Saved game crashes on rest
benndak
Member Posts: 3
I've got a savegame here which crashes whenever I try to rest. This is a new bug but it's one which evaded me for a few hours so I don't really know when it started or what exactly causes it. I've already tried disabling movies. I have no bags of holding causing issues. I already tried changing the rendering options and not alt-tabbing.
It must be save related, because starting a new one or loading all the way back to the beginning of chapter 2 lets me rest without issue. Please help me out!
It must be save related, because starting a new one or loading all the way back to the beginning of chapter 2 lets me rest without issue. Please help me out!
Post edited by benndak on
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If it does, it may have been just a little niggle... and things might progress on from this point.
If it doesn't, then it is likely to be a driver issue. Are you running on Window 10 at all? If so, they have recently had an update patch which may have overwritten your graphics drivers. You could run DXDIAG (from your commmand prompt to see what is happening. If you need a hand, just ask here. If you want, you can upload the DXDIAG report, and I can take a look and see if there are any problems.
When requesting help, would you be able to advise on which game it is (it was initially crashing my BG1EE game on start, so I thought that it might have been a corrupt saved game), whether you have any mods installed etc, and what operating system you are using?
Thanks
Gus
@benndak: Since Gusinda and I don't crash when we load up your save, I can only assume it is a mod-script that is causing the damage. If you are indeed running a modded game, can you please upload your WeiDU.log?
Gus
If a memorized spell has an unsupported opcode or more than 255 effects in a single ability, it will crash, both of which would indicate mods.
The initial "Heal on Rest" still occurs, and I don't think there is any way to disable it, aside from having everyone at full health.
Repro:
Fight in the first floor of Watcher's Keep. At some point, with no clear associated reason the game will start crashing when you try to save, other than it doesn't seem to happen without combat. I haven't seen this anywhere else.
Investigation:
Changing zones or passing time with control-T didn't do anything. Running back to an inn didn't do anything. I eventually had the idea to kick everyone out of the party - surprisingly, that worked. I narrowed it down a single beat-up Jan. Then I had the bright idea to cheat-heal him.
Fix:
Use the control-R cheat on each of your characters to heal them, even if they don't look like they have any damage. That should let you successfully rest again.
Theory:
Some sort of status effect, or summon, or world effect in WK is getting applied and not cleaned up correctly on rest.
Changes I've made to the base installation:
SCS 32.7
Ascension 2.0.8
I guess there's some bug with hit-point recalculation (and SCS?) making it crash.
For no apparent reason this stopped at level 15 or so, switching back to 1 charge.
You have two choices.
1) Don't go to Watcher's Keep until ToB.
2) Update Ascension to 2.08 or later.
There are also some global variables associated with the improved Slayer transformation, which you can reset to end this problem until your next WK visit.
Hi! I've been having the same issue and was wondering how you managed to set the slayer form abilities to 1, instead of 600? Shadowkeeper seemingly only allows me to remove my slayer form abilities 1 at a time, and there has to be a faster way of doing it