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Totemic Druid's Spirit Animal Stats


  • KloroxKlorox Member Posts: 780
    Looking forward to this final product!

  • EnuhalEnuhal Member Posts: 498
    There's also this link if you don't want to wait, but it's not entirely accurate - for example, I can say from experience that the spirit animal's claws don't count as magical weapons until you get to the level 10 version:

  • TressetTresset Member, Moderator Posts: 7,740
    Enuhal said:

    but it's not entirely accurate

    Exactly why I am doing this.

  • Balrog99Balrog99 Member Posts: 5,510
    Great job @Tresset!
    Do these stats hold true for IWDEE as well as BGEE?

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,716
    Balrog99 said:

    Great job @Tresset!
    Do these stats hold true for IWDEE as well as BGEE?

    They should.

  • BelgarathMTHBelgarathMTH Member Posts: 5,450
    Thanks, @Tresset . This formatting makes it easier to compare the animals with each other at each level break separately.

  • subtledoctorsubtledoctor Member Posts: 11,460
    Wow, the bear kinda stinks.

  • bob_vengbob_veng Member Posts: 2,293
    edited October 2017
    (snake lvl10) "Attacks: APR 2, Base THAC0 9, Base Damage 1d10 piercing, Poison 2 damage/sec for 6 seconds with save vs. death to avoid, Poison 2 damage/6 secs for 6 seconds with save vs death to avoid, counts as +6 magical weapon"

    is this correct? what does it mean, poison checks twice vs death?

  • bob_vengbob_veng Member Posts: 2,293
    thx, interesting... why do you think the second poison effect was added in the first place?

  • TressetTresset Member, Moderator Posts: 7,740
    @bob_veng I honestly couldn't say... Whoever designed the various leveled versions of these animals would have to answer that. Since the leveled versions were added by Beamdog, I think one of the devs may know, but I am not sure who designed them.

  • Necromanx2Necromanx2 Member Posts: 1,086
    Is there a reason that the Bear seems to be so bad relative tho the rest?
    Worst: AC (by allot), damage (when you take poisons, cold, special effects, and strength bonus into account), and THAC0.
    The only superior thing he has is HP, which goes fast given the crappy AC.

  • bob_vengbob_veng Member Posts: 2,293
    yeah, they should have given the bear more hitpoints. ~120 would have made the bear legitimate fodder

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