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If Beamdog Could Enhance Any Game Ever Made...

gugulug5000gugulug5000 Member Posts: 248
I'm curious to see what games people would like to see enhanced in the future, so let's play a game. Assuming Beamdog has access to all of the assets and could enhance any game ever made (cost not an issue either), make a case for a game you would like to see enhanced. I know some people would prefer original games, but that's not the point of this thread. Let's follow this formula:

Name of Game
Screenshot (if you want)
Tell us about the game!
Why you want it enhanced or why it should be enhanced
What enhancements/new content you would like

Let's see what games people want!
Post edited by gugulug5000 on
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Comments

  • RaduzielRaduziel Member Posts: 4,714
    Fallout 1 and 2.

    Just adding a Full Party Control and bug fixing would be awesome.
  • megamike15megamike15 Member Posts: 2,666
    Raduziel said:

    Fallout 1 and 2.

    Just adding a Full Party Control and bug fixing would be awesome.

    tab highlight would also be welcomed. it really helped pst.
  • [Deleted User][Deleted User] Posts: 0
    edited February 2018
    The user and all related content has been deleted.
    Post edited by [Deleted User] on
  • batoorbatoor Member Posts: 676
    edited January 2018
    Kotor 2 and Vampire the masquerade: Bloodlines.

    Though I'm starting to dislike the idea of enhancing every game under the sun.

    Arcanum is awesome, but I would be more excited if someone dug up the blueprints for the sequel and started working on that instead.
  • ThacoBellThacoBell Member Posts: 12,235
    I don't know if I trust anyone other than Obsidian to write for KotoR.
  • batoorbatoor Member Posts: 676
    edited January 2018
    Well there probably isn't much motivation for Obsidian to do that anymore, since Avellone had such a big role in the narrative of kotor 2, but yeah that's a fair point..

    Personally I don't really want Beamdog to branch out to start enhancing other games outside the old IE and aurora engine games. The workload in maintaining their current lineup is almost more than they can handle already(yes long wait between patches have started gnawing on me as well=P)

    If NwN:EE is a success, that will keep them busy for years to come as well..
  • gugulug5000gugulug5000 Member Posts: 248
    Was it Arcanum or Temple of Elemental Evil that Trent said they had looked into and that it wasn't possible? I know he mentioned it in one of the streams but I can't remember which it was. I'd like to try either of them since everyone here seems to recommend them.

    I was especially surprised when Trent mentioned that they had looked into doing Baldur's Gate: Dark Alliance and that the only real issue was money. I would have thought it would be more complicated than that with Interplay currently selling the rights to Dark Alliance. Those games were quite successful on console and could definitely use an enhancement too (they could even add new playable characters), so if this happened in the future I'd definitely buy it.

    What I'm curious about too is NWN2:EE. Anyone think that'll happen, or think Trent will be content with the original?
  • Dungeon Keeper 2 (not sure the original DK is worth doing, though I'd totally play it) and Diablo.

    DK2



    Diablo



    About the games(s): DK2 is a wickedly clever, well-written (and imho, best-voiced, ever) strategy game about evil overtaking good. You play as 'the Keeper', working for 'Horny' (love this; aka the Horned Reaper), to take over multiple dungeons via stealing portal gems from the righteous heroic knights (all the while protecting your 'dungeon heart' from them), within the realm of Harmonia. You recruit various demonic units via attraction, by having your minions build certain rooms within these dungeons. For example: building a library attracts warlocks who research spells; building a foundry/forge attracts trolls who build traps, etc; building a torture chamber attracts mistresses, who torture captured heroes until they either die or come to the darkside for you; graveyards will attract vampires (whom also sleep in the coffins), etc. You can also raise the dead as cheap skeleton units that don't really require anything. You have to pay (build a treasury), feed (by building chicken coops), entertain (casinos), train (gyms) and have beds, etc. for your combatants, lest they fight and kill each other, then leave you and your dungeon permanently for darker pastures. It can be really difficult to keep all of this up, especially in the levels with very little gold to be mined and rival keepers vying for that portal gem. Plus, you get to slap around your imps. >:):D

    Diablo is a hack n' slash/RPG, where you as a lone hero try to rid the tiny hamlet of Tristram of Diablo via, again, a dungeon below the town church.

    Why?: DK2 is nearly 20 years old, Diablo is beyond that. Both are unenjoyable currently. Though the GOG version of DK2 is certainly playable, Diablo is most *definitely* not. Both deserve a re-boot. Planescape: Torment was unplayable for me, for a long time. The G3 mods helped a tonne, but took me like three days of trial and error to get them installed to a playable state. So yeah....not doing *that* again. If PS:T can be cleaned up, I know these can be, as well.

    Enhancements: Diablo is very simplistic, so not too fussed about anything other than aesthetics. However, I'd love to see more content in DK2, since EA killed the in-progress DK3 the minute they overtook Bullfrog. Yes, there have been some (thinly veiled) clones/attempts to continue the series, and an unofficial DK3 (with Richard Riding voicing again) in the form of 'War for the Overworld'.....I just really love DK2. It's one of *those* games, that I revisit time and again, every so often. Though honestly, I'd be ecstatic with merely HD/widescreen support and substantially cleaned-up graphics. A much prettier, playable version as it is would be grand. It's great fun, this one. :)<3

  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,385
    I would like to see a Ultima underworld: the stygian abyss.

    The setting, “music” and graphics held me in awe when it came out. The story and the lore got me into AD&D in the first place.

    Played it on a dos box 7 years ago and had to admit it didnt age well - hence the need for an ee.

    The graphic and sound would (off course) get a make-over. The combat system also needs a revamp, but the rune magic and skill system where great... the story and the lore still holds.

    BTW: Read an interview with Ray Mizyka from (then) Bioware. The had Ultima Underworld as an inspiration when they made BG...


  • gugulug5000gugulug5000 Member Posts: 248
    Cool ideas guys. With the rerelease of the original Starcraft, I'd be willing to bet that Blizzard will do a remaster of Diablo in the coming years, so you may just get what you want. I totally agree with you that Diablo should be polished up though.
  • ThelsThels Member Posts: 1,422
    I sincerely doubt that. Starcraft has had a much longer longevity than Diablo 1 ever had, mostly due to E-Sports.
  • Dev6Dev6 Member Posts: 721
    @Contemplative_Hamster If you're looking for X-Com Enhanced Edition, then look no further!
  • Looks great!

    Also, I have come to the conclusion that what I actually played all those years ago was X-Com 2: Terror From the Deep. A great game in any case.
  • ThelsThels Member Posts: 1,422
    edited February 2018

    UFO: Enemy Unknown (apparently a.k.a. X-Com: UFO Defense in North America), I loved that game.

    EDIT! WHAT THE F'ING F!!! XCOM 2!! RELEASED IN 2016 BY FIRAXIS! NEVER HEARD OF IT!!!!!1111ONEONEONE! WANT WANT WANT WANT!

    Edit 2: What can I say, Beamdog games tend to occupy my attention. :smile:

    You may want to play XCOM:Enemy Unknown and XCOM:Enemy Within from Firaxis before playing XCOM2. It's not required for getting into XCOM2, but you may not want to play XCOM:EU/EW after being spoiled by XCOM2.

    Likewise, you may want to play XCOM2 Vanilla before playing XCOM2:War of the Chosen for similar reasons. The smaller DLCs don't have nearly as much impact and don't need to be reserved for a second playthrough.

    If you really like the game, also give the free Long War mods a try. There's one for XCOM:EW and one for XCOM2 Vanilla. Note, the 'Long' in Long War is no joke. These campaigns can easily be four times the length of a regular campaign.

    And if that's not enough, Julian Gollop, the mind behind the original XCOM, is working on Phoenix Point, which is a successor in all but name: https://phoenixpoint.info/
  • Cheers, @Dev6 and @Thels , now I am spoiled for choice!
  • ThelsThels Member Posts: 1,422
    Xenonauts stays more true to the original UFO game, whereas the Firaxis reboots tend to center about a much smaller group of more elite soldiers.

    At the start of each Firaxis game, you can only bring 4 soldiers on a mission, and while you can quickly upgrade this to 6, you can never bring more than 6. It makes the game focused around a smaller team of elite soldiers, but each soldier death has a major impact on your campaign.

    The Long War mods modify this by allowing 6-8 soldiers on most missions, and as much as 12 soldiers on certain critical missions. The Long War mods also force you to work with multiple squads at the same time, whereas XCOM:EU/EW and XCOM2 Vanilla only require backup troops for when your soldiers get wounded/killed. XCOM2:WotC also forces you to use a wider roster.

    While Phoenix Point is created by the guy that created the original UFO game, it will lean on some of the Firaxis Reboot features.
  • lroumenlroumen Member Posts: 2,538
    Castlevania: the new generation

    Arguably the best in the series and it did not even get published on the NES which was the main platform for the series.

    Enhancements would be improved graphics, a third player character, a few extra levels in a world location and a few levels in the end castle.
    This game is truely epic.
  • gugulug5000gugulug5000 Member Posts: 248
    Haven't played that one myself, but if it's anything like Symphony of the Night then I'm all for it. I would love for the Castlevania series to be remastered, but I'm particularly fond of Symphony of the NIght. That game is absolutely amazing and I find myself constantly coming back to it.
  • Balrog99Balrog99 Member Posts: 7,371
    Wizardry: Proving Grounds of the Mad Overlord

    'EE'
  • Rik_KirtaniyaRik_Kirtaniya Member Posts: 1,742
    edited February 2018
    Exile II: Crystal Souls

    It was made in about 1998 by Spiderweb softwares (I don't remember the exact name of the company, but it's something like that). It was the first RPG that I'd ever played and I liked it. It's got a lot of depth in the mechanics and gameplay. The character customisation options are excellent. And the story too is great.

    (I'm afraid I cannot provide a screenshot at the moment as I'm far away from my PC.)

    The original interface is somewhat chunky and several things can be improved and enhanced. Graphics, Interaction with NPCs and a little of the gameplay mechanics are the main things that need improvement. Even then, it's a very enjoyable game!

    And oh yes, if an Android version could be made as well, it would be just great!
  • SkatanSkatan Member, Moderator Posts: 5,352
    edited February 2018
    Dune II
    https://en.wikipedia.org/wiki/Dune_II




    The first RTS game I ever played, and a really good one. I played the game before seeing the classic movie, and since then I've replayed the game a lot of times on my old AMIGA 500 and seen the movie 10 times (though it was many years since now).

    The game is an epic tale of several great Houses battling for control of one single planet which has the extremely profitable and needed resource "spice" used for space travel. It also hosts sandworms, large enough to eat entire trucks, the same creature which has then been copied numerous times in other settings, like in Star wars (zil worm IIRC?) and Mass effect.

    In all aspects it set the standards in RTS games for many, many years ahead. It was undoubtedly the inspiration for the best RTS game ever made, Command & Conquer 1, which is very similar in every aspect, only better.

    I doubt younger players would get into this game, but it would have been pretty cool to see multiplayer leagues form around this game, maybe even with a consistant world of Arrakis where you would fight it out in pure real time. That would have been epic (and probably undoable, but one can dream).
  • ThelsThels Member Posts: 1,422
    Wasn't Dune2 the very first RTS game?

    It had a remake in Dune2000, and then later had another version, one in 3D.

    I was personally pulled more by the Warcraft and Starcraft series than by the Command & Conquer and Tiberian Sun series, but the original Dune2 will always be remembered!

    Though I think a consistent multiplayer would be something entirely different.

    Either way, it's way too old to be enhanced. It would have to be remade, which is an entirely different beast.
  • DrakeICNDrakeICN Member Posts: 623
    edited February 2018

    Exile II: Crystal Souls

    It was made in about 1998 by Spiderweb softwares (I don't remember the exact name of the company, but it's something like that). It was the first RPG that I'd ever played and I liked it. It's got a lot of depth in the mechanics and gameplay. The character customisation options are excellent. And the story too is great.

    (I'm afraid I cannot provide a screenshot at the moment as I'm far away from my PC.)

    The original interface is somewhat chunky and several things can be improved and enhanced. Graphics, Interaction with NPCs and a little of the gameplay mechanics are the main things that need improvement. Even then, it's a very enjoyable game!

    And oh yes, if an Android version could be made as well, it would be just great!

    Exile 2 has been remade;
    https://www.gog.com/game/avernum_2_crystal_souls

    Though, I am not quite sure if the graphics actually are any better, and the game still suffers from that you very rapidly get overpowered as you level. In fact, as I remember, you needed more levels to be basically untouchable in Exile 2 than you do in Avernum 2.

    Edit: Also, it used to exist for Android, but then they pulled the plug... just like you can't get Shadowrun Hong Kong for android and SoD still isn't on android despite BD claiming they have every intention of getting round to it. Problem is, android isn't a very profitable platform, it seems.
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