Without meaning to sound rude but, if there's alread a working Ascension out there, what could possibly be causing so much trouble to Cuv, or whoever is working on the version mentioned in this thread.
Be my guest. As long as this situation persists devs will be enjoying 0% of my money. I made the mistake of buying bgee1 too early, luckily i didn't repeat it with bg2ee.
There are people, including me, who hold our wallets till the enhanced edition really becomes ''enhanced''. That was not meant as a threat but as a reminded. But take it as you wish. Doesnt matter to me.
I used to visit here daily. Now i visit here weekly. Soon it will monthly, and then not at all.
Be my guest. As long as this situation persists devs will be enjoying 0% of my money.
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I used to visit here daily. Now i visit here weekly. Soon it will monthly, and then not at all.
I feel ya, and I am doing exactly the same. Until Ascension comes out I see no reason to buy BG2:EE, and if it doesn't happen anytime soon I may not even want to anymore.
For anyone waiting for Ascension to become compatible, just install BP Ascension. You are not required to install anything else from that mod but the Core components that are a modified version of Detectable Spells.
Actually horredtheplague explained this a few posts back.
This is sad. If the initial BGEE experience got you deluded enough into thinking BG2EE is a failure, you may want to reassess your position. Really, there is nothing wrong with BG2EE. Refusing to play because an unofficial tactical component (covering the late 20% of the BG2 game) is missing is beyond my understanding. Maybe I am short sighted and you surely have other reasons, hopefully not related to BGEE.
Kind of opposite paths. I was aware of the initial project but I did not rush on BGEE late 2012. I was cautious about Beamdog's intents. I also wanted to run the game on a SFF box powered by an Intel HD4000 graphics. Not initially supported - Fixed at some point - and I bought BGEE long after its release (in November 2013). That was my reason for postponing the order. However after a few hours of joyful play, I realized I was wrong. Beamdog deserves a better financial support and I pre-ordered BG2EE.
This is sad. If the initial BGEE experience got you deluded enough into thinking BG2EE is a failure, you may want to reassess your position. Really, there is nothing wrong with BG2EE. Refusing to play because an unofficial tactical component (covering the late 20% of the BG2 game) is missing is beyond my understanding.
1st of all i never said it was a failure. What is it with posters and exaggeration in this forum.
If im not mistakes this whole thread is about that specific unofficial tactical component. So that might be why posts and replies here reflect that.
Likewise its beyond my understanding how some people play it in its vanilla form.
What exactly have they done to please me. They took an fully working product and slammed enchanced on its title. What except bugs did they enhance. Couple npc's and black pits. There are dozens mods that do the same for free.
Bugs are now fixed so kudos for that. But even that took whole summer because that atari or whatever mess they had, from which they kept us in complete darkness, and still do.
Maybe some people can be pleased too easily. Some of us still have our customer pride. Dont get me wrong, or do, same for me, but after bg2ee reaches the state that it exceeds the still working copy of bg1&2 i have as discs in my drawer, i happily and without hesitation buy it.
For anyone waiting for Ascension to become compatible, just install BP Ascension. You are not required to install anything else from that mod but the Core components that are a modified version of Detectable Spells.
Thank you. Its nice to see a reply of advice instead of scorn or disdain. But once again if its already compatible, then why are waiting it to be compatible? Damned oxymoron if i've ever seen one. If it works it works right? So Cuv can abandon his project.
I'l sink some time into this one and check out some forums and such. If it really works then im one happy puppy and im off to play!
Without meaning to sound rude but, if there's alread a working Ascension out there, what could possibly be causing so much trouble to Cuv, or whoever is working on the version mentioned in this thread.
I have other obligations that take priority as I am working here now That aside, it isn't about just having a working Ascension to draw from... there are many versions of it out there. If you recall, I was on the team that made Ascension at IEEAIS originally. In order for it to truly be integrated for the Enhanced Edition, there are a number of new variables that need to be considered: The new NPC's, engine fixes (where things didn't work right before but do now), epilogue portraits and a few others, but those first two are the biggies.
There is nothing wrong with using the BP version... it works and plays nice with the EE engine (see above) , it just doesn't take into account the new NPC's or have the options I had planned. I recommend it for those who cant wait. Horred HAS taken into account the engine fixes in his version. The BGIIEE specific version I am working on will not be noticeably different from the BP version in terms of story ... but the back end portion of it will be a bit different.
Cuv, you seriously are the man. I freaking love you. Don't let ungratefulness of a vocal few undermine the vast amount of appreciation the rest of us have for what you do
Yeah i had couple (several) drinks yesterday and i had a long week behind me, so i was somewhat agitated and tired so my posts came out harsher than i intended.
Doesnt look like Cuv took it too personally but in any case my apologies. I respect your work and dedication still. That hasn't changed.
As I to am waiting for Ascenction mod I must ask Cuv as you are obviously main person behind the project how is it looking atm? Yes I know there is a working BP version and that Cuv has other projects but I am just wondering as he is making it for full EE expereince (with new NPC-s and stuff) how far the road is he/you are? It's not rushing or anything, it is just to let us know how you're standing with it, and if possible to give us some time frame, not specific one, but aproximate estimate of when can we expect Ascencion mod to be finished.
Well, that's it for me I guess. I don't think I'll be picking up BG2:EE anytime soon, too much stuff coming up etc. Maybe in a year or two, when I find more time.
Yeah, I have a question about Ascension - it only applies to Throne of Bhaal, correct? So if I want to use the same character, is it possible to do a playthrough of Shadows of Amn without it only to install it after that content is done, or is it required to be present from the beginning of SoA?
Probably shouldn't since it just affects the TOB components. I prefer playing Ascension+SCS/Tactics so since Ascension isn't ready I just install SCS, play, and when Ascension is ready, extract out the saves, do a fresh install, and continue where I left off
Guys..I give up. I don't think Ascension for BG:EE2 will ever be released "because the BP version is available" I don't think it was ever planned to be released in the first place
Thanks for the awesome posters guys..you guys have the patience and the politeness that makes this board great. I'm going to just remember Baldurs Gate as one of the best ever and that will be that.
I really don't see the problem... BP Ascension IS Ascension... The only difference is that the stand-alone version being developed will be more in line with the additons of BG2EE.
But if anyone wants to play BG2EE with Ascension the BP version is the same version available for BG2 vanilla...
Well, giving up from playing BG because of one mod, especially that it IS compatible with BG2EE via BP-Ascension is way to melodramatic. Most of us would like to play fully developed stand-alone version, but playing vanilla Ascension is basically playing BP-Ascension (or am I missing something?), so didn't see any problem atm...the Cuv's version will be just enhanced one as @mlnevese pointed out post above.
BP-Ascension IS Ascension, sigh. Think Horred even too into account Dorn in his latest version after talking with him. Give up if you like, but there is already an EE compatible version available = BP
I have used BP-Ascension. It has not broken my game, caused anything to explode, or caused my mind to shatter from sheer overwhelmedness.
Will it be nice to get a version of Ascension that isn't tied to some elements of the BP mod? Sure, I guess. But it's not like it's putting anything major in your game, and it works fine. There's no reason not to use it and play with it. It's just like vanilla BG2 with Ascension, really.
@mlnevese: Horred says it plainly enough in the BP changelog: "Installs clean on BG2EE. I offer NO guarantees AT ALL, beyond this. Self-support only, be warned." Not exactly a ringing endorsement, especially since there were confirmed game-breaking bugs in the most recent version (something about Sendai and Abazigal not dying because of script errors, I don't recall the specifics).
@ghostowl: I get how you feel, but I wouldn't go so far as suggesting the devs deliberately misled anyone. It's just not a priority, what with the 1.3 patch, BG:EE's Android launch and "Adventure Y", not to mention the rather significant number of bugs in BG2:EE. I'd say leave it for now and come back in a year or so, maybe things will be different then...
@shawne LOL... I wouldn't offer any guarantees either. But remember that Horred IS still around and working on BP to keep it up-to-date. If you run into a bug, ping him and I am sure he will fix it. That goes for any mods. It's hosted at SHS, so easy enough to find a place to report issues.
And yeah, I haven't exactly been sitting on my hands! insightful
With BP Ascension, if it hasn't been optimized to work with the new characters' content, what will that mean if I'm playing through ToB with Rasaad? Will the Ascension content keep me from encountering/completing Rasaad's quests or whatever? If that's not gonna be an issue, I may just play through with the BP mod. If not, though...
Also, for @Cuv: how far along are things now? Do you foresee a release of the updated mod soon? No pressure for this to be so, or for any estimate of how long it'll take to be exact. I'm just wondering. I definitely appreciate all you're doing to get this up to date either way! It's truly awesome of you!
@lethaltoconcrete , I don't believe it would cause any problems. Its more that the new characters wont have any real interactions with Ascension content.
Comments
There are people, including me, who hold our wallets till the enhanced edition really becomes ''enhanced''.
That was not meant as a threat but as a reminded. But take it as you wish. Doesnt matter to me.
I used to visit here daily. Now i visit here weekly. Soon it will monthly, and then not at all.
Actually horredtheplague explained this a few posts back.
This is sad. If the initial BGEE experience got you deluded enough into thinking BG2EE is a failure, you may want to reassess your position. Really, there is nothing wrong with BG2EE. Refusing to play because an unofficial tactical component (covering the late 20% of the BG2 game) is missing is beyond my understanding.
Maybe I am short sighted and you surely have other reasons, hopefully not related to BGEE.
Kind of opposite paths.
I was aware of the initial project but I did not rush on BGEE late 2012.
I was cautious about Beamdog's intents. I also wanted to run the game on a SFF box powered by an Intel HD4000 graphics. Not initially supported - Fixed at some point - and I bought BGEE long after its release (in November 2013). That was my reason for postponing the order.
However after a few hours of joyful play, I realized I was wrong. Beamdog deserves a better financial support and I pre-ordered BG2EE.
If im not mistakes this whole thread is about that specific unofficial tactical component. So that might be why posts and replies here reflect that.
Likewise its beyond my understanding how some people play it in its vanilla form.
What exactly have they done to please me. They took an fully working product and slammed enchanced on its title. What except bugs did they enhance. Couple npc's and black pits. There are dozens mods that do the same for free.
Bugs are now fixed so kudos for that. But even that took whole summer because that atari or whatever mess they had, from which they kept us in complete darkness, and still do.
Maybe some people can be pleased too easily. Some of us still have our customer pride. Dont get me wrong, or do, same for me, but after bg2ee reaches the state that it exceeds the still working copy of bg1&2 i have as discs in my drawer, i happily and without hesitation buy it. Thank you. Its nice to see a reply of advice instead of scorn or disdain. But once again if its already compatible, then why are waiting it to be compatible? Damned oxymoron if i've ever seen one. If it works it works right? So Cuv can abandon his project.
I'l sink some time into this one and check out some forums and such. If it really works then im one happy puppy and im off to play!
There is nothing wrong with using the BP version... it works and plays nice with the EE engine (see above) , it just doesn't take into account the new NPC's or have the options I had planned. I recommend it for those who cant wait. Horred HAS taken into account the engine fixes in his version. The BGIIEE specific version I am working on will not be noticeably different from the BP version in terms of story ... but the back end portion of it will be a bit different.
Doesnt look like Cuv took it too personally but in any case my apologies. I respect your work and dedication still. That hasn't changed.
Yes I know there is a working BP version and that Cuv has other projects but I am just wondering as he is making it for full EE expereince (with new NPC-s and stuff) how far the road is he/you are?
It's not rushing or anything, it is just to let us know how you're standing with it, and if possible to give us some time frame, not specific one, but aproximate estimate of when can we expect Ascencion mod to be finished.
Thanks for the awesome posters guys..you guys have the patience and the politeness that makes this board great. I'm going to just remember Baldurs Gate as one of the best ever and that will be that.
But if anyone wants to play BG2EE with Ascension the BP version is the same version available for BG2 vanilla...
Most of us would like to play fully developed stand-alone version, but playing vanilla Ascension is basically playing BP-Ascension (or am I missing something?), so didn't see any problem atm...the Cuv's version will be just enhanced one as @mlnevese pointed out post above.
So, really what's the fuzz?
Will it be nice to get a version of Ascension that isn't tied to some elements of the BP mod? Sure, I guess. But it's not like it's putting anything major in your game, and it works fine. There's no reason not to use it and play with it. It's just like vanilla BG2 with Ascension, really.
@ghostowl: I get how you feel, but I wouldn't go so far as suggesting the devs deliberately misled anyone. It's just not a priority, what with the 1.3 patch, BG:EE's Android launch and "Adventure Y", not to mention the rather significant number of bugs in BG2:EE. I'd say leave it for now and come back in a year or so, maybe things will be different then...
And yeah, I haven't exactly been sitting on my hands! insightful
With BP Ascension, if it hasn't been optimized to work with the new characters' content, what will that mean if I'm playing through ToB with Rasaad? Will the Ascension content keep me from encountering/completing Rasaad's quests or whatever? If that's not gonna be an issue, I may just play through with the BP mod. If not, though...
Also, for @Cuv: how far along are things now? Do you foresee a release of the updated mod soon? No pressure for this to be so, or for any estimate of how long it'll take to be exact. I'm just wondering. I definitely appreciate all you're doing to get this up to date either way! It's truly awesome of you!