Skip to content

Mod impressions: BG2:EE Quest Mods

124»

Comments

  • EndarireEndarire Member Posts: 1,519
    BuTcHeRy also has some fights against hordes of foes, like the enhanced Trademeet Animal & Druid fight.
  • inethineth Member Posts: 752
    I added three more NPC mods that have quest content:
    • To the 2005 - 2009 section:
      • Fade
      • Beyond the Law
      • Xulaye
    I also wrote walkthroughs for all three (see the links inside the spoiler boxes).
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,385
    edited March 2023
    Awesome. Thanks - again

    Btw Tortured Souls is getting a EE convert - as well as the already mentioned Tactics (a “EE remix” to be more precise).
  • EndarireEndarire Member Posts: 1,519
    Tortured Souls Lite is already EET compatible.
  • shevy123456shevy123456 Member Posts: 395
    I think for the 2020 - 2024 subsection you can add Crucible (I think) and Call of the lost Goddess. There may be a few more quests released during that range but I don't quite recall right now.
  • shevy123456shevy123456 Member Posts: 395
    edited August 2024
    Ah yes, also for the 2020 to 2024 range we can add Stings of Barovia (or something like that) from Lava.

    I can't from the top of my head think of more quests during that range, but I think there may be one or two more we have missed so far.
  • Nibor_ScotNibor_Scot Member Posts: 55
    Hello, i have a question for the Jan Extended Mod, is this compatible with the EE Version of BG2? Thanks for answer :)
  • inethineth Member Posts: 752
    Yes, the latest version of that mod is compatible with BG2:EE.
  • Nibor_ScotNibor_Scot Member Posts: 55
    And this Version ist the 1.5? Thanks for your answers :)
  • inethineth Member Posts: 752
    Yes.
  • inethineth Member Posts: 752
    I added two more mods:
  • shevy123456shevy123456 Member Posts: 395
    That's great. Having an up-to-date overview is very helpful, both for newcomers and oldbies alike.

    On a side note: Spellhold studio can now be found at https://github.com/Spellhold-Studios - as far as I can see they have not yet transferred all mods to the new site. Once they are done, do we track all of their mods already? I was usually looking more at where most github-related activity occurs, e. g. gibberling's github site, but also the weasel mods (which I think are not on github).
  • inethineth Member Posts: 752
    edited October 2024
    I added three more mods:
    • To the 2020 - 2024 section:
      • The Journey to the Whin Hill
      • Dusk
      • Dark Tidings

    I also published walkthroughs for two of them (see the the links inside the spoiler boxes).

  • Curian55Curian55 Member Posts: 49
    ineth wrote: »
    I added three more mods:
    • To the 2020 - 2024 section:
      • The Journey to the Whin Hill
      • Dusk
      • Dark Tidings

    I also published walkthroughs for two of them (see the the links inside the spoiler boxes).

    Hi ineth!

    First of all, thank you for your work! I wanted to ask if I could use the content from the wiki about Dusk to include it in the Autumn's Twilight GitHub wiki. The work you've done detailing the mod is impeccable, and I couldn't have done it better myself.

    Thank you in advance.
  • inethineth Member Posts: 752
    @Curian55: Yes, feel free to copy content from that walkthrough, or even the whole thing.
  • inethineth Member Posts: 752
    I added two more mods:
    • To the 2020 - 2024 section:
      • The Bloodied Stings of Barovia
      • Call of the Lost Goddess
  • shevy123456shevy123456 Member Posts: 395
    edited November 2024
    Perhaps BG2 Autumns Twilight (github link at: https://github.com/evancauteren/bg2-autumns-twilight-mod) may also fit into the category. It is basically an "extended" version of the prior Dusk mod.

    Post edited by shevy123456 on
  • inethineth Member Posts: 752
    I added two more mods:
  • Austin87Austin87 Member Posts: 378
    edited December 2024
    Hello! Thanks for including HTaM in the mod list. Here are some clarifications on the quests:
    Dangerous Book: ???
    This is an extension of Korgan's standard quest to find the Book of Kaza. If Component №1 from HTaM is installed and in the party, in addition to Korgan, there is Keldorn, then it will be possible not only to sell the book, but also to take it to the Order, where it will be destroyed. If in the group, in addition to Keldorn, there is also Edwin, then instead of destroying the book, it will be possible to give it to Edwin for study.
    Component First Calimport Bank Pack
    In this component, as it was improved, another quest "Difficult loan" was added, which starts in the bank if the player decides to help a woman named Miranda.
    Trap for Druids: ???
    This is a mini-quest that is a continuation of the quest "Great Dwarf Debt" - it is active if the player chooses the branch of events related to Korgan's debt and subsequent help to Owney's group.
    Pirate Legacy: ???
    This is a major quest, which is the final one for both branches of events - both for the quest "Great Dwarf Debt" and for "Nothing comes without a price", which exclude each other. The quest begins in the bank when talking to the bank employee Shahbaz. The plot of the story is connected with the search for a debtor named Fayaz in Brynnlaw, and in the course of events the player will get to new areas and meet unusual creatures.
    Message from Aran: ???
    Messenger from Riatavin: ???
    Mysterious Stranger: ???
    Shadow-Covered Love: ???
    These are the quests available if the female protagonist is actively in a romance with Aran.
    For female protagonist...
    For male protagonist...
    Beshaba's Curse:
    It is written here not quite correctly: the quest "Beshaba's Curse" is available for both male and female protagonists.
    Siren’s Silence: ???
    This is a long quest with many choices, which continues the plot of the quest "The Missing Troll Case".
    Lorio Sword: ???
    This is a mini-quest that continues the quest "Siren's Silence" in the event that during the course of its events the player helps Lorio and he decides to give him a sword in gratitude. The player will simply need to visit Cromwell for a reward.
  • inethineth Member Posts: 752
    @Austin87 thanks, I incorporated your notes.

    I also added another mod:
    • To the 2020 - 2024 section:
      • Neverwinter Nights for Baldur's Gate
  • inethineth Member Posts: 752
    I added two more mods:
    • To the 2020 - 2024 section:
      • Juniper and the Stone Leech
      • Crucible
  • morpheus562morpheus562 Member Posts: 586
    Please include @Acifer as a co-creator for Crucible. Thank you.
  • inethineth Member Posts: 752
    edited June 12
    Please include @Acifer as a co-creator for Crucible. Thank you.
    Done.
  • Kassleb69Kassleb69 Member Posts: 2
    Hi,
    i was directed to this page while searching walkthrough for some mods.
    Does anyone know if I can find some help?

    I am actually stuck with the Dabarook, girl's book (Southern Edge mod)
    Can not find anything to please her ?
    Not the doll. Charming does not work.

    Thanks

  • TrouveurTrouveur Member Posts: 974
    Kassleb69 wrote: »
    Hi,
    i was directed to this page while searching walkthrough for some mods.
    Does anyone know if I can find some help?

    I am actually stuck with the Dabarook, girl's book (Southern Edge mod)
    Can not find anything to please her ?
    Not the doll. Charming does not work.

    Thanks
    Try to find her a wood toy.
  • Kassleb69Kassleb69 Member Posts: 2
    Hi,
    Thanks a lot
    I found it in between... ;) Now I am looking for the last piece of the puzzle.

    But this was an example.
    My point was about finding walkthrough for all these mods.

  • inethineth Member Posts: 752
    Kassleb69 wrote: »
    My point was about finding walkthrough for all these mods.
    Not for all off them, but if you check the spoiler box underneath each mod on the first page of this thread, you'll see I've listed links to walkthroughs for many of them.

    (The walkthroughs that I myself wrote or co-wrote, can all be found on the wiki at the Mod walkthroughs category page.)

  • shevy123456shevy123456 Member Posts: 395
    > Kassleb69 wrote:

    > But this was an example.
    > My point was about finding walkthrough for all these mods.

    Some of the mods are quite old and walkthroughs may be incomplete, or for another version (for instance, the neverwinter night mod; the adjusted variant for BG2 is somewhat similar but has a few differences and in one case I ended up being stuck completely); for others some of the mods walkthrough work. For instance, Acifer's Dark Tiding mod has one walkthrough that worked well - I needed to consult it twice, once in the cellar area, where I actually initially only saw three areas to interact with, but there are actually a total of four areas to interact with. Or another example is Lava's old Dream mod thingy, where one has to collect some colours. There is a walkthrough in the polish language, but via Google translate I was able to make sense of it, to some extent, and then realised the by far best way to go about it, is to really, slowly, get each required colour/item (I managed to mess up things somehow by other mods and trying to be "super-fast", where in one or two cases no colour was transferred. I sometimes have this with regard to some mods that items are not transferred. I think one or two item mods out there actually make some incorrect changes which then messes up other mods. I stopped using those problematic item mods and about 90% of my old issues went away.)

    The Southern Edge mod is quite easy and the puzzles are not too difficult. I keep local walkthroughs for some mods, which I can publish (I did so I think some months ago); unfortunately I am rather minimalistic so I don't have complete walkthroughs but only store hints when things are difficult. You can find quite a lot of information in the respective threads. For instance for Acifer's two other mods, Call of the Lost goddess and the angry drunk and mad god. Or Lava's Barovia - this one was a bit challenging on first try, because you also need to collect about five items, and I had problems finding two (e. g. I actually did not initially find the two required locations - for some reason sometimes I can not find continuation of maps).
Sign In or Register to comment.