Brass blade +5
Kaiketsu
Member Posts: 38
Soo... where can I get this weapon, if it's even possible to get and not a blackpits item?
I tried looking googling it but there's like 0 info on that.
I tried looking googling it but there's like 0 info on that.
0
Comments
C:CreateItem("blun40") ~ Chanserv's Fish (BG1:EE only)
C:CreateItem("ohdsw03") ~ Brass Blade (BG2:EE only)
STATISTICS:
Equipped Abilities:
– Fire Resistance: +50%
Charge Abilities:
– Cast Fireball once per day (centered on caster)
Damage: 10d6 fire (Save vs. Spell for half)
Area of Effect: 30-ft. radius
THAC0: +5
Damage: 2d4+5, +10 fire damage
Damage type: Slashing
Speed Factor: 5
Proficiency Type: Bastard Sword
Type: One-handed
Requires:
11 Strength
Weight: 5
However, Foebane is pretty much out there from the start of BG2, accessible via a quick stroll to Watcher's keep, and the upgrade can be done very early in ToB, so it may as well take the cake of the best weapon in the game.
Damage: 1d6+12, +1d4 piercing
= 14-22 damage (18 average damage).
Brass Blade
Damage: 2d4+5, +10 fire damage
17-23 damage (20 average damage).
So yea basically they are very similar.
The Iron Golem attack has crazy damage, too, though you can't add proficiency bonuses to it. 4d10 makes 22 damage on average, plus a base STR of 24. Works great with Righteous Magic, Kai, and Offensive Spin.
Staff of Ram is fine for a FMT going mislead+greater haste for 10 backstabs per round since ALL of its damage is multiplied (while elemental damage isn't), but that's about it. 2-handed weapons are MEH in 2nd edition of D&D. The lack of APR is just screwing them too much, and depending on greater whirlwind all the time isn't fun.
The only way to ACTUALLY get 10 APR with The Brass Blade would be unequipping the offhand and using GWW. I absolutely agree. SotR is made for backstabbing, and that's basically all I ever use it for. Aside from SotR, the only other 2h I actually use regularly is Carsomyr - but that's primarily for the dispel.
As for this silly aside, I'll point out this bit of info before moving on; GWW + SWS means 10 apr with the best weapon in the game, one which precludes being hasted. Even if you could use IH, you only get 8 apr with the Flail, vs 10 with GWW. The offhand hits will basicly do damage from the strength bonus IF they can even hit the opponent, and most significant enemies have some manner of crit immunity, but for those lacking it, 10 apr averages out to 1 crit per round. If you use CS, you get 4 apr with the flail max, averages to the damage of 8 flail hits with non-immune targets and maybe .5 of a flail hit with the off-hand for 8.5 per round, maybe 9, and the GWW averages 2 from a crit, 8.5 from 9 non-crit swings, accounting for a critical miss every other round, so that'd be 10.5.
Of course, someone could DW without the FotA, but that'd be a bit more tedious to work out precisely. I totally agree though almost any other weapon CS and IH wins vs GWW.