So, I've been having a lot of fun recently playing druids with panther animal companions in NWN one and two.
I wanted to play a similar character in BG. (I just *love* pretending that the cat lying on my stomach while I play is in the game with me.)
I thought the totemic druid would be the best way to do that in BG. But, to my dismay, when I play tested it, I found that it took *forever* and then some to summon a cat spirit once in combat mode - at least a full round, but it seemed longer. And the duration of the spirit animals once summoned is so darned short. They last at first level long enough for one combat, two or three if you use metaknowledge to rush around maps from one combat to the next.
Plus, druids don't get Remove Fear, and the cat spirit is not panic-protected innately like the bear, at least not until much higher levels. Making my main character a druid almost necessitates taking Branwen just for Remove Fear, unless I want to be vulnerable to Horror the whole game. And, we all know just about every mage in the vanilla game is scripted to open with a defense contingency, then Horror.
I wonder if a shaman would do any better for the character concept. I know I can't control what kind of animal I get if I play that, plus, I can't take any other actions while maintaining animal spirits in combat, as a shaman. @bengoshi
, What was the actual gameplay procedure like when you almost beat the trilogy as a totemic druid? Did you use metaknowledge to summon spirits at just the right times, and then rest over and over throughout the trilogy? Or is there something I'm missing about the appeal of this.
I wish BG had straight up permanent animal companions like in NWN.