drama!
3.2 Alternatively, Bhaal may have borrowed other people's bodies via possession to get the deed done. Which could actually lead to certain Bhaalspawn also being actual siblings on a genetical level. Think Bhaal possessing one of his male priests to shag all the female ones in the same temple. Oh, the chaffing
4. Halflings are hobbits. I don't like it that with every re-working of the system/ setting halflings move further and further away from their original form, which are the good ol' inhabitants of the Shire. If it hadn't been for the Tolkien Company (?) sueing TSR back when, they would probably still be hobbits to this day. So what does that mean? Halflings tend to be chubby (thanks to their eating habits), have large hairy feet, almost never wear shoes, can have any natural hair colour (not just black like for Lightfoot Halflings) and usually have curly hair. Oh yeah, that also means that Halflings don't have a natural affinity to be rogues, most will take a good book and a cup of tea in their living room over wandering and exploring any day.
5. Accents/ dialects, architechture and fashion based on this list. And then some. I personally like to immagine the city of Baldur's Gate with a strong dutch vibe, for example. Of course the languages are pre-determined, but people would have an accent based on what ever real world country/ region fits the best. Takes away a lot of the homogeny the Realms tend to have and just makes it a bit more lively. Plus, accents are fun!
6. Mulhorand, Unther and what-not are not populated by descendants of real world people. So apparently the lore states that at one point a portal between the real world - our world - and Toril was opened and a bunch of anciant Egyptians came through and made their home on Faerûn. Stuff like this is why FR also shares some religious stuff with our world, effectively implying that Tyr, Horus and co. are real gods, which annoys my inner atheist and hurts my immersion in the setting. It's dumb and I hate it. I prefer my settings to either be exclusively fantasy or fantasy adaptations of ther real world. Not some wishy-washy in between.
Well, I probably forgot some, but here you go.
Please post your own headcanons and discuss! BG, IWD, general FR, you go for it.
Always love adding up/ refining my own headcanons.
First of all, let me explain what a headcanon actually is, for all you folks who's brains have not have been implanted with internet parasites like mine has.
Not a headcanon:
Source: xkcd
Headcanon:
Aight? Aight.
So here are some of my headcanons.
I have mentioned some of these before in other threads, but as as said above, I like having a thread for all of them.
Uh, also a warning, a lot of these are about genetics and sex/conceiving :V
1. Half-elves/ Half-orcs are about as fertile as most hybrid animals (i.e. mules, ligers, etc.) meaning they are under most circumstances they are sterile (magic means can help against this, of course). This opens to a few interesting roleplaying possibilities where for example the parents object to their kid marrying a half-elf because they wouldn't have grandchildren or about a promiscuous half-orcs making for ideal prostitutes because they can't get preggers/ can't get their clients preggers. (This topic was discussed in detail in this thread, if you are interested.)
2. Elves can only conceive if they share a soul-bond with their partner. This one is inspired by the comic series ElfQuest. There are of course magic workarounds, but most elves will only fall in love with someone they have a sould-bond with anyway. This is the reason to why Toril is not completely overrun by elves even though they probably spend a lot of time in their long lives with getting it on. The notable exception to this are drow, who have evolved so far away from the elven ways, that they conceive like most other humanoids (their self-destructive ways keep their numbers in check).
3.1 Bhaalspawn only inherit genes from their mothers. The idea is that Bhaal only gave part of his soul (you know the thing they call the 'taint' and 'instinct' in the game). I just can't picture Bhaal as being creative enough to come up with a completely distinguished body for every person he impregnated, so instead the changing was just cosmetical to assure body compatibilty. This is to explain as to why the different Bhaalspawn can share little to no similarities to each other or Bhaal. (I got the idea when reasearching the above mentioned half-elf fertility thing >.>)
I like this idea so much, because this way CHARNAME will automatically bear an uncanny resemblance to their mother, which ads an extra angle (especially to female CHARNAME). Imagine Gorion's growing grief over seeing his beloved child more and more turning into the spitting image of his former lover and later in ToB Charname seing their mother for the first time and their shock of them looking like twins. Yay, drama!
3.2 Alternatively, Bhaal may have borrowed other people's bodies via possession to get the deed done. Which could actually lead to certain Bhaalspawn also being actual siblings on a genetical level. Think Bhaal possessing one of his male priests to shag all the female ones in the same temple. Oh, the chaffing
4. Halflings are hobbits. I don't like it that with every re-working of the system/ setting halflings move further and further away from their original form, which are the good ol' inhabitants of the Shire. If it hadn't been for the Tolkien Company (?) sueing TSR back when, they would probably still be hobbits to this day. So what does that mean? Halflings tend to be chubby (thanks to their eating habits), have large hairy feet, almost never wear shoes, can have any natural hair colour (not just black like for Lightfoot Halflings) and usually have curly hair. Oh yeah, that also means that Halflings don't have a natural affinity to be rogues, most will take a good book and a cup of tea in their living room over wandering and exploring any day.
5. Accents/ dialects, architechture and fashion based on this list. And then some. I personally like to immagine the city of Baldur's Gate with a strong dutch vibe, for example. Of course the languages are pre-determined, but people would have an accent based on what ever real world country/ region fits the best. Takes away a lot of the homogeny the Realms tend to have and just makes it a bit more lively. Plus, accents are fun!
6. Mulhorand, Unther and what-not are not populated by descendants of real world people. So apparently the lore states that at one point a portal between the real world - our world - and Toril was opened and a bunch of anciant Egyptians came through and made their home on Faerûn. Stuff like this is why FR also shares some religious stuff with our world, effectively implying that Tyr, Horus and co. are real gods, which annoys my inner atheist and hurts my immersion in the setting. It's dumb and I hate it. I prefer my settings to either be exclusively fantasy or fantasy adaptations of ther real world. Not some wishy-washy in between.
Well, I probably forgot some, but here you go.
Please post your own headcanons and discuss! BG, IWD, general FR, you go for it.
Always love adding up/ refining my own headcanons.
10
Comments
I don't have that much headcanon, but here's some for starters:
Dwarves are not as short as usually depicted.
in many settings (incl. Tolkien's), dwarves are quite short, but since in FR we have both halflings (or hobbits, hehe) and gnomes and I like to picture them as dwarves being taller than gnomes being taller than halflings, this means dwarves have to be more than half the size of a human to not make halflings only reach the knee of a human. I find the idea that halflings are so tiny to be ridiculous since it would make zero sense that something that can't reach above your butt can ie backstab you or do anything vs you in a battle. So, this means I envision all "shorty" races to be taller than often depicted, making dwarves looking more like the WoW version than the standard Tolkien version (this is the ONLY thing I prefer from WoW), so a dwarf is perhaps three quarters the lenght of an average human, but also on third or so broader. This means an average dwarf actually have higher total body mass than a human, which is seen in their CON bonus. And yeah, I love dwarves so this ofc makes them even cooler. This also makes halflings and gnomes be less tiny and IMHO, makes them more plausable to actually be kiiiinda realistic since in real life if something with the size and body mass equivelent of a six year old child would attack you, you would brush that attacker away without a single drop of sweat.
Elves are not as short as depicted.
Here I am a tolkien fan. I hate, and I mean HATE, the short elves in FR. They look ridiculous. To me, elves are what humans could become if we evolved even further, and humans have become taller and taller these last couple of hundred years. So, I always envision elves as being tolkienesqe, slender, tall and graceful.
Half orcs don't have tusks or pointy ears
I like the old way of depicting halforcs, making them be more human than orc. So, they don't have tusks, they don't those huge pointy ears I sometimes see when I browse pinterest or DevArt etc. They range from being quite human to be more rugged, but never like WoW orcs. I never understood where the pointy ears come from either, suddenly I started seeing alot more pictures of orcs with these long, sloopy elf-like ears like something from WoW.
I dislike class-restrictions due to race
I find it very unrealistic so I headcanon away those restrictions. I play it out in my head as certain classes being more unlikely for certain races, but not restricted fully. Think Aerie; being raced by a gnome has made her practically a gnome herself, the same can be applied to other races as well.
Hmm what else? Can't think of anything more now.
Edit: Spelling. I actually wrote "calls" when it should have said "class", hehe..
My statement has everything to do with atheism.
And let's not forget that Norse paganism is going through a revival, so Tyr is technically one of "the modern gods" as well.
MAGIC IS A LOT HARDER TO FIND
As magical as faerun can be, I treat mages and clerics as uncanny individuals who have mastered something that very few can , which is either true faith or the will to shape realdity.
DRAGONS AND ELVES CAN'T DIE OF OLD AGE
They are both legendary beings , after all.
THERE ARE VERY FEW CHARACTERS ABOVE LEVEL 5
This one is actually true for ad&d, and it makes the whole world more interesting as it considers level six and above to be actually heroic /villanous and levels above 10 to be legendary.
I've recently started CLUA'ing in a bag of holding into every play through, because of the convenience factor. I head canon that Gorion gives it to CHARNAME as a parting gift. If I'm playing a learned character (bard, mage...), they keep a single copy of every book in-game that they run across. Any Paladin CHARNAME's will pickup weaponry of any sort laying around in inhabited or well traveled areas. They'll sell them off at merchants, thus doing what they can to limit bandits being able to add further weaponry into their caches.
There are weirder things on this planet than in any of the Forgotten Realms.
Magic is all around us, everyday.
So my headcanon is effectively that the FR and our world are diverged parallel universes.
Sarevok, Yaga-Shura, Gromnir and other male Bhaalspawns are wearing girldes of sex change .
(Megaspoiler)
I don't remember the part where Gorion's story is specifically debunked, I always assumed that they used to be part of the same adventuring party when they where young, had a thing going/ Gorion was crushing on her and then at some point she converted to become a follower of Bhaal/ always has been a follower of Bhaal but had kept it a secret.
Also, where is it mentioned that Sarevok was laying on the altar next to CHARNAME? In the flashback scene in the pocket plane, Sarevok is shown as a child who can already talk, so unless that scene was faked, Sarevok is a few years older than CHARNAME (how else would he had managed to flee the temple alone).
And last but not least, I am pretty sure it is mentioned at some point that Imoen came to Candlekeep a few years after CHARNAME did (I believe to remember it was about ten years after, but don't quote me on that; that would mean Winthrop took her in during the Time of Troubles). It is highly unlikely she came from the same temple as Sarevok and CHARNAME. I don't think it is ever mentioned what Imoen's background is, she might not have come from a Bhaal temple at all (which I believe much more likely).
I also doubt Winthrop ever was an adventurer, the Harpers probably just brought in Imoen and she prefered staying with him instead of Gorion, so she moved in with ol' puffguts.
The narrator of the whole Bauldur's Gate saga is in fact Schlumpsha the Sewer King. This hypothesis is supported due to the deep insights given when CHARNAME meets this oozey genderless gentleman.
Imoen is a fragment of CHARNAME's imagination, who slowly but surely goes batshit insane due to the lack of public bathing facilities.
Aerie's wings were sold and ended up in High Hedge, where Melicamp used them as a spell compount. Ultimatively becoming a poultry like all avariels.
The Forgotten Realms are called forgotten realms because its people are just terrible at remembering things. Whenever they take three steps they're bound to forget something.
The whole human population died out long ago and were replaced with doppelgangers. Hostile doppelgangers encountered within the game are just extreme nutcases who hate to wear clothings.
Goblins are the true inventors of steampunkish artefacts. The gnomes have just stolen it from them.
Kobolds are not related to dragons at all. Neither they are reptilian humanoids. In fact they are primitive skavens which came to Abeir-Toril through a Chaos Gate.
The whole Wall of the Faithless does not exist and is just a way for the various churches and temples to controll the clueless masses.
Psionic does not equal magic. Thus mindflayers & Co. are not mages, period!
Paladin is pronounced as pale-a-bean. Needless to say it is a subclass of saucier.
@DrakeICN has added a lot of details not covered in-game (but hey, this is a head-canon thread), but his main point is genuine canon, and also Sarevok does clearly imply that he was there (as one of the other kids who had been about to be sacrificed) when Gorion's party raided the Bhaalist Temple. We know nothing official about Imoen's background, however, nor which particular Temple was raided by Gorion, nor the various other details which are simply personal head-canon.
Am I missing something? At what point is it retconned?
Or are you saying that Gorion can't have been in love with CHARNAME's mom because she was evil? Because alignmentshift is a thing and when you are wearing rose-tinted glasses all the red flags are just flags.
It's not explicitly confirmed that Arianna spoke the truth either, so fanbase has kinda split over it, some accepting ToB narrative and others going with headcanon based on Gorion's letter.
Like I said, either her becoming a priestess could have happened after their shared travels or she simply kept it a secret.
It's not a contradiction, that's my point.
First, there's no suggestion in the ToB scene that Gorion ever knew his ward's mother at all, she was simply a random priestess of Bhaal in the Temple which he raided to free the sacrificial children. For many years, the natural inference was therefore that Gorion's story about being her lover (combined with the mundane background attributed to her in some of the BG1 protagonist biographies, such as being a caravan guard) was merely a story made up by Gorion to spare his ward from the unpleasant truth.
Secondly, it has now been re-retconned in SoD, with the blind priestess Madele's explanation that Gorion (or at least, an unnamed "Harper spy", whom we're presumably intended to guess was Gorion) and the Bhaalist priestess did know one another after all - apparently they had been meeting in secret, and he (allegedly) hoped through love to persuade her not to sacrifice the children. Madele also implies (although ambiguously) that the particular Temple raided by Gorion was the same one in which we find her.
So now it's been retconned back to be somewhat closer to the BG1 explanation, but until SoD there was no indication that Gorion's original account was anything more than a story. (Actually the new retcon seems to me quite ingenious, one of the better sections of SoD's writing.)
No mentioning again doesn't mean it didn't happen. Okay, point, I know first hand that adults love keeping crucial information like this from children.
Buuuut unless something is confirmed it's not canon :V Also, the letter was clearly for adult CHARNAME, I doubt Gorion would outright lie to them in his last words, especially since he knew what was at stake.
Actually he might have kept it secret exactly due to what was at stake, out of worry that ugly truth revealed at dramatic moment may push Charname a step closer to become what Gorion had dedicated the remainder of his life to prevent. Possibly a part of Harpers' plot, as such trickery easily fits my image of them meddling everywhere they do not belong.
Moving on.
As I mentioned, anything coming at you with the body mass of a six year old human child can NEVER be fearsome. Not even with magic.
So if a dwarf is 1,5, a gnome is only slightly smaller at 1,3 or so, and a halfling roughly the same (also, a halfling is not a half human in height but in body mass ), at 1,2. I am aware the higher brackets in your schema is close to my values for gnomes and halflings, however, the lower brackets of the official heights, and thus the average, makes the average person from these races too tiny to make it work in my head.
It just doesn't work, it breaks any immersion and what I like to call "fantastical reality", meaning that even though there is magic there still have to be at least somewhat realistic compared to physical facts of the real world (I mean the one we live in). Example, gravity is the same in the material place as on Earth, strenght and the ability to jump etc is fairly the same, so that also means the way races develop muscle density etc should be the same. So for a halfling being 0,9 meters and still being able to have 18:++ in STR makes little sense. By increasing every races' body mass in my head I try to make such discrepancies smaller (albeit not completely disappear,
cause magic).
So no, my depiction is not really in line with the in-universe reality since I envision all the shorty races to have an average height of around 0,2-3 more than the official.
"Don't worry child, I'll explain everything as soon as there is time."
But there was no time. Considering Gorions personality, I am quite sure he would have broken it down in tidbits and planted them carefully over time. And I am not so sure he would have ever told the truth-truth. He would probably stick with the lovers story, claiming the slayer forced himself upon his wards mother, but that he none-the-less still loved her, and that she died in childbirth.
Edit: In fact, if they had been lovers (havent played SoD yet, still waiting for android) thatvis probably the story he told himself. Why would his love interest chose a spiked, soulles tentacle monster over him otherwise?
Why indeed
In TOB when you are confronted by mother's ghost, Sarevok turns up and says,
"He chose you not me but I was there too" (paraphrased).
The implication is that there was no reason for whom Gorion chose, it's down to luck. Or in Sarevok's case, bad luck, and he's upset about it.
"Gorion's Ward" is mentioned in the prophecies.
The actual child was never important, any child taken and given that title would fulfil the prophecy (it's a title not a name or discription).
Which is why Sarevok feels hard done by, it literally could have been him.
Which is then emphasised by the question the Solar then asks.
Bit of a hard thing to lay on a person without the distinct possibility they go apeshit and start screaming "I am not a number".
So Gorion lied.
Gorion's letter:
Madele's story from SoD:
Alianna's and Gorion's ghosts in the Pocket Plane:
Little of this adds up. Most importantly Alianna's statement either creates a huge-ass plothole or she is not telling the truth. What she says implies that she was still alive during the Time of Troubles and that she conceived CHARNAME and died during that time, which makes no sense. The ToT takes place ten years before the events of the game, which means CHARNAME would just be 10 years old.
The only thing I believe Gorion lied about in his letter is the part about Alianna being raped and her dying in childbirth. Note the phrasing: "as you know, she died in childbirth." Implying that this part is old news to CHARNAME. I mean, they are ~20 years old, they must have asked Gorion plenty of times by then what happened to their mum. We know that the rest of the information in the letter holds truth.
Now, what Madele says in SoD is not necessarily about Gorion and Alianna, but who are we fooling here, who else would it be about. We know Gorion was a Harper and that Alianna was a priestess of Bhaal, so the bill fits perfectly. Gorion was in love with her, he tried to warn her about the Harper raid, but she took her faith before him.
But yeah, the plothole with the screwed up timeline still remains, even if we say that CHARNAME was born ten years before the ToT.
So here is my personal explanation: Alianna's information was wrong and she died ten years before the ToT. The Throne of Bhaal was build in advance and the Bhaalspawn where not created to conserve Bhaal's essence, but to channel it. As of 2nd edition rules, dead deities apparently go to the Astral Plane, so attaching his essence to the souls of mortals - which can be controlled through magic means - would explain it.
Essence sticks to Bhaalspawn soul > Bhaalspawn dies > soul gets sucked into the Throne of Bhaal and drags the essence with it. That would also explain as to why Bhaalspawn can't be ressurected like other people.
Though that does open up question on how Sarevok was able to come back ._.
1. Gorions Ward is 10 years old... which cannot be. So scratch that one
2. Arianna spoke unclearly, or meant something different when she says "When our great Bhaal died". Maybe he lost some of his power or whatever, who knows?
3. Arianna, being isolated by other more militant followers, had been wrongly informed about the timing of death of her lord - perhaps precisely because harpers were just about to storm the stronghold, and as Madele points out, they KNEW about the harper spy - thus, she is telling the "truth" as SHE believes it to be. So the militants were like "Fuck it, we have to kill the babies now!" and the priestesses were like "NO! We were to wait until our great lord kicks the bucket! and the militants were like "Uhhh... havent you heard? He suffered a stroke yesterday!"
Personally, alternative 3 is my favorite.
Also, Imoen can be resurrected and she is a Bhaalspawn. But then again, she never accepted it, she never wanted it. She rejects Bhaal with all her heart, so maybe she is somehow therefore immune to getting dragged to the Throne. Also, I do not think souls get stuck in the Throne. I think their essence is stripped, and then they are as free as any other soul - which is why Gorions Wards pocket plane can summon Sarevok, among other dead Bhaal Spawns.