I was thinking about this the other day, figured I'd throw it up here and see what else folks got. You see any obvious plotholes or items that just don't make sense?
- Books you can acquire in game that are dated post-1281 (The year when the game takes place).
- Wild Mages (Enhanced Edition Only) existing in the IWD setting. Wild Mages are a result of certain events occurring in the Time of Troubles... close to 80 years after this story.
- Arundel mentions it being "barely into Leafall, yet the passes are snowed in entirely". Leafall is Marpenoth, and the game takes place (per the EE Journal) in Mirtul... so spring, not autumn (actually going to submit this as a bug. I think in the original game, this was set properly to Autumn... EE may have changed this).
- Arundel *really* stretches when he sends you to look for the Heartstone Gem. Let's connect the facts. 1) Someone stole the Heartstone from Kuldahar a few years back. 2) Some cult was *rumored* to be founded in the Mountains some years after that. 3) Therefore, I have summarized that this cult has the Heartstone Gem in their rumored temple.