Paper and Pen thread
Torgrimmer
Member Posts: 331
Howdy all,
I was wondering, who here think it would be an interesting ideal if one of the Mods, started a Dungeon and Dragons PnP thread or section in the Forums. This would be different then RP thread, bc within this thread i see multiple game sessions of 4-6 players coming together once or twice a weeks and playing DnD. Of course the setting would be in the Forgotten Realms, and it could grow from there from feedback from the community. I think it would be fun and interesting, our own, little Paper and Pen DnD section.
I was wondering, who here think it would be an interesting ideal if one of the Mods, started a Dungeon and Dragons PnP thread or section in the Forums. This would be different then RP thread, bc within this thread i see multiple game sessions of 4-6 players coming together once or twice a weeks and playing DnD. Of course the setting would be in the Forgotten Realms, and it could grow from there from feedback from the community. I think it would be fun and interesting, our own, little Paper and Pen DnD section.
Post edited by Torgrimmer on
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Comments
By the way, I don't know much about PnP (cause I've never played a Pen and Paper DnD game before). Can someone provide a link or something like a guide, so that I can acquaint myself of its rules and technicalities?
I think it'll really be fun and interesting! I will be looking forward to see a session started!
But she has left the forum, so if anyone would like to start turning this idea into reality, it'll be awesome.
Tagging several participants of that Greyhawk thread:
@Nonnahswriter
@deltago
@reedmilfam
@scriver
@kcwise
@Permidion_Stark
@Vallmyr
Also tagging @Buttercheese , @Grum and @Awong124 for ideas.
Of course, a lot of dedication will be required.
If you wanna play online I can only reccomend Roll20.
As for it getting it's section I don't think it's necessary. The planning threads for the play-by-chat games can just go alongside the play-by-post games in the RP section.
I've actually considered running a game here on the forums set in the aftermath of BG1 - I think it's a very interesting time and BG2 just doesn't do anything with it, it's all "now you've beaten Sarevok and everything is totally fine and Sarevok's plans and actions had no repercussion beyond his death at all". It never went beyond a bunch of random ideas and plot concepts though.
Also, I fear it might not be possible for a long single-time continuous session, as most people are so busy nowadays (nevertheless those who are busy also wish to enjoy a PnP game). Probably, half an hour or at most one hour is possible for most people, so the duration of each session (as well as their timings) is a serious thing to be considered. After all, everyone wishes to enjoy this.
It does take a lot of dedication. A lot from the DM who pretty much does all the rolling and behind the scenes paperwork, and from the players to keep on top of it, so if this does happen again, I probably won't be able to take part in it.
Slow pace was never a problem in @LadyRhian's games of course. They were on fucking speed. Like several hundred new messages every time you logged in to check on it. I had to quit because I just couldn't keep up with it all
I miss her. I hope she's okay, where ever she is.
In-person roleplaying is basically like improvisational acting. You're supposed to work off of what everybody else is doing or saying. "Always say 'yes...and' "
In trying to do it with typing posts, often one person posts something that contradicts what the other person just said. None of the players are intending that, it's just that unintentional ninja posting is a big problem with the venue.
I tried doing something like this when I joined a roleplaying guild in World of Warcraft. It was basically the same thing doing it in a chat window as it would be doing it in a forum thread, although we had the advantage of being able to move our avatars around and do emotes while everyone was typing.
I mostly just found it extremely boring, because of the constant waiting on the typing. And there was no way to know that other people were actually typing responses, and not waiting for you to say something.
Also, in the case of doing it in an MMO game chat window, I found it irritatingly distracting from playing the actual game.
I think it might be advisable to use a premade adventure of some sort or pick a game adventure (Like BG and BG2) as the basis for the forum game. Having that bit of structure and lore to draw upon makes the DM's life much easier than having to create everything from scratch.
In some cases it might be easier to have the players choose from a list of characters rather than create their own. In the Greyhawk thread we were all using characters from BG. This makes the DM's life easier as they don't have to argue with players who swear they rolled all 18s for their characters, or who insist their psionic bat rider simply MUST be allowed. For the player, a well known character makes it easier to define the personality and actions the character would likely take and other players already have an idea of how all the characters interact. More experienced players and DMs might not need or want this, but a bit of pre-existing structure can help.
All that said, I have never DMed an adventure in my life and would be a poor choice for such duty. I've played a few pen and paper games in my time, but I never had a regular group. I might be up for joining another RP game though, as the last one was a lot of fun.
http://paizo.com/paizo/messageboards/community/campaigns
(1) A place just for recruitment
(2) The ability to have a 'campaigns tab' for each person in their profile, so they can find their active campaigns
(3) A dice roller EX: [dice=To Hit]1d20+5[/dice]
(4) GMs should have the ability to moderate their own threads (optional)
The Paizo site has a very robust online RP community. I'd recommend copying what they did right
Also it bugs me to no end that the thread title says paper and pen instead of pen and paper.