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Siege of Dragonspear sales

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  • xzar_montyxzar_monty Member Posts: 631
    edited October 2016
    @Alonso: Well yeah, with that attitude, it's probably best not to even try. :smile:

    BG2EE still contains a godawful and irritating bug that irks the heck out of me. If you meet but don't destroy the adamantine golem behind the secret door in Firkraag's lair (the one with two smaller companions guarding a beljuril, among other things), said golem will appear in Firkraag's lair when you enter it. This will, in turn, immediately turn Firkraag hostile. Supposing that this happens on your first playthrough and you don't know what should happen, a significant quest is ruined.

    (The golem cannot follow you there, as the doorways are too small. Only the bug will transport it there.)

    SoD contains nothing as serious as this.
  • elminsterelminster Member, Developer Posts: 16,315
    edited October 2016



    Keep in mind that the original BG1 and BG2 were so buggy that they could only be played in certain ways or the game would crash. Most of the bugs were never even acknowledged by Bioware, let alone patched.

    Fun fact: I never actually was able to get BG2 working until it was released on GoG.com (I played the heck out of BG1 though). Even though my computer at the time met the recommended requirements for the game the game would always freeze during the Irenicus cutscene (and the patches didn't fix the problem).
  • gmazcagmazca Member Posts: 60
    edited October 2016
    Alonso said:



    Still, I'm not sure if comparing the number of bugs in SoD and BG1/2 is fair. First, each BG game has about 200 hours of content, while SoD has only 25, meaning that most bugs in the BG games are scattered across those 200 hours, while the bugs in SoD are concentrated in just 25 hours. That's what makes those dreadful numbers most dreadful.

    Not necessarily. If my understanding is correct, a lot of bugs stem from the Infinity Engine itself (which is in a much more stable place than it was during the release of the original games). If the bugs stem from the engine itself, then it wouldn't matter if you had 200 hours vs 25 hours. The Infinity Engine is the backbone of the game and if there is something wrong with it then it will persist whether you play BG1 or SoD or BG2 etc. I'm not saying all of the bugs are like this, but I would imagine a majority.
    Alonso said:


    Second, the BGs have been around for 16 years, three of them in the EE form, with a huge player base. That's a lot of time and people to catch and report bugs. SoD has been around for months and I guess its player base must be quite smaller. A rough estimation for the BGs would be that for each bug reported there must be about another unreported bug. For SoD I'd easily estimate 10 unreported bugs per reported bug. That makes the numbers even more dreadful.

    Third, years of finding and fixing bugs don't necessarily reduce the number of known bugs, because new ones are found all the time. What it does change is the importance of the extant bugs, because the most important ones tend to be found and fixed first, so the remaining ones tend to be less and less important. Of course, the opposite applies to a game which has only been around for a few months.

    No doubt there are some unreported bugs, but I find this to be an arbitrary stretch. There is no logic behind the way you came up with 1140 bugs in a game that only has 114 "reported" bugs. Like @Artemius_I said, many bugs reported are not related to the gameplay, or they are related to specific hardware. How many of those 114 bugs are actually game-breaking? I mean, on the first page of bug reports alone the "Adventurer's Guide" comes up 5 times. There are also bugs like "Intro movie needs to display subtitles" and other such things that seem so very minor.

    The fact that Beamdog has stabilized such an old engine and continues to support it is a testament to their dedication to these games imo. If you are really that concerned wait for a Steam holiday sale. I'm sure you can get it at a good price and then you can see for yourself.
  • UnderstandMouseMagicUnderstandMouseMagic Member Posts: 2,147

    I just throw my money at the glowing screen that says Beamdog on it.

    Haven't played SoD yet, so I can't give you any reviews. But I want to support this company because so many gaming companies nowadays are going in a direction that I strongly disagree with, and Beamdog is one of those that is going in a direction that I agree with.

    @mashedtaters

    Pretty much my view as well eventhough I am not entirely satisfied with SOD.

    But there was a proviso for me.
    I didn't want my existing games updated and luckily have GOG versions. So currently I have old and new versions happily sitting side by side on the PC.

    I don't mind the inconsitancies, I'm not very good at putting downloads in the correct places and moving stuff around.
    If it had been a choice of changing everything to get SOD unless I was a lot cleverer than I am, I would have hesitated before buying a lot more.

  • AlonsoAlonso Member Posts: 806
    edited October 2016

    you will probably feel that you wasted your $20 and no one wants that.

    Any good game is a bargain for 20 bucks. Still, if you can get the same game for 10 bucks (or the collector's edition for, say, 40 bucks), even better. That (money) was the topic of the first five or six posts. But I feel we moved to the "good game" topic after that.
    gmazca said:

    There is no logic behind the way you came up with 1140 bugs in a game that only has 114 "reported" bugs.

    I believe that a degree in engineering and a few years of experience as software tester and developer allow me to understand software quality with some logic. But I guess we'll have to agree to disagree on that one.
  • [Deleted User][Deleted User] Posts: 0
    edited October 2016
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  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    Ladies and gentlemen, let's agree that different people just disagree on this matter, and move on.

    Alonso, this is your decision (not to buy the game now for certain reasons). If you ever decide to try SoD, we would gladly read your thoughts on it.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    Thread closed.
This discussion has been closed.