Memorable games from your youth
The idea of this thread is to talk about the games that were the most memorable of your youth. Not necessarily your favorite, because your taste change with time, but more those games that left a really lasting impression on you. Feel free to talk about why they left such a strong impression on you...
I'll start with my top 3, from the least to the most important :
3. Dragon Warrior (or Dragon Quest). That's the first RPG I played in my life. Could have been worst, believe me. It's a bit of a stiff game by more modern standard, but that's the very classic tale of the damsel and kingdom in distress because of a big bad dragon. Thus, Dragon Quest. I had a lot of trouble with it, because it was pretty darn hard - and also because I couldn't read english very well around 8, 9 years old. That's also the first game that frightened me : after finally managing to get the Green Dragon in the Swamp Cave to sleep, I was hacking at it in the hope that he woudn't wake up. I was so stressed that when I finally beated it, I bursted with joy. Fighting the Axe Knight for the Erdrick's Armor was also nerve-racking. I never managed to finish the game in my youth (I couldn't for the life of me understand where to find the Erdrick's sword), but I did a few years back. Had a blast. It's memorable for me because it's the first RPG I got immersed in.
2. Final Fantasy 4 (2 in US). The classic of classic JRPGs. A well written and engaging story that follows the blueprint a grand and epic tale. There's nothing ground breaking in the game, but everything is just so well executed. I always have the feeling that I'm playing a dramatic opera when I go through this game. It's also still in the timeframe where Final Fantasy games ressembled D&D the most, along with FF1, 3 and 5 : in your team, you can have fighters, monks, clerics, wizards, (spoony) bards, ... Amond them, FF4 is definitively the most mature and well executed of the bunch. After that, the serie deviated from the D&D standard. Still, this game is probably the one that got me totally hooked on RPGs purely based on its strong execution.
1. Chrono Trigger. You can't even imagine how massively enthralled I was with this game. Seriously. The time travelling through 5 different ages (without counting the End of Time), the flashy cartoonish graphics (that still hold up really well today, in my opinion), the dual and triple techs you could unlock with your different party members... The most memorable moment for me was when you arrive in the Kingdom of Zeal. The sheer beauty of the place along with the soundtrack made my imagination fly like crazy (even though it's kind of an horrible place in reality). But I also loved fighting Masa and Mune, climbing through Mt. Woe, invading Magus Castle, ... There's a very strong aesthetic coherence throughout the game as well as a stout execution gameplay wise. I get a little bit of goosebump writing this.
As I said, those are not necessarily my favorite games : the BG saga hold that position, but I played it in my early twenties. Those are however games that marked my sensitivity for as long as I will have a memory to remember them.
I'll start with my top 3, from the least to the most important :
3. Dragon Warrior (or Dragon Quest). That's the first RPG I played in my life. Could have been worst, believe me. It's a bit of a stiff game by more modern standard, but that's the very classic tale of the damsel and kingdom in distress because of a big bad dragon. Thus, Dragon Quest. I had a lot of trouble with it, because it was pretty darn hard - and also because I couldn't read english very well around 8, 9 years old. That's also the first game that frightened me : after finally managing to get the Green Dragon in the Swamp Cave to sleep, I was hacking at it in the hope that he woudn't wake up. I was so stressed that when I finally beated it, I bursted with joy. Fighting the Axe Knight for the Erdrick's Armor was also nerve-racking. I never managed to finish the game in my youth (I couldn't for the life of me understand where to find the Erdrick's sword), but I did a few years back. Had a blast. It's memorable for me because it's the first RPG I got immersed in.
2. Final Fantasy 4 (2 in US). The classic of classic JRPGs. A well written and engaging story that follows the blueprint a grand and epic tale. There's nothing ground breaking in the game, but everything is just so well executed. I always have the feeling that I'm playing a dramatic opera when I go through this game. It's also still in the timeframe where Final Fantasy games ressembled D&D the most, along with FF1, 3 and 5 : in your team, you can have fighters, monks, clerics, wizards, (spoony) bards, ... Amond them, FF4 is definitively the most mature and well executed of the bunch. After that, the serie deviated from the D&D standard. Still, this game is probably the one that got me totally hooked on RPGs purely based on its strong execution.
1. Chrono Trigger. You can't even imagine how massively enthralled I was with this game. Seriously. The time travelling through 5 different ages (without counting the End of Time), the flashy cartoonish graphics (that still hold up really well today, in my opinion), the dual and triple techs you could unlock with your different party members... The most memorable moment for me was when you arrive in the Kingdom of Zeal. The sheer beauty of the place along with the soundtrack made my imagination fly like crazy (even though it's kind of an horrible place in reality). But I also loved fighting Masa and Mune, climbing through Mt. Woe, invading Magus Castle, ... There's a very strong aesthetic coherence throughout the game as well as a stout execution gameplay wise. I get a little bit of goosebump writing this.
As I said, those are not necessarily my favorite games : the BG saga hold that position, but I played it in my early twenties. Those are however games that marked my sensitivity for as long as I will have a memory to remember them.
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Atari
Tank Battle
Pac Man
Nintendo
Duck Hunt
Super Mario Bro Series
Base Wars
Tetris
Mike Tyson's Punch Out
Ice Hockey
I think it's one of the few games that succeeded their transition from 2D to 3D. And it's an open-world (which was rare back in the days) and the level design is insane.
2. Rayman
One of the best 2D platformer. Very nice arts. Cool mechanics. And it's made by french
1. Myst
A masterpiece. Best adventure puzzle of all time.
The Bard's Tale - The first party based CRPG I ever played. My dad and I had a lot of fun with it, and I'll never forget all the mapping with graph paper. Good times.
Pool of Radiance.- the first of SSI's Forgotten Realms Gold Box series. I must have played it a hundred times with different character class combinations. It was also the first game to ever give me a nightmare. Seems silly now, but the images in the graveyard really creeped me out at that time.
The incredible machine - I don't remember any of them now, but I built tons of machines in that game.
Ocarina of Time - I didn't really play this much until I bought my own N64 a few years back. As a kid I mostly just watched when my friend played. That didn't actually bother me much though since I loved just looking at this world. The 3D graphics of the N64 felt so amazing back then that just looking at it was awesome.
Escape velocity - Exploring a vast galaxy, turn to piracy and occasionally help the rebels in their fight against the Confederacy. Good times.
Board games:
The amazeing labyrinth and its successor Master labyrinth - I've always had this strange fascination with labyrinths and these games are really good and fun too. I still own Master labyrinth and just need more people who are willing to play it.
Sam & Max: Hit the Road - The very first game I remember playing without any help from my older brothers that went beyond replaying the first level of Super Mario and Kirby's Dreamland over and over again.
Icewind Dale - For a time I lived away from the rest of the family at a foster home. My oldest brother would regularly come to hang out and play IWD on my foster dad's PC, while I'd be backseat gaming.
The Curse of Monkey Island - It looked just like the cartoons on TV, which totally blew my mind. Also I totally fell in love with Guybrush >.>
2.Baldur's Gate. Yeah, yeah, I know. But I didn't even play it at first. I watched my dad play. Back when my perception of video games were exclusively 16 bit platformers, this was something completely alien. A game that can't be beaten in one sitting? Making up your own character and watching them grow as they journey through the world? Mindblowing.
3.Pokemon Red. A simple rpg that I could grasp more easily as a kid and positively oozing with charm. I still remember trading "secrets" with friends on the palyground. And one of them turned out to be true! It may have been a buggy mess, but finding all the ways to break the game felt like discovering things I wasn't meant to know.
1. Any kind of 2d platformers, be it Super Mario Bros, Gex, Jazz Jackrabbit 2 etc.
2. Some 3d platformers, like Gex: Enter the Gecko, Croc: Legend of the Gobbos and so on. But Rayman 2 took the cake there. Even as an adult, I can still appreciate it without nostalgia googles on - partially due to it just being fun to play, partially because of excellent mood the game created.
3. Little Big Adventure 2. A rather unusual adventure game in interesting setting. Magic, inventory, "use this on that" mechanics, simplisit combat etc. It has quite a charm to it, and despite obviously not being massive open-world game, after years I still discovered something new in it. Wonderful.
4. Pokemon Silver - vast improvement from previous installments of the series in nearly every way possible. Shamefully, back then I played on emulator, as never once my parents were nic enough to get me gameboy. Well, nowadays I earn my own money, so... Also, the fact that I watched the anime as the kid counts as well. But the game is good to play even now, while my time on trying to watch the original series of the anime I nicknamed "cringefest". For a good reason.
5. Oddworld: Abe's Oddysee. That game was brutal when comes to setting, the crapsack world and the difficulty. But there is charm and uniquess to all that. Basically, 2d puzzle platformer with unique setting and mechanics. Beating the game was really hard for me, nowadays not so much.
6. And finally, Baldur's Gate. But I don't know... It's a guilty pleasure of mine. It's an obscure game nobody here heard of anyways, most certainly not on this forums... I don't know if anyone her can understand it, even if I explain....
Kings Quest, Secrets of Monkey Island, Indiana Jones, ...
NetHack: In 15 years I managed to beat the game about 10 times. And I'm still proud of it.
Diablo 2: Kinda same as the above, but playing online instead. Poured in a lot of hours but I was kinda late and only started to play when the expansion was relased, but on the other hand, after that I kept on playing on and off for well over 10 years.
Counter-strike: Best team FPS ever made, all categories. Nothing can ever surpass the impact CS had on team FPS games. It will forever be the cradle for competitive team FPS gaming and it was the first game where I was actually kind of good, for real. Played with many friends.
Rome: Total war: Best strategy game ever made, all categories. Battles have never been made so well as in this game and all the sequels have unfortunately skewered into another direction. Still play it from time to time. A lot of great mods as well.
Honorable mentions, all great games but not "life-changing" great:
* HoMM 2/3 (PC)
* Bionic Commando (NES)
* Cruise for a corpse (Amiga)
* Dune 2 (Amiga/PC)
Baldur’s Gate
Baldur’s Gate 2
Icewind Dale 2
Pokemon Red
Pokemon Gold
MechCommander
MechCommander 2
Jagged Alliance
Jagged Alliance 2
Might and Magic V
Might and Magic VIII
Final Fantasy Tactics Advance
Diablo 2
Disciples 2
Lords of Magic
Neverwinter Nights
Gauntlet Dark Legacy
Baldur’s Gate Dark Alliance
Baldur’s Gate Dark Alliance 2
Legend of Zelda Ocarina of Time
Super Smash Bros Melee
Super Mario Sunshine
Every one of these brings back memories, it’s hard to decide which are more memorable.
A few years back, I played and finished the FFT 1.3 difficulty mod. It is indeed a difficulty mod, I can tell you that. It's because of it that I got hooked on difficulty mods. Nice memories...
Centurio! Defender of Rome (PC, possibly Amiga, not sure)
Cosmic Osmo and the World's Beyond the Mackerel - This is a pretty obscure game, all things considered, but it was where the group who made "Myst" cut their teeth. More of an interactive playground for kids on the computer than a game. Weird and unforgettable for a child.
The Secret of Monkey Island - Where I cut my teeth. Where I learned about hint books and tip lines. And men of low moral fiber. Throw it's direct sequel in as well.
Warcraft 2: Tides of Darkness - The amount of time I spent obsessing over this game was unhealthy. It was purchased for me by my dad, but I had to go visit my cousins for a week the day I got it. I spent that entire week reading and re-reading the manuals in the original Warcraft Battlechest. Secretly, I always wanted it to be a bigger, interactive world. Years later, WoW would realize this dream in full.
Marathon - A Mac only FPS classic that honestly puts everything else in the genre at the time (including "Doom") to shame. Again, it's sequel is equally amazing.
The Legend of Zelda: A Link to the Past - This (along with the Game Boy exclusive "Links Awakening") were games that I beat on my own, before the internet, before FAQs, even without the requisite issues of Nintendo Power. A joyous feeling.
Chrono Trigger - To this day the gold standard of JRPGs, and another crown jewel of the greatest console (SNES) of all-time. The fact that I have a hacked SNES Classic sitting right next to me in my bedroom hooked up to the TV with about 100 classics on it is amazing to me. This game is the reason I looked into modding the system after I bought it (as it isn't included with the base game choices).
Having only own Macs back in the day, and a SNES as a supplement, my CRPG experience was pretty much nil as a youth, only having become an obsession in the last decade. I do lament that my youth wasn't filled with stories of Xeen and Daggerfall.
-Atari 2600 - Yar's Revenge. My best friend and I used to spend hours after school playing this over and over.
-Atari 5200 -PacMan. The idea of having a nearly exact replica of an arcade game playable on your TV was still revolutionary, and also elusive. Gaming developers could come close, but it wasn't the same.
-Colecovision - Donkey Kong. Same reasons as PacMan on the Atari 5200.
After college, I went about 10 years of my young adult life with no interest in gaming. Then, at about age 32, I bought a Sega Genesis CD just for nostalgia's sake, remembering how much I used to enjoy video games. And that led to...
-Dark Wizard. Oh my lord, I spent so many hours playing this game, to the point of giving up most of my social life just because I would rather play Dark Wizard. It brought back all the memories of everything I loved about playing D&D with my friends in high school and college. I bought an expensive deluxe joystick and rigged up a custom stereo sound system in my apartment just for playing this game.
Over the next two or three years, several games were released in rapid succession that cemented my lifelong gaming obsession:
-Heroes of Might and Magic 1
-Might and Magic 6
-Baldur's Gate
-Might and Magic 7
-Baldur's Gate 2
-Heroes of Might and Magic 2
-Might and Magic 8
-Icewind Dale
-Heroes of Might and Magic 3
After those, I've enjoyed lots of other games, but nothing else ever quite equaled the "stay up all night, gotta complete one more quest, one more turn, one more level, one more map" near compulsion that those games were.
I don't mean the terms "obsession" and "compulsion" in a bad way, either. The Baldur's Gate and the Might and Magic games brought much joy and comfort to me, and made lots and lots of really bad things that happened in my life completely bearable. I am very thankful I discovered them, or maybe they discovered me. They were godsends.
Gunship 2000 - an attack helicopter simulator by Microprose, you had to complete randomly generated missions in a Gulf War setting, rise through the ranks, and gain AI wingmen in the process, in true combat flight simulator style... yeah, I used to love flying games!
X-Wing - one of the better Star Wars games, which had you piloting X-wings, Y-wings, and A-wings, in true simulator style (or as "simulator" as you can get flying fictional space ships!). Again, randomly generated missions and AI wingmen, X-wing and its follow-up TIE Fighter gave a truly immersive Star Wars experience.
Lemmings - who can forget this classic? You had to guide a bunch of green haired blue clothed lemmings across treacherous landscapes by assigning roles to them, and ensure that they walk blindly and mindlessly into the exit, and not to their doom, usually to the tune of 8 bit classical music.
Choplifter - truly showing my age now, this ancient helicopter game needs no introduction! You fly across a landscape rescuing people, and avoiding tanks and jets hell bent on shooting you down three times - you always had three lives in those games. Three was the magic number, and the number of the counting was three...
Road Rash - bikers racing along country roads trying to knock each other off their bikes (sometimes using weapons), avoiding oncoming traffic, and using prize money to buy better bikes as you go to higher leagues and longer races... some of the riders would appear on loading screens to give you warnings, insults, or advice... (I used to have a cyber-crush on Natasha... seriously!)
Midwinter - this was a strange game... such a great idea but it was soooo hard to play! Limited by old technology, you had to lead a resistance against an evil overlord trying to take over your island, and you had to do it by gathering people to your side (some of them could only be persuaded by certain people), and you got around by skiing, driving snow-vehicles, taking cable-cars, and hang-gliding off mountains, between settlements where you'd find food, equipment, and other resistance members, and you had to kill enemy vehicles with grenades and a sniper rifle (yes you read that right!), but luckily they only came one at a time. Rumours grew of a remake that was on the cards, but that seems to have stagnated now... shame really, as I'd love to play a similar game with newer technology.
I could go on... as an ex-owner of an Apple 2, Atari ST 520, Amiga 1200, and various 80x86 PCs, I've seen it all.
But my favorite and most memorable ones are all tactical rpg's- Disgaea 1/2, Tactics Ogre: Let us cling together, and Final Fantasy Tactics are the big three.
Not sure if these count but I thought first of 'games' we made up before computers games.
Trap building in the mountain dunes at the beach house. Kick the can as well.
Tarzan vines
Lots of steep hills and thick grapevines to cut and swing out over the steep hills.
Dam building
Lots of creeks to play in
BB gun wars
Dress up with many layers and head out hunting for brothers and friends. The 3max air pumped limit usually went out the window as soon as someone got tagged pretty good.
Yep, there be some scars.
Vandals on Patrol
Wont detail this but was not worth the repercussions.
Tree houses wars
Make opposing tree houses across from one another and try to tear the other down by throwing bricks and whatnot at it and those in it(dad had a building supply so lumber came pretty freely). Being that the ground lvl was on the fence line of the sheep pasture the mean ol ram often won before we got started as he would break the 1st lvl by running head first into the wood and breaking it.
I did end up a builder though.
Snipe hunting
Nuff said, Jeeze. Met the Governor's (at the time) kids when they were bout our age and we were on a church retreat. Im pretty sure they never wanted to come back after being lost in the woods. City kids...
And please to all parents and relatives nearby. Don't leave lots of gunpowder, granulated chlorine, and farm chemicals laying about unlocked. Just saying.
Wonder Im still in one piece.
Finally the regular stuff:
Most of that came to an end when older brother brought a weird new game called AD&D back from his first year at Duke.
Atari 2600 we finally got our hands on,
Aventure
C64
Temple of Apshai
Then later in teens the Pool of Radiance type games.
It’s a bit of a family tradition. In my dad’s first high school game, he had to guard Oscar Robertson. And my mom’s father seperated a shoulder trying to tackle Bronko Nagursky.
As for video games, Sonic 1 and 2 as @ThacoBell mentioned. Damn, those games are good and frustrating. Especially Sonic 2 has a great soundtrack too. So good that another friend and I invented the game "Which Sonic track am I humming?". Like pictionary with sound. We were close to 25 when inventing this game though, so maybe not a memorable game from my youth. Dat Mystic Cave Zone track though.
mind... most of the rest won't hold up...
Chaos: The Battle of Wizards. It took me far too long to follow Mr. Gollop on to his later work in X-Com.
Mined Out
Far superior to minesweeper. Being chased by a giant ant through a minefield. Don't even try to rescue those damsels... Near perfect.
1) Fantasy empires
2) Champions of krynn
3) Mystic Quest for gameboy (also known as Final Fantasy Adventure)
Non RPG's
1) Tetris for gameboy (I was obsessed with this game until I managed to complete the 2 almost impossible levels of the game 2 - level 19 high 4 and level 17 high 5. I knew I could never do better than that)
2) Diablo 2 (My first real experience with multiplayer)
3) Raid over Moscow for C64