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Instant death game overs for no reason

ZaghoulZaghoul Member, Moderator Posts: 2,428
edited April 2017 in Troubleshooting
Anyone notice how the newest version of BGEE sometimes kills the CHARNAME off for no reason. I am figguring it must be some kind of bug. I see it most often in BGEE but it happens in SoD as well. Seems to trigger when off screen explosions take place sometimes such as SoD crusader camp/ fort bombardment.
In BGEE I have seen it in many a place, Durlags, thieves maze,etc. Seems random. No death screen, straight to the game over, CHARNAME killed must start over. When looking at the background combat log behind that, clearly no damage was done to CHARNAME, period.

This was with NO MODS. Just straight up V2.3. Never had it happen with years of playing previous versions.

It often seems as if the program mistakes another creatures death for that of CHARNAME and does you in.


  • sarevok57sarevok57 Member Posts: 3,504
    I used to get this bug every once in a while, although I cant recall the last time it happened to me ( ever since the new patch I don't think it has happened to me)

    I used to think it was caused with perhaps a buggy marek parameter with his geas quest ( where you have 10 days to find him) where it would just go off automatically for no reason and kill ya ( I found that every time that it did happen to me it was always after I started that quest) although it would only happen once in a game and after I reloaded it would never happen again that game

    so I have no idea

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    I don't think I ever experienced with that particular quest. I do know that it has happened even after the quest was completed. Most likely not related but is does give pause to think if it is possible that it reactivates somehow. It should not affect SoD however.

    I think I have seen it most often if after discovering an enemy group, retreat, then firebomb them from a distance. But, just random for the most part, not often but at least every two or three runs. But again, has happened in several places and at various points in the game.

    There is some bug that exists, digging it up will probably be difficult.

  • Grond0Grond0 Member Posts: 3,015
    I agree there's a bug. I've seen this type of death on quite a number of occasions, though fortunately not recently. Apart from the lack of damage or anyone attacking it's distinguished by the character portrait disappearing.

  • St. AndrewSt. Andrew Member Posts: 85
    Saw this happen in Durlags from an oddly invis/legit non-existent ghast? just insta deathed me. To be honest i've been seeing quite a few weird bugs lately, like attack modifiers changing, effect rolls not showing up on, etc. As I'm playing right now, i'm looking at my hit rolls from my assassin and it has gone from (dice roll) + anywhere from 5 to 11 = hit/miss. Being hidden only gave a +1 to thac0? Man i just don't know... lol

  • St. AndrewSt. Andrew Member Posts: 85
    I'm wondering why the second number would vary so widely when attacking the same battle horror....

  • St. AndrewSt. Andrew Member Posts: 85
    edited April 2017
    Wait so... if i remove my armor, the battle horrors hit rolls towards me goes from a (dice roll) + -1 = hit/miss to a (dice roll) + 1 = hit/miss? are hit rolls been completely broken?

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    edited April 2017
    Well, at least I am not imagining it.
    Sometimes the THAC0 changes are due to armor type modifiers of CHARNAME vs enemy or enemy vs CHARNAME.
    I usually just go through the game feeling lucky if some non-existent GRUE doesn't take me out without damage or mention.
    @Grond0 definitely some detection sequence gone awry.

    Post edited by Zaghoul on
  • HalfCelestialHalfCelestial Member Posts: 185
    Strange, never seen that bug, and I put lots of hours into the game since the latest patch. Must be lucky I guess.

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Can a moderator move the THAC0 discussions (if it can be done) to the new THAC0 discussion started by St. Andrew (no offense meant).

    Just will be easier to keep it on the matter at hand for both our separate issues. The instant death thing bugs really bugger up a no-reloader like myself.(can't help it after so long)

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Thanks to 'those above', looks like my 'summoning spell' worked. :)

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    edited April 2017
    THIS time (another first in this place since the game was out) it happened in the Firewine Ruins dungeon. THe party and CHARNAME sitting at the exit door while the thief goes out scouting- kills EVERYTHING in dungeon except one last group of kobolds clear across the map. Sneaks up on this last bunch, and after having done the same to the other groups, after spotting, backs away and NofM firebombs them. Everything looks fine until the experience total for all the kobolds reaches the end of its listing.Then, YOUR CHARACTER HAS DIED START OVER. As usual, there is no damage listing whatsover on the backscreen for CHARNAME(no 'death rattle' sounds either).
    TO get right down to it I could actually talk myself into thinking it is not a bug but an invisible GRUE resurfacing from ZORK that pops up and gobbles me down, no save. Well, I guess restartis woulda hit eventually, may be it is to keep me from getting out of BG(my favorite part of the series).

    Post edited by Zaghoul on
  • St. AndrewSt. Andrew Member Posts: 85
    Just had this happen as well

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Dang GRUE got me AGAIN :s . The game mistakes explosions sometimes I think, and thinks CHARNAME dies instead of the one I am blowin up.

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Huh, these GRUE's are now starting to expand into the daylight in Ulcaster's ruins. Death outside while walking up the path on the hill to the ruins. Nothing was going on at the time. Derned ol buggy GRUES.

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Caught the game cheating. Charm against solo CHARNAME, game over screen. Then saw the save against it was a 20 in the background under the load/quit window. Went to small screen in windows , came back to full, and it erased the save of 20.
    Cheatin it is.

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Another one for the books. No damage taken in Durlag's. COULD have been new shadow door spell from SP that has a chance of drawing enemy into a space and trapping them if save is failed. Solo at the time so possible but the picture does not show a save. Oh well.

  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,858
    It looks like your single PC got mazed. All other weird deaths show a maze portrait icon?

  • ZaghoulZaghoul Member, Moderator Posts: 2,428
    Not all do. This one was new after SR changed the shadow door spell to trap one in an dimensional space. I supposed a G.Dope cast it. But it has happened quite a few times in Durlags when I played without mods in the past.

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