For me it's a toss-up between the crazy mage with the basilisks and the crazy mage with the slimes.
Thing is, where I can now manage the basilisks (ghoul or petrify defense spell), the slimes often take me off-guard. If I'm there early game, I can't take 'em all out! o_O Sometimes have to leave the area then come back.
Mutamin: Greetingssss, I am Mutamin. I hope you enjoy the artwork my pretty lizards have sculpted. They sculpt with their eyessss. They sculpt when nasty travelers come by, yesssss. I don't like nasty travelers. They should keep to the roads.
Charname: Is it just me, or is the world filled with wackos? Okay, Mr. Psycho Gnome, I hope you don't take this the wrong way, but we're really not interested in your rock garden.
Mutamin: You will go nowhere! You will join the beautiful work of art that standssss before you. You will become a piece of the art... forever.
Carsa and Kahrk (Firewine Bridge) (Give me the jar, woman. GIVE. ME. THE. JAR!)
I like Bassilus fight for its challenge and righteousness, but Carsa is memorable. To initiate the fight you need to want to help her and then disregard her warnings and act like a huge prick. And then what happens is creepy and you can't help but feel guilty for what happens to poor Carsa. And the incoming battle is very challenging.
The Cult of Aec'Letec, led by Tracea Carol. Any group that intentionally releases a Greater Nabassu into the world, willingly sacrificing their lives in the process, is a bit loony in my book.
I found this one of the most enjoyable and difficult battles in the game (pre-metagaming, that is).
Silke's greeting never fails to make me laugh. Partially because the first time I played (when I was 12 or so) I thought she was saying she's a lesbian.
Bassilus and his undead (Red Canyons) (Oh brother Thurm...)
Honourable mention to Ursa if you've got a Ranger who can Charm her into killing Nexlit and the rest of the Xvarts. So much more satisfying that way...
Honourable mention to Ursa if you've got a Ranger who can Charm her into killing Nexlit and the rest of the Xvarts. So much more satisfying that way...
Its probably the most use you are going to get out of the spell
Honourable mention to Ursa if you've got a Ranger who can Charm her into killing Nexlit and the rest of the Xvarts. So much more satisfying that way...
Why even cast charm? Once Ursa is "summoned" get out of the way and she beelines right for Nexlit. It's hilarious.
Honourable mention to Ursa if you've got a Ranger who can Charm her into killing Nexlit and the rest of the Xvarts. So much more satisfying that way...
Why even cast charm? Once Ursa is "summoned" get out of the way and she beelines right for Nexlit. It's hilarious.
Silke's greeting never fails to make me laugh. Partially because the first time I played (when I was 12 or so) I thought she was saying she's a lesbian.
The Cult of Aec'Letec, led by Tracea Carol. Any group that intentionally releases a Greater Nabassu into the world, willingly sacrificing their lives in the process, is a bit loony in my book.
I found this one of the most enjoyable and difficult battles in the game (pre-metagaming, that is).
That is a hellacious encounter, I don't even remember how I beat it. I know it involved more buffing than ever. Everybody had Death Ward, a potion of mirrored eyes, and one or two other critical buffs. Then I nuked the lambs while running around crazily trying not to get hit!
And yes, those people are the most crazy!
I have to bring attention to a couple of other encounter I like:
1. The Aldoth Silvershield (sp?) encounter in the Cloakwoods, for the simple fact that you can betray him and join the crazy druids for a moment!
"Sorry man, I gotta side with these guys because they have free aloe samples and my armor is chaffing something fierce!". -- CHARNAME
(shhh I know you just want the sword and the crossbow)
2. The Firewine Ruins and Gullykin:
Where to begin? First, you have a hobbit selling out his village, by providing a secret entrance into the village (which doesn't have a single solitary guard to begin with), for whatever reason we shall never know.
Secondly, you have an ogre-mage who apparently was summoned to stand guard in one room, and he's just laughing happily about that. I'm pretty sure he's too big to leave that room.
And last but not least, the mage. His first attempt to dominate the world is to set up an elaborate base of operations and stage gorilla warfare with a small, seemingly helpless village of hobbits. He's so paranoid that he's got an ogre-mage guarding a tiny entrance on one end, a maze of traps patrolled by an army of heavily armed kobolds on the other, and ogres guarding dead end passageways around him. He's got no bed, no toilet, no desk, nothing. He simply loiters.
3. Keldoth Priest of the Morning Lord. He's got a 4 sirens living with him in the temple. If that doesn't bring people to church, I don't know what will! Clearly he's insane.
Carsa and Kahrk (Firewine Bridge) (Give me the jar, woman. GIVE. ME. THE. JAR!)
Necroing this thread.
When I was much younger (before the days of BG2 even) I could never figure out how to beat Kahrk. Back then Minor Globe of Invulnerability as well as shield and protection from missiles made him seem impossible (for whatever reason). Every time I beat him now I'm reminded of that fact.
If you start your game as a spell caster with gaze reflection and korax you can get to lvl 6 in 2 days of in-game time. You can do it with just korax, but it harder this way.
Bassilus and his undead (Red Canyons) (Oh brother Thurm...)
I voted for Bassilus because
he has the best magic warhammer in the game. His dialogues are also quite entertaining. I played for years without ever realizing that humoring him with just the right answers would cause his undead army to fall.
Also, does anybody else find it weird that Bassilus isn't the basilisk guy? "Mutamin" sounds more like an undead master, as in "mutate the dead bodies."
Bassilus and his undead (Red Canyons) (Oh brother Thurm...)
Bassilus.
Because he is one ca-razy motherf[REDACTED].
God, this thread really points out how many weird ass random encounters this game has. Honourable mention to Silke's voice actress, she made me turn Silke into a recurring villain in my BG PnP game.
Comments
Thing is, where I can now manage the basilisks (ghoul or petrify defense spell), the slimes often take me off-guard. If I'm there early game, I can't take 'em all out! o_O Sometimes have to leave the area then come back.
/ashame
Mutamin: Greetingssss, I am Mutamin. I hope you enjoy the artwork my pretty lizards have sculpted. They sculpt with their eyessss. They sculpt when nasty travelers come by, yesssss. I don't like nasty travelers. They should keep to the roads.
Charname: Is it just me, or is the world filled with wackos? Okay, Mr. Psycho Gnome, I hope you don't take this the wrong way, but we're really not interested in your rock garden.
Mutamin: You will go nowhere! You will join the beautiful work of art that standssss before you. You will become a piece of the art... forever.
Love it! Just love it!
...?
They definitely get honorable mention.
Gnarl and Hairtooth
Gnoll Stronghold
Krumm and Caldo
Dryad Falls
Larze (the very trick-able ogre!)
Blushing Mermaid (NE BG)
I found this one of the most enjoyable and difficult battles in the game (pre-metagaming, that is).
"Oh Brother Thurm why not grace our ears with a ripping tale of the old days"
Plus the ability to either make the battle tougher with the undead or destroy them all in dialog.
Thespian.... EXTRAORDINAIRE!
edit: I see you mentioned Mutamin, but does Korax not get an honourable mention?
Honorable mention goes to... Zel? The bandit using DARTS. I was like, "is he serio-ow! Ow! Owwww!"
And yes, those people are the most crazy!
I have to bring attention to a couple of other encounter I like:
1. The Aldoth Silvershield (sp?) encounter in the Cloakwoods, for the simple fact that you can betray him and join the crazy druids for a moment!
"Sorry man, I gotta side with these guys because they have free aloe samples and my armor is chaffing something fierce!". -- CHARNAME
(shhh I know you just want the sword and the crossbow)
2. The Firewine Ruins and Gullykin:
Where to begin? First, you have a hobbit selling out his village, by providing a secret entrance into the village (which doesn't have a single solitary guard to begin with), for whatever reason we shall never know.
Secondly, you have an ogre-mage who apparently was summoned to stand guard in one room, and he's just laughing happily about that. I'm pretty sure he's too big to leave that room.
And last but not least, the mage. His first attempt to dominate the world is to set up an elaborate base of operations and stage gorilla warfare with a small, seemingly helpless village of hobbits. He's so paranoid that he's got an ogre-mage guarding a tiny entrance on one end, a maze of traps patrolled by an army of heavily armed kobolds on the other, and ogres guarding dead end passageways around him. He's got no bed, no toilet, no desk, nothing. He simply loiters.
3. Keldoth Priest of the Morning Lord. He's got a 4 sirens living with him in the temple. If that doesn't bring people to church, I don't know what will! Clearly he's insane.
When I was much younger (before the days of BG2 even) I could never figure out how to beat Kahrk. Back then Minor Globe of Invulnerability as well as shield and protection from missiles made him seem impossible (for whatever reason). Every time I beat him now I'm reminded of that fact.
Bassilus bores me. Generic crazy.
The one with the crazy woman and the jar.... that is -fun-.
You can do it with just korax, but it harder this way.
Also, does anybody else find it weird that Bassilus isn't the basilisk guy? "Mutamin" sounds more like an undead master, as in "mutate the dead bodies."
Because he is one ca-razy motherf[REDACTED].
God, this thread really points out how many weird ass random encounters this game has. Honourable mention to Silke's voice actress, she made me turn Silke into a recurring villain in my BG PnP game.