Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE are now available
in the Beamdog store.
Instant death game overs for no reason
Anyone notice how the newest version of BGEE sometimes kills the CHARNAME off for no reason. I am figguring it must be some kind of bug. I see it most often in BGEE but it happens in SoD as well. Seems to trigger when off screen explosions take place sometimes such as SoD crusader camp/ fort bombardment.
In BGEE I have seen it in many a place, Durlags, thieves maze,etc. Seems random. No death screen, straight to the game over, CHARNAME killed must start over. When looking at the background combat log behind that, clearly no damage was done to CHARNAME, period.
This was with NO MODS. Just straight up V2.3. Never had it happen with years of playing previous versions.
It often seems as if the program mistakes another creatures death for that of CHARNAME and does you in.