September 07 Livestream Recap
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
in News
Hello, everyone!
Missed our Friday livestream? Get on track about the Dice Camera Action! voice and portrait pack, Neverwinter Nights: Enhanced Edition, and Infinity Engine games with our quick recap!
http://blog.beamdog.com/2018/09/september-07-livestream-recap.html
Missed our Friday livestream? Get on track about the Dice Camera Action! voice and portrait pack, Neverwinter Nights: Enhanced Edition, and Infinity Engine games with our quick recap!
http://blog.beamdog.com/2018/09/september-07-livestream-recap.html
5
Comments
Disappointing.
You should start investing some money on the localization side. The EEs lack of dubbing for foreign languages and that is a huge step behind the vanilla games.
That's good to know, because I sort of entertained a notion of buying it and you decided for me. Thanks.
Edit: Also, can someone explain to me what is the big deal with 64 bits NWN?
-JFK (aka Frith5)
In practical terms, 64-bit code allows for a bigger addressable memory space (32-bit is capped at 4 GB, although in practical terms, it is usually less due to reserved memory addresses, so user mode is limited to 2-3 GB).
People who play NWNEE will buy it , people who love IE and have bg1,2,iwd, pstee, sod, will also buy it.
If it costs for each game - people who play NWNEE will buy it, people who love IE and have bg1,2,iwd,pstee, sod, will not buy it.
https://www.twitch.tv/p/partners/
Yes, and I meant the Road to 2.0 Portrait Pack when I said "these" portraits, but didn't actually say "which" portraits. Lol
Let me rephrase, I am grateful for the gift of this portrait pack released for a game I'm currently playing that originally shipped in a patch for a game I have yet to purchase.
Second, you clearly know very little or nothing about dubbing - no one expects them to record the sound sets in foreign languages, but they can easily hire a studio to do that, selecting a cast of good and well known VAs for the main languages.
The problem here is that Beamdog has never invested on localizations, which is a huge step behind the vanilla games. They keep depending on volunteers for translations and they do not dub new content in foreign languages. That's a fact.