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Planescape: Torment: Enhanced Edition announced, pre-orders available. Pre-loads started!

JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 21,712
edited April 2017 in Archived News
Update your journal! Endure! Just float here and watch! You can’t miss it - or JUSTICE shall be served!

Planescape: Torment: Enhanced Edition

Beamdog are introducing Planescape: Torment: Enhanced Edition! Visit to pre-order and learn all the details about our new game.

Buy PST:EE from Beamdog here.

Key features

Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.

Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.

4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features.

A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!

Now, questions. I'll bet ye've got all *sorts* o' barmy questions!

Frequently Asked Questions

Q:When does the game come out?
Planescape: Torment: Enhanced Edition will be released on April 11th at 2 PM PDT.

Q: What platforms can I play on?
Planescape: Torment: Enhanced Edition is available on Windows, macOS, Linux, and is available for the first time ever on iOS and Android.

Q: If I buy on will I get a Steam key?
Yes. After the release of the game you can contact [email protected] to request a Steam key.

Q: How long is Planescape: Torment: Enhanced Edition?
An average playthrough of Planescape: Torment: Enhanced Edition is around 50+ hours.

Q: What does Planescape: Torment: Enhanced Edition offer that the modded original version doesn't?
Lots! Check the list of improvements on our site.

Q: What languages are available in Planescape: Torment: Enhanced Edition?
Planescape: Torment: Enhanced Edition is available in English, French, Polish, German, and Korean. The Korean translation is text only, voice-overs are played in English.

Q: Where can I buy the soundtrack?
The official soundtrack is available on Beamdog and Steam.

Q:What content changed between PST and PST:EE?
Planescape: Torment has a unique tone and it would be impossible to add significant content to the game without changing that voice. Besides Chris Avellone's additions and edits to the text, we haven't changed any of the original Planescape: Torment content. Gameplay aside, we've added significant quality of life improvements to the user interface of this classic game. Scroll to the bottom of this FAQ for a larger list of improvements.

Q:Which mods, or parts of mods, for PST are included in PST:EE?
Qwinn's PST Fixpack has undergone a thorough review by the PST:EE development team. With Qwinn's permission, we've integrated most of the content from that mod into PST:EE. Other changes were left out as some of them had been cut from the original game on purpose.

What does Planescape: Torment: Enhanced Edition offer that the modded original version doesn't?

Planescape: Torment: Enhanced Edition features a high-definition UI, compatibility with modern hardware, and Enhanced Edition features such as quickloot and the combat log. In addition to the Windows version, we've built native Mac/Linux/iOS/Android ports, and have committed to continued support and bug fixing beyond what is capable via mods. Non-English players will enjoy the improved translations and fixes to voiceover overlap bugs. The new version looks great on high-resolution screens and works in windowed mode.

Here's a longer list of improvements we've made:

Options menu accessable from start screenFeature not present in original PST
Most recent save accessable from start screenFeature not present in original PST
Movies and plot events now work correctily in windowed modeIn original PST, movies would not play in windowed mode, sometimes breaking plot points
Options to adjust text sizeFeature not present in original PST
Fewer clicks to cast spells, change weapons, use items, etc.The right-click menu in original PST required at least one additional click to perform any action
Performing actions no longer obscures game worldBecause the right-click menu in original PST obscured a significant portion of the screen, the player was forced to move the menu around often
More autopause optionsAdditional settings now available
Quick loot availableFeature not present in original PST
Load screens removedOriginal PST had lengthy load times between areas
Smoother area transitionsEntering areas is now a more pleasant experience and provides information to the player
Combat log availableFeature not present in original PST
Option to see health status of creaturesFeature not present in original PST
Chris Avellone editing passChris Avellone requested the chance to review the entire text of Planescape: Torment and made thousands of corrections and improvements
Framerate adjustment optionsThe framerate in original PST was locked to 30 fps
Tooltips easier to readAdjusted the color of tooltips from what original PST had makes them easier to read
Option to cycle through spell descriptionsFeature not present in original PST
Option to make cursors larger (option not available on Windows 7 and Windows 8)Feature not present in original PST (useful for HD displays)
Option to apply sprite outlines and highlight the selected spriteMakes sprites easier to see and interact with
Optional grayscale on pauseMakes viewing sprites in combat easier
Able to zoom out to gain a wider view of the gameZooming was not present in original PST
Heal on rest optionMakes resting more convenient
Max HP on level upMakes game easier for players more focused on story
Option to set language from within gameFeature not present in original PST
Option to read descriptions for special abilitiesThere was no way in original PST to read character abilities like Morte's Litany of Curses (taunt), so Chris Avellone wrote new lines to describe these abilities
Quick item and spell descriptions
Players can now read quick item, spell, and special ability descriptions directly from the main UI
"Affected by" section added to character recordWe show the specific spells cast on the character in addition to any original information supplied by the game
Fixed technical issues with plotsBased off of extensive testing, many technical issues in PST plots have been fixed
In-game helpThe original PST interface was not clearly explained to the player. Now we have a series of help cards
More user interface feedbackPrimarily with stores, but across the board, more details have been exposed to the UI to help players understand how the interface works
Option to see walkable areas in area mapNot present in original PST (helps with obscure areas)
Object highlight modeEasier to see obscure locations in the game world by highlighting interactable objects
Journal / quest log highlights unread entriesEasier to track which plots are active
Option to search the journal and quest textEasier to find information related to obscure plots
Cloud saves (Steam-only)Steam players can use the same save games on different desktops
Keyboard navigation of the UI without overriding user hotkeysOriginal PST had inconsistent keyboard navigation
Aspect ratio support from 5:4 to 21:9The original PST was 4:3, and with mods could go to 16:9
Cheat commands and debug consoleFeature not present in original PST
Steam AchievementsAdded achievements to PST:EE on Steam
Steam trading cardsAdded trading cards to PST:EE on Steam

Now we have a new subforum for PST:EE, where you all are free to discuss everything about this game (but please, use Spoiler tags for discussing story, quests and companions).

Post edited by JuliusBorisov on
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