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How can I change wizard/cleric spells to innate using nearinfinity?
Making a planetouched ice themed knight character but when adding abilities to it they go straight to the magebook which is inaccessible to fighters and paladins namefly fireshield blue and Ice storm. Tried to go the fighter/mage route but the moment the char leveled up all the spell levels reset to lvl 2. Anyone know how to modify wizard spells to work as an innate ability would?