Help me understand the Shadowdancer
toolarg
Member Posts: 179
After many years Im willing to play a pure thief class again. Last time I did it was a Bounty Hunter, and while I didn't complete the whole saga, it was fun. He was pretty straightfoward: my party would bump on a bunch of enemies, retreat a bit and I would lay some traps. He also had enough points to do every other thief thing.
Now, I want to give the shadowdancer a run. I've been reading a lot of threads but I still haven't been able to understand the class.
What exactly is he good at? running away? hiding while the rest do the fighting?. In P&P such a role would be ok, but the BG saga is very combat centric. He can't lay traps, his backstab multiplier is low, he needs a lot of points to HiPS reliably -so that kind of leaves the other thief skills outside the equation for a while- his other innate skill is all about running the hell away. He seems like a resilient bhaalspawn but not a dangerous one. His HLAs seem to pale in comparison to what a normal thief gets. And yet I want to give it a try, try something different. Am I to understand that his whole purpose is to escape and stay alive?.
Can anyone provide some insight on the class?.
Now, I want to give the shadowdancer a run. I've been reading a lot of threads but I still haven't been able to understand the class.
What exactly is he good at? running away? hiding while the rest do the fighting?. In P&P such a role would be ok, but the BG saga is very combat centric. He can't lay traps, his backstab multiplier is low, he needs a lot of points to HiPS reliably -so that kind of leaves the other thief skills outside the equation for a while- his other innate skill is all about running the hell away. He seems like a resilient bhaalspawn but not a dangerous one. His HLAs seem to pale in comparison to what a normal thief gets. And yet I want to give it a try, try something different. Am I to understand that his whole purpose is to escape and stay alive?.
Can anyone provide some insight on the class?.
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Comments
Though in ToB everything is immune to backstab and/or see through stealth automatically so the kit becomes suboptimal by then. This is why I tend to dual class them to mage - have fun with repeated polymorph backstabs for a while and when this doesn't work just cast spells like normal.
Shadowdancers are one of my favorite classes. I doubt any other pure class thief could so easily solo large numbers of opponents.
Lot of people are reccomending a mage dual. Fighter works well too.
I really want to find a way to make it work, to give it a role within a party but Im finding its a hard task.
By that time, im typically using my Shadowdancer to cast Time Stop and Shapechange: Mind Flayer to kill most opponents with INT drain.
I really, really wish they had at least another magical innate skill. Maybe I'll try assigning Quayle's invisibility to the class every X levels, if I can figure out how to do it in NearInfinity.
In my opinion, this is the only thief kit which never falls off. The only drawback is how broken trap stacking is and the SD doesn’t get that, but when playing fair I think this is the best thief kit by a mile.
Have a dinner with them. Listen. Show you actually care. Put their problems above yours.
Thanks a lot @Raduziel for the disturbing realization of how my mind works...
That's not to say anything about what a Shadowdancer and their Romantic Partner get up to behind closed doors.
There ain't nothing come between us in the end
Ah, can I hold you when you ain't even mine
Only you can see me through
I leave it up to you
Do it light, taking me through the night
Shadow dancing, baby you do it right
Give me more, drag me across the floor
Shadow dancing, all this and nothing more
-Andy Gibb
You don't get the HLAs there, but you'll have more fun playing as a Shadowdancer in IWD than in BG. Give it a try, and you'll see.
Get enough skills to hide and see through illusions...from there is is all fun and games.