That if you have a charisma of 18 you get the following benefits:
In Candlekeep you are given a dagger +1 for delivering the bolts.
In the FAI you are given a few potions of slow poison from the man who wants you to clear his house of spiders.
If you rescue the cat in the waterfall, you are given a scroll as a reward.
I think that there are other benefits.
A drawback of having high charisma as that you are not given Lord Foreshadow's ring.
The Friendly Arm Inn one I'm pretty sure works based on your reaction, which is both your charisma and reputation combined.
I always wait to do that quest until I'm on my way to the Cloakwood Mines, because by then with a reputation of 20 they pretty much give you the max number of antidotes regardless of your charisma.
The cat quest I never realized had a lesser reward for lower charismas though.
The shadowed elves you fight in the Severed Hand in Icewind Dale 1 are all Chaotic Good. So there's your opportunity to use Unholy Blight and Unholy Word!
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
I want the ability to summon 10d6 domestic cats once a day!
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
The 3rd Edition Epic Level Handbook also has an entry for Elminster, who is 35th-level (Wizard 24/Archmage 5/Fighter 1/Rogue 2/Cleric 3), and is also Challenge Rating 39. He probably would've been even higher level were it not for those enormous multiclassing XP penalties.
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
The 3rd Edition Epic Level Handbook also has an entry for Elminster, who is 35th-level (Wizard 24/Archmage 5/Fighter 1/Rogue 2/Cleric 3), and is also Challenge Rating 39. He probably would've been even higher level were it not for those enormous multiclassing XP penalties.
My money's still on the Cat Lord. Do you know how much damage 10-60 freaked out domestic cats can do?
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
The 3rd Edition Epic Level Handbook also has an entry for Elminster, who is 35th-level (Wizard 24/Archmage 5/Fighter 1/Rogue 2/Cleric 3), and is also Challenge Rating 39. He probably would've been even higher level were it not for those enormous multiclassing XP penalties.
My money's still on the Cat Lord. Do you know how much damage 10-60 freaked out domestic cats can do?
At a bare minimum they could tear through a lot of stoneskins really fast.
If it works like in Baldur's Gate where 1 damage interrupts a spell that's gonna be a problem too.
Do the cats follow the Cat Lord's orders or are they just sort of a new presence in the battlefield?
A sizable number of the entries in the first editions of the monster manual were never reprinted anywhere else. A not insignificant number of them are also just sentient circular objects that want to roll you over.
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
The 3rd Edition Epic Level Handbook also has an entry for Elminster, who is 35th-level (Wizard 24/Archmage 5/Fighter 1/Rogue 2/Cleric 3), and is also Challenge Rating 39. He probably would've been even higher level were it not for those enormous multiclassing XP penalties.
Kind of weird to think the greatest mage in the Forgotten Realms only has an Effective Caster Level of 29. That's high, yeah, but I mean, the maximum is above 40...
I believe most cats fall under the direct control of the Cat Lord.
In the FAI you are given a few potions of slow poison from the woman who wants you to clear her house of spiders.
Fixed
Must be something to do with a certain belt that is a highly sought after item since a number of people seem to have become disatisfied with their bodies of late.
Here's what happens if a berserker is petrified when their berserker rage wears off:
Let me guess: solo sorcerer!
Solo transmuter. She starts the game knowing every alteration spell but can't learn any non-alteration spells. Hence lots of Flesh to Stone as offense.
It's my attempt at the Legacy of Bhaal + Sword Coast Stratagems solo challenge. I'm writing about the playthrough here.
Most of the eight cats of Barad Ding
(from the hidden refuge cat quest...)
have names that connects them to the schools of magic.
The cats names are:
Abby
Connie
Alter
Divine
Eevo
Nector
Lucy
And Chanticleer.
The seven first names are derived directly from the schools of magic, whilst the last name is not a direct derivative of Transmutation. Perhaps Transmutation is again getting the short end of the stick?
Btw. A chanticleer is a rooster that heralds the morning sun, and the etymology suggest the meaning of the word is “sing clear”. So perhaps vocalize is the connection? Who knows (and who cares?).
Transmutation and alteration are used interchangeably.
I thought Lucy was a bit farfetched because I relate Lucy with light (Lux).
Canticlaer is the name of the rooster in the fable of reynaert the Fox (in middledutch called "van den vos reynaerde"; Reynaert the Fox and Cuwaert the Hare being in my avatar even). From thereon there are many adaptations and additional stories.
Canticlaer is indeed supposedly well known for his enchanting voice. I thought it was quite befitting to the enchantment school
Sune is not the God of the sun as I had imagined. Sune is the goodly God of beauty.
Sune's followers believe that beauty is righteousness. That if you are good sune will bless you with beauty and if you are bad sune will smite you with the ugly stick.
Sune has an entire order of paladins who are presumably very gullible if you have a pretty face. Seems like it would be fun to roleplay.
@Chronicler If you want to have a Sunite Paladin in your party, the Isra mod is what you need. She is level 2 no matter what your own level, so get her early if you want her.
In arguably the most meta moment of the series, CHARNAME can DM a game of pen and paper (or parchment and quill) D&D with Kirik Khal during Neera's Hidden Refuge Quest in BG2.
Also, the riddle that the djinni pops on you in Chez Irenicus at the beginning of BG2 is actually 'the prisoner's dilemma in disguise.
To tell the truth, the two games are a bit different.
As a matter of fact, the Nash equilibria in pure strategies are given by (death, freedom), (freedom, death) and (death, death). Therefore, both answers ("press" and "not press") make sense for Nash (in other words: no strategy is strictly dominated in this case).
If <CHARNAME> presses the button, then the other player won't press it (otherwise she'll die) – if <CHARNAME> doesn't press the button, then the other player can either press it or not (she's indifferent because in both cases she'll die).
The real Prisoner's Dilemma is different because in that game there's just one Nash equilibrium in pure strategies: the two players need to confess and that's it.
Fun fact: I've recently found out that in KOTOR 1 you're asked to solve the Prisoner's Dilemma when you're on Kashyyyk: it's easy to say that the correct answer is (2,2) after studying Noncooperative Games: "confess" is a strictly dominant strategy for both players.
Comments
The Friendly Arm Inn one I'm pretty sure works based on your reaction, which is both your charisma and reputation combined.
I always wait to do that quest until I'm on my way to the Cloakwood Mines, because by then with a reputation of 20 they pretty much give you the max number of antidotes regardless of your charisma.
The cat quest I never realized had a lesser reward for lower charismas though.
You are right it comes from BG1 NPC Project. I never play the game without that mod.
Fixed
One of these is kinda notable though, the Cat Lord. Rumored to be a god or demigod, and certainly associated with some gods, the Cat Lord had crazy good stats and some great magical abilities to go with it. They always refer to him as singular, THE Cat Lord, so there is only one. His abilities should be more or less self explanatory.
What happened to the Cat Lord? Did he transition to another plane of existence? Has he been hiding in cat form for multiple editions of DnD? These are the questions that nobody cares about but me.
She just took over my house...
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lions or tigers, or 2d6 dire tigers as a full round action, once per day."
I want the ability to summon 10d6 domestic cats once a day!
Teach me the ways, Cat Lord!
Good find! Now I have to get that handbook.
37th level, man that's high. Dude could take on Big El with those levels.
The 3rd Edition Epic Level Handbook also has an entry for Elminster, who is 35th-level (Wizard 24/Archmage 5/Fighter 1/Rogue 2/Cleric 3), and is also Challenge Rating 39. He probably would've been even higher level were it not for those enormous multiclassing XP penalties.
My money's still on the Cat Lord. Do you know how much damage 10-60 freaked out domestic cats can do?
At a bare minimum they could tear through a lot of stoneskins really fast.
If it works like in Baldur's Gate where 1 damage interrupts a spell that's gonna be a problem too.
Do the cats follow the Cat Lord's orders or are they just sort of a new presence in the battlefield?
Kind of weird to think the greatest mage in the Forgotten Realms only has an Effective Caster Level of 29. That's high, yeah, but I mean, the maximum is above 40...
I believe most cats fall under the direct control of the Cat Lord.
Must be something to do with a certain belt that is a highly sought after item since a number of people seem to have become disatisfied with their bodies of late.
Let me guess: solo sorcerer!
Solo transmuter. She starts the game knowing every alteration spell but can't learn any non-alteration spells. Hence lots of Flesh to Stone as offense.
It's my attempt at the Legacy of Bhaal + Sword Coast Stratagems solo challenge. I'm writing about the playthrough here.
My favorite way to play Transmuter is to change my mind and play an Enchanter...
(from the hidden refuge cat quest...)
have names that connects them to the schools of magic.
The cats names are:
Abby
Connie
Alter
Divine
Eevo
Nector
Lucy
And Chanticleer.
The seven first names are derived directly from the schools of magic, whilst the last name is not a direct derivative of Transmutation. Perhaps Transmutation is again getting the short end of the stick?
Btw. A chanticleer is a rooster that heralds the morning sun, and the etymology suggest the meaning of the word is “sing clear”. So perhaps vocalize is the connection? Who knows (and who cares?).
I thought Lucy was a bit farfetched because I relate Lucy with light (Lux).
Canticlaer is the name of the rooster in the fable of reynaert the Fox (in middledutch called "van den vos reynaerde"; Reynaert the Fox and Cuwaert the Hare being in my avatar even). From thereon there are many adaptations and additional stories.
Canticlaer is indeed supposedly well known for his enchanting voice. I thought it was quite befitting to the enchantment school
Evil owls trying to stop the sun from shining, and only Elvis-chicken could save the day. Utterly bizarre.
Sune's followers believe that beauty is righteousness. That if you are good sune will bless you with beauty and if you are bad sune will smite you with the ugly stick.
Sune has an entire order of paladins who are presumably very gullible if you have a pretty face. Seems like it would be fun to roleplay.
To tell the truth, the two games are a bit different.
As a matter of fact, the Nash equilibria in pure strategies are given by (death, freedom), (freedom, death) and (death, death). Therefore, both answers ("press" and "not press") make sense for Nash (in other words: no strategy is strictly dominated in this case).
If <CHARNAME> presses the button, then the other player won't press it (otherwise she'll die) – if <CHARNAME> doesn't press the button, then the other player can either press it or not (she's indifferent because in both cases she'll die).
The real Prisoner's Dilemma is different because in that game there's just one Nash equilibrium in pure strategies: the two players need to confess and that's it.
Fun fact: I've recently found out that in KOTOR 1 you're asked to solve the Prisoner's Dilemma when you're on Kashyyyk: it's easy to say that the correct answer is (2,2) after studying Noncooperative Games: "confess" is a strictly dominant strategy for both players.
Is there a game theorist that can confirm ?