Bug after upgrade! Game slows down between screen changes and QuickSave.

After upgrading to my PC and my in-game Notebook, I went testing. On my PC this is perfect! But in my daughter's notebook is slow to change from one screen to another, or the screen turns black or hangs on the scene of the characters walking, long after the new screen is loaded.
In Quick Save, the same problem occurs!
But during the game, everything is normal, the problem occurs only in the change of screen and in the quick save!
In Quick Save, the same problem occurs!
But during the game, everything is normal, the problem occurs only in the change of screen and in the quick save!
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- PC/Desktop = Win 10 64bits
- Notebook = Intel Core i7 2.0ghz, 8Gb Ram, 500gb HP (70%free)
- PC = Intel Core i5 3.0gz, 8Gb Ram, 1TB HP (60%free)
It worked normally, with no problem whatsoever, it was soon after the game update that this occurred.https://forums.beamdog.com/discussion/65986/crazy-long-save-times
https://forums.beamdog.com/discussion/72018/bgee-long-saves-and-map-movements
Basically, running 2.5 on PCs with integrated Intel video cards causes the problem.
If your daughter's notebook as an Nvidia or AMD dedicated video card, you could access those cards' control panel to make sure the game's executable uses them. That should stop the hanging.
If the Intel graphics is the only present video card, then you're out of luck. If it's any consolation, the devs knew about the bug and put out the patch anyway because making the game borderline unplayable with the current most common video card in the world is apparently not a big deal.
What is their support email?
Using AIDA 64, in the monitor> PCI / AGP Video option, it showed me two options:
Video: AMD Radeon HD 7500M/7600 Series (Thames)
Video: Intel HD Graphics 4000
Look on the sidebar for Gaming, then 3D Application Settings. Find the executable for BG:EE (it should be named baldur.exe) and set it to High Performance. This illustration should help you:
This will force your computer to run the game using the AMD video card instead of Intel Integrated Graphics, which should solve the problem.
@Shandyr as for this bug report, unfortunately I don't think it's only something caused by unsupported drivers. My laptop runs Intel HD 4000 Graphics, still supported and up to date on Windows 10, and the freezing on save problem happens only on 2.5, and only when running the game on Intel Graphics. Switching to GeForce Graphics or running 2.3 (which I still have backed up) is just fine.
I did what you said, in Catalyst I added the executives of BG 1, 2 and SoD, do I need to configure something besides adding the application?
I disabled the Intel Video Driver, and gave error when opening BG: EE, but I do not understand why, I need to reinstall the games? It should work because when disabling Intel the S.O started to use the video from AMD.
No, SoD is okay! on BG1 the Dorn is with a weird bug. I tell him to walk from corner to corner, and he takes a few steps and as if interrupted or something similar, in practice everyone goes walking and he stops (after a few steps), what can this be?
Similar to this 2017 bug, what should I do?
https://forums.beamdog.com/discussion/65142/dorn-not-walking-bug-spoilers
https://forums.beamdog.com/discussion/64410/bug-dorn-suddenly-can-walk-only-few-meters-and-stops-whatever-i-order-him-to-do
C:SetGlobal("kryll_conv","GLOBAL",2)
^^
https://forums.beamdog.com/discussion/8317/how-to-customize-your-game/p1