I REALLY hate the third battle with Melissan. Here's my party: CHARNAME (Level 26 Invoker), Keldorn (Level 22 Inquisitor), Valygar (Level 22 Stalker), Minsc (Level 23 Ranger), Anomen (Dual class 23 Cleric/7 Fighter), and Sarevok (Level 21 Fighter). I can't beat her. Everything just happens so fast that I can't keep up.
Also, something that wasn't a defeat, but it made the battle a whole lot harder: The mad wizard's quest in Abazigal's lair. One Gauth? Easy. Go down there. Ohh...THREE ELDER ORBS???
Never mind. I have a new worst defeat. I was in the Windspear Hills dungeon and my rest got interrupted for the second time. By Shadow Fiends. I died after ten minutes of hearing "My weapon is faulty" and "My casting has been interrupted" and "I-I'm afraid I'm the needy one now. Help me, please."
Or how about this: I was fighting the first lich in the Temple Ruins, along with his two Greater Mummies and Skeleton Warriors. Everyone but CHARNAME was dead and there were still two skeleton warriors and one or two of the mummies. And the lich. One skeleton warrior died from walking over the lava pit too much. The mummy(s), the other skeleton warrior, and the lich were killed with Turn Undead.
Thank goodness for Mass Raise Dead. It was an incredibly gratifying win, but my party was left in awful shape.
This just happened today so I figured I'd share after running across this thread. I was fighting Aec'Letec and everything was going great until the end, when I just needed to land a few more hits but couldn't seem to for some reason. So I had Viconia cast Blood Rage (I have an IWDEE spells mod on) on my Berserker/Druid CHARNAME with Dispel Magic ready if he went nuts.
BOOM. Demon goes down and I take a split second to celebrate during which CHARNAME decides the Drow must die. So I have Vic cast DM but he's got Boots of Speed plus Haste going. She's got a pretty good AC but I was still sweating bullets. Right before she is about to finish casting DM....he chunks her and then turns on the rest of the party, with Imoen as his first target. She is getting destroyed, so I have Xan cast Hold Person on CHARNAME...except under Blood Rage he's immune. So I send Ajantis to tank him and distract him from Imoen. A few Ajantis swings in, and I'm staring at the disintegrating hand screen.
The second fight went much easier, since stupid Aec'Letec failed his save against the Wand of Paralyzation. Ha, stupid demon.
By far my most humiliating defeat happened at the beginning of Throne of Bhaal. During one playthrough a long time ago, I got my butt kicked by Illasara...
...while I was playing a Kensai/Mage.
You see, I had started the game in Throne of Bhaal, so I had no companions. Immediately after starting the game, I dual-classed my high-level kensai to a mage. Then I went to fight Illasara. After some time, I started to notice that I was having a hard time hitting her. Then I realized I had terrible THAC0 because I was a level 1 mage.
well...I was once killed by Neb. Yep. I kinda forgot it is SCS and he is a thief. My sorc entered like naked, no stonskin, nothig. and that little bastard critically backstabbed and killed me...one shot ...that little shit. No screens, even if I have I would have delete them.
In BGEE during the Xvart village extermination Minsc has critically missed 3 or 4 times in a row.
I immediatly kicked that fucking retard out from the party and recruited Shaar-Teel. ;PPPPPPP
I was killed by an angry mob in Baldur's Gate harbour in my first ever playthrough. (Was that 15+ years ago?) I started and played the game without using any tutorial, reading any manual or rules or any other idea. Scrambled through it endlessly just by trial and error. You can imagine that it took me ages to get even the slightest idea what the game was about or how to fight etc. I was just thinking this stuff is all intuitive. By the time I hit the big city, I thought I had learned the basics. I made it to the *Low Latern*, that ship/brothel/inn/gambling establishment in the harbour. Down at the second or so level are those weird youngsters who want to introduce you into Antropy or something like that. Things turned out bad. Of course, by that time I had learned to throw fireballs. What a victory! I killed them, killed everyone else on that ship level - but my party survived, just barely, all down in the red HPs though. I did not know about reputation and what it means to kill innocents. When I climbed to the higher levels of the ship, everybody was red - so I killed more innocent. By the time I made it to the daylight and outside area, my REP must have been 0, our HPs down to 1 or 2 and all of the town was hostile. And it took me endless studies afterwards to learn and understand what I did wrong. I had no idea.
Second worse was having my party killed by the Xvarts in their village. This was a modded game that obviuosly gave them better spells, as one half of the party was frozen and my main fighter was turned red. I just could sit and watch how he demolished his comrads (and me) together with the blue skin idiots.
One third thing that happens is to face spiders after sleeping in an outdoor area while you are still early in the game. If you are lucky your party has a single antidode but if bitten more than once you just sit there and watch your creature die...
Another unworthy death - crushed by that undetectable trap in Bodhi's Spellhold level just after you reunited with Imoen and survived Irenicus. You go down a narrow corridor and >> pulp.
I don't consider my countless battles against Irenicus, Melissan, Sarevok, Kangaxx or Fierkrag in this thread - that's what they are for, you are not supposed to go there and win it right away. But Xvarts and commoners/flaming fists? The child of Bhaal dead bitten by a spider?
Finally ... Finally! FINALLY!! Beat the Balor in the Underdark by transforming into the Slayer.
As I was transforming back into my natural half-elf form, I took damage from being the Slayer. This interrupted the "transform back" spell, causing me to stay in Slayer form. I watched helplessly as my character took more and more damage, ending in the "dissolving hand" scene.
My computer barely escaped being thrown out of the window!
Ooops - I just lost my entire party on the farm north of Wyrm's Crossing, the one infested by the zombies. Just because of a bad surprise added by a new mod to my EET game. I had killed all the zombies and claimed my reward and was leasurely strolling back south to leave the area. A female necromancer approached me and accused me that I had killed her zombie lovers. She and a Zombie Lord cast some spells, confused everybody and had my level 6-7 party eliminated in a minute.
After a reload and second attempt I found that those attackers were laughable opponents, they just caught me completely unaware in an area I thought I knew too well. I had not healed or rested my party after some recent battles thinking I could just finish that zombie quest before visiting Ulgoth's Beard.
It is the second or third of those unexpected buffs that adds re-enforcements to small battles I thought were just routine. I am warned now, I will start to move more carefully just like I did in my earlier days in BG1. I think they all come from the same mod due to their surprise factor. Just mind that I did that zombie farm about 100 times before and never got a scratch.
@PaulaMigrate What mod is that? Sounds quite interesting.
Not sure - maybe Unfinished Business? It *feels* like something is unlocked that was hidden before, e.g. in the other event Greywolf had two archers with him when he came for Prism, they stopped in some distance and started shooting arrows when the fight broke out. Since there was Isra (from her mod) nearby and she helped my side I thought it was from her mod, but later found it was not. Another candidate might be the Sandrah mod, it adds loads of stuff to *well-known* events throughout.
Edit I looked at the area script for the Zombie farm and I am a bit confused now
IF Global("SanRabb","BG0400",0) THEN RESPONSE #100 SetGlobal("SanRabb","BG0400",1) CreateCreature("rabbit01",[1765.3535],N) // Rabbit CreateCreature("rabbit",[1725.3505],N) // Rabbit END
IF Global("ZombiesDead","GLOBAL",21) Global("NTotSCSpawn","BG0400",0) Delay(12) THEN RESPONSE #100 CreateCreature("NTDXTER",[1273.3414],NNW) // Sister A Little CreateCreature("NTDXTER",[1264.3256],W) // Sister A Little CreateCreature("NTDXTER",[1707.3056],NWW) // Sister A Little CreateCreature("NTDXTER",[1555.2830],NNE) // Sister A Little CreateCreatureEffect("NTDXTER","",[1202.3062],S) // Sister A Little CreateCreature("NTDXTER",[1614.3263],SWW) // Sister A Little SetGlobal("NTotSCSpawn","BG0400",1) END
IF Global("HelpWenric","GLOBAL",1) IsValidForPartyDialog("CVSandr") // Sandrah Global("Zlord","BG0400",0) THEN RESPONSE #100 CreateCreature("CVZLord",[1955.121],NNW) // Zombie Lord SetGlobal("Zlord","BG0400",1) END
Looks to me as it is two mods doing something here, (again) Sandrah but also NTotSC. Which is strange, since I have played NTotSC in all my installs and never had this episode.
Hmm, pretty sure it's not UB,never hit that encounter myself, must be one of the others like you mentioned. The old NTotSC is not bgee v2.0+ friendly though is it?
Hmm, pretty sure it's not UB,never hit that encounter myself, must be one of the others like you mentioned. The old NTotSC is not bgee v2.0+ friendly though is it?
I play EET and there is a compatible of BTotSC version for this. And meanwhile I found an older discussion at SHS that seems to confirm all of this is from the Sandrah Saga, it just was not there yet when I played that mod during the old BGT days.
my worst defeat was an IWD run I played about a year/ 2 years ago:
so I started a team at level 1 on HoF mode, best part was: 5 fighters and 1 swashbuckler ( because I was going to dual class 2 of the fighters, one into a cleric, one into a mage)
so, based on the above, you can probably tell how much of a NIGHTMARE that was, and indeed it was, although I had the "double XP for tougher fights" option on, because I needed XP badly, having no cleric or no mage
so on I struggled, and it was frustrating as balls on my journey, but I was refusing to dual class my potential cleric/ mage until their fighter levels reached 13, and yet somehow, I made it to the bottom level of dragon's eye, with 5 fighters, 1 swashbuckler on HoF mode that started at level 1 with no items or nothing
anyway, that last level was getting a little tricky and I finally hit level 13 ( after some gratuitous grinding ) and could finally dual class my cleric and mage
so, I finally made it to the final boss encounter on the bottom level of dragons' eye, and I believe my fighters were around level 13/14 and my cleric/mage were around level 8
and that battle was just kicking my butt hard, hours and HOURS of retrying that battle without having any team mates dying ( because when I play my parties, its not a victory unless EVERYONE lives) in retrospect now, I don't know why, I went that route, as long as they didn't get chunked it should have been okay eh? but anyway....
so, if im not mistaken, I retried that battle for at least 6 hours, and the rage and fury is just building inside me, because it seemed that my best efforts would have 2 or 3 guys kick the can, but then.... RNG was finally looking up, and it seemed that it was on my side, I finally had the marileth left and no other baddies, and all 6 of my guys were doing great, so I thought; YES! this is it! finally!
but then the RNG gods heard my praise and probably thought I was getting too much of a good thing, so just as the marileth goes down, she luckily hit one of my fighters with a few quick attacks and my fighter dies with her......
so that finally did, active hulk SMASH! and that keyboard tray didn't stand a chance, the keyboard tray broke right off the desk, all the ball bearings scattered all over my floor, and I was even more enraged that I broke my keyboard tray ( rather ironic if you think of it) and then I proceeded to bend all the metal pieces that were used to attach the keyboard tray to my desk in my hands and just through everything in the garbage
and after that, I was said to myself; *sigh* im done, im going to bed, its 4 in the morning and now my desk is broken, never going to play this game EVER again
EPILOGUE:
so to this day, im still using a tv dinner tray as my keyboard tray, and I actually did play IWD again ( since I made a huge mod for it) but I will for sure never EVER play HoF mode again ( or at least if I do, I will do so in a more sensible fashion haha )
i have a good one. may or may not have told this one before on the forums, but here goes:
i had just done a major quest/battle in athkatla, charname was down to one or two hp, so i made my way down to the docks district to rest in the inn and maybe sell some gear or something? maybe i was on my way to the thieves' guild to talk to renal or aran, i can't remember. anyway. i enter the docks district and this habib guy shows up, throws a scimitar at charname (whose life is dangling by a thread at this point) and kills him. definitely rage quit for about ten minutes.
I just remembered another one, this time from SoA, although it was more of a face palm than a major defeat:
so I was in the copper corhornet saving hendank and his slave chums and kicking some tail as usual, but this time I was using my new super fancy scripts that I made so that my spell casters would cast any spell if the circumstances were right, so everything was going swell
but then I was making my way into the main tavern area, and apparently these slave trader dudes were evil, no biggy, nothing that cant be undone by holy smite.....
well apparently, the slave dudes aren't the only evil chaps in that area, so is basically everyone else, and also apparently holy smite can injury evil dudes/dudettes when they aren't hostile, so when my cleric/illusionist started pumping out some holy smites she basically made everyone in the copper corhornet hostile, and my reputation starting dropping like a rock
at least this time I had a good laugh and nothing that the mystical "L" key couldn't fix, and better yet; didn't have to break anything in real life over this one
@sarevok57 Hehheh, good stuff. Well, it IS a combination of brothel and war pit for slave fights in the seedy part of town, black market guys all around in such might need a good buffet as well.
I have only recently completed completed a full play through all the way to ToB, most play throughs end in the Under Dark or there abouts and I get restartitis. Had destroyed the elemental lich in the sewers earlier after completing the "Unseeing Eye" and decided I was finally ready to attempt the Kangaxx quest. Rested up and relaxed a bit at the Copper Coronet & then headed to the Bridge district. Figured after that I would wait for nightfall and sell off some stolen loot, including several gems that were beginning to weigh down my gem bag. Being to cheap to pay the Cowled Wizards for the pleasure to cast spells, I was planning to spell buff for the Elemental Lich once I was inside.....
Too bad I confused which one of the locked & trapped doors in annoying proximity to one another lead to his lair & which one lead to a certain group's extra-dimensional pocket. Never had actually even attempted this fight before as it was spoiled before I knew they were there & so avoided. Wow. Was a fun, if short, mad(not to mention futile) scrabble to attempt to survive & escape though. The power those 5 can unleash on an unprepared party is brutal- and I was in 2mil plus range as far as experience with a full party.
I have only recently completed completed a full play through all the way to ToB, most play throughs end in the Under Dark or there abouts and I get restartitis. Had destroyed the elemental lich in the sewers earlier after completing the "Unseeing Eye" and decided I was finally ready to attempt the Kangaxx quest. Rested up and relaxed a bit at the Copper Coronet & then headed to the Bridge district. Figured after that I would wait for nightfall and sell off some stolen loot, including several gems that were beginning to weigh down my gem bag. Being to cheap to pay the Cowled Wizards for the pleasure to cast spells, I was planning to spell buff for the Elemental Lich once I was inside.....
Too bad I confused which one of the locked & trapped doors in annoying proximity to one another lead to his lair & which one lead to a certain group's extra-dimensional pocket. Never had actually even attempted this fight before as it was spoiled before I knew they were there & so avoided. Wow. Was a fun, if short, mad(not to mention futile) scrabble to attempt to survive & escape though. The power those 5 can unleash on an unprepared party is brutal- and I was in 2mil plus range as far as experience with a full party.
That's the Twisted Rune hideout, from your description. The interesting thing is the mixture of oponents. Those battles are always challenging as you need to decide in which order you concentrate on them, how to occupy the others meanwhile and then find the individual way to destroy each of them. Somebody in this thread mentioned the enemy mix at the last seal in Watcher's Keep - this is its little brother. There used to be a mod in the old game that made it even harder, I forgot which one it was so I can't tell if its available for EE.
Oh yeah, it was the twisted rune......I was expecting to be in a room leading to stairs to one of the elemental liches, not confronted by that firepower. - completely unbuffed or prepared and having never dealt with them......it was not pretty, but one of the more memorable battles I have had in the game as well. Out of position and unprepared is no way to face that group for the 1st time.
Comments
One skeleton warrior died from walking over the lava pit too much. The mummy(s), the other skeleton warrior, and the lich were killed with Turn Undead.
Thank goodness for Mass Raise Dead. It was an incredibly gratifying win, but my party was left in awful shape.
This just happened today so I figured I'd share after running across this thread. I was fighting Aec'Letec and everything was going great until the end, when I just needed to land a few more hits but couldn't seem to for some reason. So I had Viconia cast Blood Rage (I have an IWDEE spells mod on) on my Berserker/Druid CHARNAME with Dispel Magic ready if he went nuts.
BOOM. Demon goes down and I take a split second to celebrate during which CHARNAME decides the Drow must die. So I have Vic cast DM but he's got Boots of Speed plus Haste going. She's got a pretty good AC
but I was still sweating bullets. Right before she is about to finish casting DM....he chunks her and then turns on the rest of the party, with Imoen as his first target. She is getting destroyed, so I have Xan cast Hold Person on CHARNAME...except under Blood Rage he's immune. So I send Ajantis to tank him and distract him from Imoen. A few Ajantis swings in, and I'm staring at the disintegrating hand screen.
The second fight went much easier, since stupid Aec'Letec failed his save against the Wand of Paralyzation. Ha, stupid demon.
...while I was playing a Kensai/Mage.
You see, I had started the game in Throne of Bhaal, so I had no companions. Immediately after starting the game, I dual-classed my high-level kensai to a mage. Then I went to fight Illasara. After some time, I started to notice that I was having a hard time hitting her. Then I realized I had terrible THAC0 because I was a level 1 mage.
My husband bought me a copy of BG with TotSC, so excited more BG.
Off I went on an adventure to find a long lost shipwreck after killing Sarevok.
Oh no, everybody's a werewolf!!
And I need to kill them all.
That wasn't a problem, even Karoug.
But somehow I missed the instructions about finding my way through the caves to where the other ship was.
So was trapped on the island forever and ever and ever.
We started a colony, we live their still.
No internet, I just thought the game was broken and didn't play TotSC again for years.
In BGEE during the Xvart village extermination Minsc has critically missed 3 or 4 times in a row.
I immediatly kicked that fucking retard out from the party and recruited Shaar-Teel. ;PPPPPPP
I started and played the game without using any tutorial, reading any manual or rules or any other idea. Scrambled through it endlessly just by trial and error. You can imagine that it took me ages to get even the slightest idea what the game was about or how to fight etc. I was just thinking this stuff is all intuitive.
By the time I hit the big city, I thought I had learned the basics.
I made it to the *Low Latern*, that ship/brothel/inn/gambling establishment in the harbour. Down at the second or so level are those weird youngsters who want to introduce you into Antropy or something like that. Things turned out bad. Of course, by that time I had learned to throw fireballs. What a victory!
I killed them, killed everyone else on that ship level - but my party survived, just barely, all down in the red HPs though. I did not know about reputation and what it means to kill innocents.
When I climbed to the higher levels of the ship, everybody was red - so I killed more innocent.
By the time I made it to the daylight and outside area, my REP must have been 0, our HPs down to 1 or 2 and all of the town was hostile.
And it took me endless studies afterwards to learn and understand what I did wrong. I had no idea.
Second worse was having my party killed by the Xvarts in their village. This was a modded game that obviuosly gave them better spells, as one half of the party was frozen and my main fighter was turned red. I just could sit and watch how he demolished his comrads (and me) together with the blue skin idiots.
One third thing that happens is to face spiders after sleeping in an outdoor area while you are still early in the game. If you are lucky your party has a single antidode but if bitten more than once you just sit there and watch your creature die...
Another unworthy death - crushed by that undetectable trap in Bodhi's Spellhold level just after you reunited with Imoen and survived Irenicus. You go down a narrow corridor and >> pulp.
I don't consider my countless battles against Irenicus, Melissan, Sarevok, Kangaxx or Fierkrag in this thread - that's what they are for, you are not supposed to go there and win it right away. But Xvarts and commoners/flaming fists? The child of Bhaal dead bitten by a spider?
Whitney's Miltank.
IWD:
My first time in Dragon's Eye.
BG/BGEE:
My first time in Durlag's Tower (best dungeon ever made in any game IMHO).
Special mention to the Ulcaster Wolf (from SCS).
BG2/TOB/BG2EE:
First time at the Unseeing Eye dungeon.
As I was transforming back into my natural half-elf form, I took damage from being the Slayer. This interrupted the "transform back" spell, causing me to stay in Slayer form. I watched helplessly as my character took more and more damage, ending in the "dissolving hand" scene.
My computer barely escaped being thrown out of the window!
Just because of a bad surprise added by a new mod to my EET game.
I had killed all the zombies and claimed my reward and was leasurely strolling back south to leave the area.
A female necromancer approached me and accused me that I had killed her zombie lovers. She and a Zombie Lord cast some spells, confused everybody and had my level 6-7 party eliminated in a minute.
After a reload and second attempt I found that those attackers were laughable opponents, they just caught me completely unaware in an area I thought I knew too well. I had not healed or rested my party after some recent battles thinking I could just finish that zombie quest before visiting Ulgoth's Beard.
It is the second or third of those unexpected buffs that adds re-enforcements to small battles I thought were just routine. I am warned now, I will start to move more carefully just like I did in my earlier days in BG1. I think they all come from the same mod due to their surprise factor. Just mind that I did that zombie farm about 100 times before and never got a scratch.
It *feels* like something is unlocked that was hidden before, e.g. in the other event Greywolf had two archers with him when he came for Prism, they stopped in some distance and started shooting arrows when the fight broke out. Since there was Isra (from her mod) nearby and she helped my side I thought it was from her mod, but later found it was not. Another candidate might be the Sandrah mod, it adds loads of stuff to *well-known* events throughout.
Edit
I looked at the area script for the Zombie farm and I am a bit confused now
Global("SanRabb","BG0400",0)
THEN
RESPONSE #100
SetGlobal("SanRabb","BG0400",1)
CreateCreature("rabbit01",[1765.3535],N) // Rabbit
CreateCreature("rabbit",[1725.3505],N) // Rabbit
END
IF
Global("ZombiesDead","GLOBAL",21)
Global("NTotSCSpawn","BG0400",0)
Delay(12)
THEN
RESPONSE #100
CreateCreature("NTDXTER",[1273.3414],NNW) // Sister A Little
CreateCreature("NTDXTER",[1264.3256],W) // Sister A Little
CreateCreature("NTDXTER",[1707.3056],NWW) // Sister A Little
CreateCreature("NTDXTER",[1555.2830],NNE) // Sister A Little
CreateCreatureEffect("NTDXTER","",[1202.3062],S) // Sister A Little
CreateCreature("NTDXTER",[1614.3263],SWW) // Sister A Little
SetGlobal("NTotSCSpawn","BG0400",1)
END
IF
Global("HelpWenric","GLOBAL",1)
IsValidForPartyDialog("CVSandr") // Sandrah
Global("Zlord","BG0400",0)
THEN
RESPONSE #100
CreateCreature("CVZLord",[1955.121],NNW) // Zombie Lord
SetGlobal("Zlord","BG0400",1)
END
Looks to me as it is two mods doing something here, (again) Sandrah but also NTotSC. Which is strange, since I have played NTotSC in all my installs and never had this episode.
And meanwhile I found an older discussion at SHS that seems to confirm all of this is from the Sandrah Saga, it just was not there yet when I played that mod during the old BGT days.
so I started a team at level 1 on HoF mode, best part was: 5 fighters and 1 swashbuckler ( because I was going to dual class 2 of the fighters, one into a cleric, one into a mage)
so, based on the above, you can probably tell how much of a NIGHTMARE that was, and indeed it was, although I had the "double XP for tougher fights" option on, because I needed XP badly, having no cleric or no mage
so on I struggled, and it was frustrating as balls on my journey, but I was refusing to dual class my potential cleric/ mage until their fighter levels reached 13, and yet somehow, I made it to the bottom level of dragon's eye, with 5 fighters, 1 swashbuckler on HoF mode that started at level 1 with no items or nothing
anyway, that last level was getting a little tricky and I finally hit level 13 ( after some gratuitous grinding ) and could finally dual class my cleric and mage
so, I finally made it to the final boss encounter on the bottom level of dragons' eye, and I believe my fighters were around level 13/14 and my cleric/mage were around level 8
and that battle was just kicking my butt hard, hours and HOURS of retrying that battle without having any team mates dying ( because when I play my parties, its not a victory unless EVERYONE lives) in retrospect now, I don't know why, I went that route, as long as they didn't get chunked it should have been okay eh? but anyway....
so, if im not mistaken, I retried that battle for at least 6 hours, and the rage and fury is just building inside me, because it seemed that my best efforts would have 2 or 3 guys kick the can, but then.... RNG was finally looking up, and it seemed that it was on my side, I finally had the marileth left and no other baddies, and all 6 of my guys were doing great, so I thought; YES! this is it! finally!
but then the RNG gods heard my praise and probably thought I was getting too much of a good thing, so just as the marileth goes down, she luckily hit one of my fighters with a few quick attacks and my fighter dies with her......
so that finally did, active hulk SMASH! and that keyboard tray didn't stand a chance, the keyboard tray broke right off the desk, all the ball bearings scattered all over my floor, and I was even more enraged that I broke my keyboard tray ( rather ironic if you think of it) and then I proceeded to bend all the metal pieces that were used to attach the keyboard tray to my desk in my hands and just through everything in the garbage
and after that, I was said to myself; *sigh* im done, im going to bed, its 4 in the morning and now my desk is broken, never going to play this game EVER again
EPILOGUE:
so to this day, im still using a tv dinner tray as my keyboard tray, and I actually did play IWD again ( since I made a huge mod for it) but I will for sure never EVER play HoF mode again
( or at least if I do, I will do so in a more sensible fashion haha )
i had just done a major quest/battle in athkatla, charname was down to one or two hp, so i made my way down to the docks district to rest in the inn and maybe sell some gear or something? maybe i was on my way to the thieves' guild to talk to renal or aran, i can't remember. anyway.
i enter the docks district and this habib guy shows up, throws a scimitar at charname (whose life is dangling by a thread at this point) and kills him.
definitely rage quit for about ten minutes.
so I was in the copper corhornet saving hendank and his slave chums and kicking some tail as usual, but this time I was using my new super fancy scripts that I made so that my spell casters would cast any spell if the circumstances were right, so everything was going swell
but then I was making my way into the main tavern area, and apparently these slave trader dudes were evil, no biggy, nothing that cant be undone by holy smite.....
well apparently, the slave dudes aren't the only evil chaps in that area, so is basically everyone else, and also apparently holy smite can injury evil dudes/dudettes when they aren't hostile, so when my cleric/illusionist started pumping out some holy smites she basically made everyone in the copper corhornet hostile, and my reputation starting dropping like a rock
at least this time I had a good laugh and nothing that the mystical "L" key couldn't fix, and better yet; didn't have to break anything in real life over this one
Too bad I confused which one of the locked & trapped doors in annoying proximity to one another lead to his lair & which one lead to a certain group's extra-dimensional pocket. Never had actually even attempted this fight before as it was spoiled before I knew they were there & so avoided. Wow. Was a fun, if short, mad(not to mention futile) scrabble to attempt to survive & escape though. The power those 5 can unleash on an unprepared party is brutal- and I was in 2mil plus range as far as experience with a full party.
Somebody in this thread mentioned the enemy mix at the last seal in Watcher's Keep - this is its little brother. There used to be a mod in the old game that made it even harder, I forgot which one it was so I can't tell if its available for EE.