Skip to content

Overanalyzing the New Screenshots

1356789

Comments

  • MungriMungri Member Posts: 1,645
    edited November 2012
    Its in no way odd for a non lawful neutral character to travel with evil characters. True Neutrals like Jaheira have no objection to travelling with good or evil characters, as Jaheira shows in BG2 if you reqruit Viconia. Chaotic Neutrals have no objection to working with evil people if it benefits them, such as Garrick working for Silke.

    A lawful neutral would only work with evil people if the law required it, but this can be advantageous as LNs can make very capable, and loyal spies.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,586
    Quartz said:


    What other details have y'all noticed from overanalyzing these screenshots?

    The "5"s are too damn crooked.
  • allhailsteveallhailsteve Member Posts: 210
    Beamdog needs to change Quartz's name? He may object.
  • BugratBugrat Member Posts: 118
    On the character record screen for Dorn:
    To the left of the panel that shows his damage summary there is a 5 on top of a 14, does that mean it sums up min/max damage? (5-14 damage)
  • JalilyJalily Member Posts: 4,681
    @Bugrat Yes, although it doesn't yet take his Strength bonus into account.
  • jmanreisjmanreis Member Posts: 39
    edited November 2012
    Love it all, except for the Beholder. The Beholder looks terrible.
  • elminsterelminster Member, Developer Posts: 16,317
    edited November 2012
    Mungri said:

    Its in no way odd for a non lawful neutral character to travel with evil characters. True Neutrals like Jaheira have no objection to travelling with good or evil characters, as Jaheira shows in BG2 if you reqruit Viconia. Chaotic Neutrals have no objection to working with evil people if it benefits them, such as Garrick working for Silke.

    A lawful neutral would only work with evil people if the law required it, but this can be advantageous as LNs can make very capable, and loyal spies.

    Sorry by neutral I meant a player character playing around a reputation of 10 rather than an evil reputation like say 6.
    Brude said:

    elminster said:

    It would have been really weird if either his strength or his constitution had not been at 19 given that those are the two selling points of half-orcs and that he is a DLC that they want people on Ipads and tablets to purchase.

    Considering that we haven't even played the character, and that we know that characters with vastly conflicting morals in Baldur's Gate 2 don't get along in some cases to the point of disaster for the party, I think its a little early to judge how much better he is than any of the existing characters. For all we know having him and Minsc (or any other good character) in a party could be, well, lets just say get into a discussion which could be very bad for part

    I don't think it would have been weird. Very few NPCs in the first game have attributes at their racial maximum.

    It depends on where Quartz* is placed, but as it stands, why would any mixed or evil party every choose Kagain or Shar-teel over this guy?

    *Jesus, I'm talking about Dorn and typed "Quartz" without thinking. Beamdog really needs to change his name.
    Yea but I would argue having the 19 Strength makes him unique as a character to want to pay the extra 3 bucks for. Especially for new players to the game only familiar with the NPC's you get in the first say hour of gameplay. We will have to see what sort of stats Neera has since she is the other character DLC before really judging Dorn.

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.
  • MungriMungri Member Posts: 1,645
    A reputation of 8-12 is fine for a neutral, and 8 is fine for evils.
  • elminsterelminster Member, Developer Posts: 16,317
    Mungri said:

    A reputation of 8-12 is fine for a neutral, and 8 is fine for evils.

    So lets just say 8 is fine. Thats still paying 20% more for all goods, and getting 20% less for goods sold.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    elminster said:

    Mungri said:

    A reputation of 8-12 is fine for a neutral, and 8 is fine for evils.

    So lets just say 8 is fine. Thats still paying 20% more for all goods, and getting 20% less for goods sold.
    And gets you the nice evil dreams and evil Bhaalpowers, though I think you can get them from 9
  • BrudeBrude Member Posts: 560
    elminster said:

    Yea but I would argue having the 19 Strength makes him unique as a character to want to pay the extra 3 bucks for. Especially for new players to the game only familiar with the NPC's you get in the first say hour of gameplay. We will have to see what sort of stats Neera has since she is the other character DLC before really judging Dorn.

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    Good point about DLC draw. The thing about most physical damage dealers in the original game was that, even if they had good stats in one or two areas, they paid for it elsewhere. Dorn has no drawbacks whatsoever.

    Kagain's CON regen is made irrelevant by "Rest Until Healed" (which the original game didn't have).
  • Jean_LucJean_Luc Member Posts: 228
    Stats really shouldn't be a selling point here.
  • MungriMungri Member Posts: 1,645
    elminster said:

    Mungri said:

    A reputation of 8-12 is fine for a neutral, and 8 is fine for evils.

    So lets just say 8 is fine. Thats still paying 20% more for all goods, and getting 20% less for goods sold.
    Which has nothing to do with role playing a neutral PC in a full evil party.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Brude said:

    elminster said:

    Yea but I would argue having the 19 Strength makes him unique as a character to want to pay the extra 3 bucks for. Especially for new players to the game only familiar with the NPC's you get in the first say hour of gameplay. We will have to see what sort of stats Neera has since she is the other character DLC before really judging Dorn.

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    Good point about DLC draw. The thing about most physical damage dealers in the original game was that, even if they had good stats in one or two areas, they paid for it elsewhere. Dorn has no drawbacks whatsoever.

    Kagain's CON regen is made irrelevant by "Rest Until Healed" (which the original game didn't have).
    Dorn does not have good Con for your main tank, that's a drawback and less easy to "fix" with items than Dex. I'm definitely using him in my party, though!
  • elminsterelminster Member, Developer Posts: 16,317
    Brude said:

    elminster said:

    Yea but I would argue having the 19 Strength makes him unique as a character to want to pay the extra 3 bucks for. Especially for new players to the game only familiar with the NPC's you get in the first say hour of gameplay. We will have to see what sort of stats Neera has since she is the other character DLC before really judging Dorn.

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    Good point about DLC draw. The thing about most physical damage dealers in the original game was that, even if they had good stats in one or two areas, they paid for it elsewhere. Dorn has no drawbacks whatsoever.

    Kagain's CON regen is made irrelevant by "Rest Until Healed" (which the original game didn't have).
    There are places in both games where resting is a bad idea. The cloakwood mines (getting spammed by bandit archers) being one of them. So Kagains resting ability (as well as having shorty saves and more health than anyone) still are good selling points for him.

    Now that I've actually looked at it Shar-Teel it turns out she and Dorn have the same bonus to their health. 9 is the same as 14. The only difference is the chance she gets resurrected (I've never actually had this fail on me and its more of an issue in BG2 I think). Shar-Teel still is a more capable archer than Dorn I would argue, Dorn could arguably now be used as the more prefered frontline fighter purely because of his extra strength. But with 17 dexterity she could be used as a competent archer or a more defensible fighter compared to Dorn.

    Does Dorn have no drawbacks? its hard to say having not played him. Time will tell I guess.
  • elminsterelminster Member, Developer Posts: 16,317
    Mungri said:

    elminster said:

    Mungri said:

    A reputation of 8-12 is fine for a neutral, and 8 is fine for evils.

    So lets just say 8 is fine. Thats still paying 20% more for all goods, and getting 20% less for goods sold.
    Which has nothing to do with role playing a neutral PC in a full evil party.
    The point I had made was that it would be weird if you were playing a reputation of 10 with a party that was all evil. So for people playing an evil character who has an evil reputation NPC's like Dorn provide a benefit to what is otherwise a rather biased experience. But at the end of the day reputation, like choosing party members, is up to you.
  • MortiannaMortianna Member Posts: 1,356
    elminster said:

    [...]

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    I can see having a party with Kagain, Dorn, and Shar-Teel, especially if she is dual-classed to Thief. They didn't give her weapon specialization in small swords for nothing.

  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Mortianna said:

    elminster said:

    [...]

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    I can see having a party with Kagain, Dorn, and Shar-Teel, especially if she is dual-classed to Thief. They didn't give her weapon specialization in small swords for nothing.

    In BGT she only has profs in two-handed swords/weapons, so I never considered her as a thief!
  • elminsterelminster Member, Developer Posts: 16,317
    edited November 2012
    Mortianna said:

    elminster said:

    [...]

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    I can see having a party with Kagain, Dorn, and Shar-Teel, especially if she is dual-classed to Thief. They didn't give her weapon specialization in small swords for nothing.

    Mortianna said:

    elminster said:

    [...]

    They would choose Kagain because he is a health nut, and Shar-Teel because she emasculated them to a point where they subserviently took her in. Well, unless of course your character is a woman. Then I can't say why you would take her over Dorn.

    I can see having a party with Kagain, Dorn, and Shar-Teel, especially if she is dual-classed to Thief. They didn't give her weapon specialization in small swords for nothing.

    For some reason I always mentally think of Shar-Teel of wielding a big giant two-handed sword. But I guess she does have short sword specialisation. I chose not to take her during my recent evil playthrough of the game and its been a long time since I've used her as a party member (more for personal reasons lol).
  • HexHammerHexHammer Member Posts: 288
    Been a while since last playing IWD II, but me thinks this EE inventory seems inverior as it has no room for alternative weapon setups and takes no advantage of full screen.
  • MortiannaMortianna Member Posts: 1,356
    edited November 2012
    @elminster She's definitely a niche NPC. I don't mind her constant bitching about men so much, especially when I have Eldoth in my party, as they tend to cancel one another out. Plus, they keep things interesting dialogue-wise. I haven't witnessed them fight yet, although it's probably due to my PC's high CHA.

    Her portrait obviously isn't very thief-like, and I see your point about always thinking of her as a 2H sword tank. During my first playthrough with her, I started using her as an archer, because even with a high AC, she dies often if you don't max her HP every level. I wish I knew the story behind her 9 CON. How could a woman so strong be so frail?
    I remember the Tutu romance mod mentioned something about her being beaten and raped by the Flaming Fist and left to die, so maybe she has some health issues because of it. And that would certainly help explain her abiding hatred of men.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    HexHammer said:

    Been a while since last playing IWD II, but me thinks this EE inventory seems inverior as it has no room for alternative weapon setups and takes no advantage of full screen.

    I thought BGEE was meant to be implementing easily swappable weapon sets to make swapping from sword and board to a bow etc. less of a bore, or was that just a forum member's wishful thinking?
  • BrudeBrude Member Posts: 560
    edited November 2012

    Dorn does not have good Con for your main tank, that's a drawback and less easy to "fix" with items than Dex. I'm definitely using him in my party, though!

    He gets no bonus (same as Shar-teel), and the cumulative difference between him & everyone else (besides Kagain) is relatively small. Of the pureclass fighters, only Kagain and Khalid have CON bonuses worth mentioning. And both of them have drawbacks which temper that advantage.
    elminster said:

    Does Dorn have no drawbacks? its hard to say having not played him. Time will tell I guess.

    Uh, no, actually. It's pretty easy to say. The game isn't *that* complex. If you've ever run Shar-teel as a frontliner, Dorn will play exactly the same way. Except, well, better on almost every level.

    Shar-teel has no pips in ranged weapons, so getting to the point where she'll make a half-decent ranged toon will (1) take a long time and (2) detract from her main class advantage (mastery & high mastery).
    Mortianna said:

    I can see having a party with Kagain, Dorn, and Shar-Teel, especially if she is dual-classed to Thief. They didn't give her weapon specialization in small swords for nothing.

    Seems like overkill, a lot of unnecessary muscle. I can already picture these guys stumbling over one another in narrow dungeon corridors, trying to get at the mobs.
  • MortiannaMortianna Member Posts: 1,356
    @Brude I try to avoid Blitzkriegs in dungeons at all costs. Usually, I send Kagain in first, followed by a volley of missiles from everyone else until there's more swinging space. Shar-Teel is unparalleled as a backstabber with her 18/58 STR, but unless I'm using her to backstab, I keep her the back as an archer (throwing daggers worked just fine at lower levels).
  • BrudeBrude Member Posts: 560
    @Mortianna Fair enough. I've been playing the original game, no mods except widescreen, and the idea of three melee toons makes my eye twitch with frustration.

    TBH, too, I've never dual class Shar-teel because she's a helluva good fighter & I always have Montaron in any evil party.


  • elminsterelminster Member, Developer Posts: 16,317
    @Brude Fair enough on the archery front though for an evil character you aren't going to get much better. Other than Montaron I guess, but I never loved him. :p

    To quote Trent Oster in the interview that @Mechalibur posted referring to Dorn ""The butcher of Bakersfield" (Running Man movie reference), but the idea was a butt-kicking fighter who added a great deal to the party in combat ability, but really hurt the party in the social game. The idea that people wouldn't talk to them, merchants charged higher prices, enemies coming out the woodwork and so on."

    Don't know if Trent was just referring to being evil in general when it comes to higher prices etc, and any such drawback won't be known until we play the game.
  • MortiannaMortianna Member Posts: 1,356
    @Brude So am I, but without the widescreen. It's very aggravating when they get stuck in the dungeon corridors. Glad that won't be the case anymore in BG:EE.

    Dual-classing Shar-Teel came about by necessity. I was playing an honest game with no reloads for chunked NPCs and an Ogre Berserker happened to land a critical on poor Monty, who was my only thief. It was an nice surprise to see how well she fared in her new profession.
Sign In or Register to comment.