Installation of mods for IE games - important poll!
ALIEN
Member Posts: 1,271
Hello fellow adventurers, in order to make installing mods a better experience, I need feedback from you. So no matter if you install 1 mods with 3 components, 5 mods with 25 components or 100 mods with 1000 components, please fill this poll, so I could gather some info about installation of mods for IE games.
https://docs.google.com/forms/d/16dH_cOUmhZ3iPFTwkJS9W_W7mUEr92IWZ9FxeKQb3h4
I would be grateful if this poll will get attention
https://docs.google.com/forms/d/16dH_cOUmhZ3iPFTwkJS9W_W7mUEr92IWZ9FxeKQb3h4
I would be grateful if this poll will get attention
13
Comments
Do you plan at a certain date to share the results? It would be interesting
I should hasten to add that this is definitely a fault on my part not on the part of the developers of the mods. Back in the days when I played on a PC I could get mods to work but on a Mac I find it so frustrating that I have basically given up. (In the unlikely event that I ever have some spare cash I am going to buy myself a Windows laptop just to play Baldur's Gate on).
https://forums.beamdog.com/discussion/71305/mod-dlc-merger-merge-steam-gog-sod-dlc-or-custom-dlcs-with-the-main-game
If you can borrow a pc from a friend, that’s a good solution.
Which Fixpack are you refering to? BWP or BWS?
Figuring out the right install order requires some solid work, but is doable, I admit. Having the crossmod banters between npcs was especially hard to figure out for me, though. Lots of trial and error needed. Nonetheless, I have an install order document which I followed before I started to use BWS. However, where things get even more complicated, it's figuring out the mod conflicts. That's where BWS shines for me. I've learned that a bunch of sutff are irrelevant in the SCS tweaks when I use Spell and Item Revisions, for instance. I knew some of those, but not all of them. And there are lots of potential conflicts when a lot of mods are installed.
From experience, I've had stouter installs through BWS than when I manually installed things. And, if I'm no expert, I'm no noob either; I've made my research about the mod contents, I've read the readmes, etc. I've even learned how to code basic mods; I know how this stuff works. Not to say that BWS is perfect; I'll never for the life of me use the "recommended" lists of mods, for instance. However, to say that mod installation on a mac is as easy as using BWS, is, from my own experience, not true, at the very least when you use a lots of different mod categories. Manual installs require a much deeper knowledge... and that's not everyone cup of tea.
Nowadays the execution logic could be implemented in javascript or php or whatever. That means the user interface could be platform independent because everything a user needs is a browser and a platform dependent tool like WeiDU (both already there). The data could be stored in a database like MySQL or mongodb. That is, of cause, no small programming project.