There is a thread about it in the bug section. I think they will fix it soon as it makes him useless in the game for what seems like quite a few people.
Alright, got it. It was actually attempting to trigger Rasaad's romance, but getting stuck on the enlightenment part of the dialog. Made the fix so this won't happen in the next patch.
Also weighing in as affected by this bug. I originally accepted him into the group, then booted him intending to pick him up after the mines. Now he continues to join and leave my party. Luckily I didn't save yet!
EDIT: Apparently saying No to his rejoin dialogue stopped the loop, for me, but I still can't have him in my party for more then a couple of seconds at a time. Ah, well.
As soon as I enter Naskal Rasaad will repeatedly ask me if I'm there to ask him to join my party again. I'm not anywhere near him so I would expect him to not talk to me, and certainly not more than once!
Hit this bug as well just inside the Bandit Camp map. Good lord, man! Every monster and mercenary is going to hear you trying to enlighten me! SHADDAP! :P
I encountered this issue in a different situation: if you kick him out of the party, he leaves the current map. That's fine, but as soon as you return to Nashkel, he immediately asks to rejoin -- even though he is not in my character's sight -- and when you tell him no, he repeats the rejoin conversation over and over again as described above.
I encountered this issue in a different situation: if you kick him out of the party, he leaves the current map. That's fine, but as soon as you return to Nashkel, he immediately asks to rejoin -- even though he is not in my character's sight -- and when you tell him no, he repeats the rejoin conversation over and over again as described above.
I have this issue just with the dwarve Kagain. Who i kicked from my party in Nashkel. Now he ask me to join my party all the time, if my party stays within Nashkel. And he dont stop. He aks everytime he got in meleecombat range of any partymember. Have to avoid him and run or might have to kill him.
I encountered this issue in a different situation: if you kick him out of the party, he leaves the current map. That's fine, but as soon as you return to Nashkel, he immediately asks to rejoin -- even though he is not in my character's sight -- and when you tell him no, he repeats the rejoin conversation over and over again as described above.
Even after managing to travel to a separate zone (Carnival from Nashkel), his dialogue STILL automatically pops up (transferring vision from one area to the other).
I've been having the same problem with Rasaad and came in here to see if anyone knew how to fix it. At the moment he's dead someplace because he was getting more annoying than Noober.
Further data: the problem seems to have resolved itself in my game!
After dropping chatty Rasaad off in Nashkel, I went and finished the quest in the Nashkel mines. When I came back to Nashkel Rasaad was spamming his joining dialogue. After I let him join the party (with every intention of killing him and stealing his boots) he triggered dialogue again, but this time it wasn't empty. After we completed that conversation he FINALLY SHUT UP, HALLELUJAH. Fingers crossed the problem doesn't recur next time he wants to talk.
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Here's my save with Rasaad loop http://dl.free.fr/getfile.pl?file=/lpsKEtQd
EDIT: Apparently saying No to his rejoin dialogue stopped the loop, for me, but I still can't have him in my party for more then a couple of seconds at a time. Ah, well.
(Hope this is a sufficient bug report...)
After dropping chatty Rasaad off in Nashkel, I went and finished the quest in the Nashkel mines. When I came back to Nashkel Rasaad was spamming his joining dialogue. After I let him join the party (with every intention of killing him and stealing his boots) he triggered dialogue again, but this time it wasn't empty. After we completed that conversation he FINALLY SHUT UP, HALLELUJAH. Fingers crossed the problem doesn't recur next time he wants to talk.