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Mod impressions: BG2:EE Quest Mods

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  • EndarireEndarire Member Posts: 1,519
    BuTcHeRy also has some fights against hordes of foes, like the enhanced Trademeet Animal & Druid fight.
  • inethineth Member Posts: 746
    I added three more NPC mods that have quest content:
    • To the 2005 - 2009 section:
      • Fade
      • Beyond the Law
      • Xulaye
    I also wrote walkthroughs for all three (see the links inside the spoiler boxes).
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,385
    edited March 2023
    Awesome. Thanks - again

    Btw Tortured Souls is getting a EE convert - as well as the already mentioned Tactics (a “EE remix” to be more precise).
  • EndarireEndarire Member Posts: 1,519
    Tortured Souls Lite is already EET compatible.
  • shevy123456shevy123456 Member Posts: 266
    I think for the 2020 - 2024 subsection you can add Crucible (I think) and Call of the lost Goddess. There may be a few more quests released during that range but I don't quite recall right now.
  • shevy123456shevy123456 Member Posts: 266
    edited August 23
    Ah yes, also for the 2020 to 2024 range we can add Stings of Barovia (or something like that) from Lava.

    I can't from the top of my head think of more quests during that range, but I think there may be one or two more we have missed so far.
  • Nibor_ScotNibor_Scot Member Posts: 32
    Hello, i have a question for the Jan Extended Mod, is this compatible with the EE Version of BG2? Thanks for answer :)
  • inethineth Member Posts: 746
    Yes, the latest version of that mod is compatible with BG2:EE.
  • Nibor_ScotNibor_Scot Member Posts: 32
    And this Version ist the 1.5? Thanks for your answers :)
  • inethineth Member Posts: 746
    Yes.
  • inethineth Member Posts: 746
    I added two more mods:
  • shevy123456shevy123456 Member Posts: 266
    That's great. Having an up-to-date overview is very helpful, both for newcomers and oldbies alike.

    On a side note: Spellhold studio can now be found at https://github.com/Spellhold-Studios - as far as I can see they have not yet transferred all mods to the new site. Once they are done, do we track all of their mods already? I was usually looking more at where most github-related activity occurs, e. g. gibberling's github site, but also the weasel mods (which I think are not on github).
  • inethineth Member Posts: 746
    edited October 6
    I added three more mods:
    • To the 2020 - 2024 section:
      • The Journey to the Whin Hill
      • Dusk
      • Dark Tidings

    I also published walkthroughs for two of them (see the the links inside the spoiler boxes).

  • Curian55Curian55 Member Posts: 28
    ineth wrote: »
    I added three more mods:
    • To the 2020 - 2024 section:
      • The Journey to the Whin Hill
      • Dusk
      • Dark Tidings

    I also published walkthroughs for two of them (see the the links inside the spoiler boxes).

    Hi ineth!

    First of all, thank you for your work! I wanted to ask if I could use the content from the wiki about Dusk to include it in the Autumn's Twilight GitHub wiki. The work you've done detailing the mod is impeccable, and I couldn't have done it better myself.

    Thank you in advance.
  • inethineth Member Posts: 746
    @Curian55: Yes, feel free to copy content from that walkthrough, or even the whole thing.
  • inethineth Member Posts: 746
    I added two more mods:
    • To the 2020 - 2024 section:
      • The Bloodied Stings of Barovia
      • Call of the Lost Goddess
  • shevy123456shevy123456 Member Posts: 266
    edited November 4
    Perhaps BG2 Autumns Twilight (github link at: https://github.com/evancauteren/bg2-autumns-twilight-mod) may also fit into the category. It is basically an "extended" version of the prior Dusk mod.

    Post edited by shevy123456 on
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