Anyone knows if the game will be close to pnp or if they will gonna try to ""balance"" things, resulting on SCL2 instead of BG 3???? What i expect from BG 3 :.
Realistic/pnp like range for bows/spells.
Multiple summons limited to your caster level.
No slow combat animations like dos2.
Spells like wish and stop time
Ohk spells like pnp.
Petrification, stat damage, like on pnp
More spells like teleport even if implemented in a limited way with an ser of locations to choose.
No artificially inflated enemy hp to create ultra long fights
Casts/rest like on pnp
Mature theme and story.
I honestly dint liked much larien games because they are too much contaminated with modern game design tropes, like longbows with 13m range and homogenization masqueraded as balance. Cooldowns and sponge enemies. I wanna fell like an necromancer raising an undead army, fell like an archer sniping enemies, fell like an develish warlock sending my enemies to the hell and permanently transforming then into a toad(worse fate than death)
Ps : i an on a cellphone. Will edit the formatation and grammar at home.
EDIT : I Own an 175 lb crossbow and have no problem hitting targets much smaller than the average human at 50m and practice it as an hobby. The idea that an archer that trains with his bow as if his life and his family's life depends on it can't hit an elephant sized target at 14m is so silly that remembers me the D3's monks wearing big and sharp axes only to use strong unarmed attacks. If was owlcat games, i wold be probably happy....