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The Road to v1.3 (BG:EE), Phase IV

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  • dreamriderdreamrider Member Posts: 417
    edited August 2014
    Possible bug:

    OK, my experience with this before today is not vast, so I don't have much to compare to.

    1) Compared to what the BG wiki says, the effect of stealing upon reputation appears to be bugged. To wit, failed attempts to steal, either from stores or by pickpocketing don't seem to have any effect on reputation.

    Oh, the Watch/Fist/Soldiers get called by the storekeeper, and if you let them catch you, they will challenge and you're forced to bribe or fight. But unless you kill one of them, there is no rep hit. If you kill a soldier, of course, there is a BIG rep hit.

    2) Also, after a bit of experimenting, injuring innocents without killing them does not seem to create any rep hit.

    I did this several times in the gambling tent, in full view of others. (Its really hard to avoid killing innocents, even with a non-proficient dagger, on Imoen as the weakest character.)

    If the minor rep decreases from these two types of action are not available, it is REALLY hard to manage party reputation.


    (I may have to give up on keeping Viconia with the party. Hmm...if I send her to a cave, reform, make my big magic purchases at R20, then 'accidentally' kill one lonely bystander before returning to Viconia...hmm...still, the powergaming shouldn't have to be quite so blatant...)


    (Further, it seems to me that if you have to offer a 200GP bribe to the guard to avoid getting arrested for stealing, you SHOULD get a rep hit - from shame if you are supposed to be "good", and from injured pride if you are supposed to be "bad". ;-) )
    Post edited by dreamrider on
  • Cr4zyJCr4zyJ Member, Mobile Tester Posts: 208
    edited August 2014
    Effiny said:


    War...War never changes, ;-)

    Rant removed by author about gaming industry... I'm a sucker for a good fallout reference though

  • elminsterelminster Member, Developer Posts: 16,317
    edited August 2014

    Compared to what the BG wiki says

    The BG wiki is referencing either an old table from the original BG1 manual or reputati.2da (which has it listed but it doesn't work). Either way as Jalily mentioned not everything mentioned there is actually implemented (like injuring innocents making you lose reputation).
    Post edited by elminster on
  • DeeDee Member Posts: 10,447
    elminster said:

    Compared to what the BG wiki says

    The BG wiki is referencing either an old table from the original BG1 manual or reputatio.2da (which has it listed but it doesn't work). Either way as Jalily mentioned not everything mentioned there is actually implemented (like injuring innocents making you lose reputation).
    That said, if you want it to work, definitely post it in the Bugs forum. It's in the 2da, so in theory there's code somewhere in the engine to make it function.
  • SilverstarSilverstar Member Posts: 2,207
    Cr4zyJ said:

    Effiny said:


    War...War never changes, ;-)

    I'm a sucker for a good fallout reference though
    It really bugged me how they didn't have the same guy saying that in F3. Or if they did, it certainly didn't sound like him. One of the game's letdowns imo.
  • AdulAdul Member Posts: 2,002

    It really bugged me how they didn't have the same guy saying that in F3. Or if they did, it certainly didn't sound like him. One of the game's letdowns imo.

    I believe it was Ron Perlman who narrated all of the Fallout games up to this point.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    Blash said:

    I can spell just find

    Indeed.
    Yeah, lol. I just noticed that. Sorry, I can spell just FINE
  • mdricheymdrichey Member Posts: 6


    It really bugged me how they didn't have the same guy saying that in F3. Or if they did, it certainly didn't sound like him. One of the game's letdowns imo.

    It was definitely the same guy (Ron Perlman). He also did it for Fallout: New Vegas.
  • mdricheymdrichey Member Posts: 6
    Will I need to start a new game for all the fixes in the 1.3 patch to take effect? Or if I start a new game now, and then patch it when the patch is released, will that work?
  • kaguanakaguana Member Posts: 1,328
    Guys why all those double posts why not just edit your posts??

    The patch will work but I guess not everything will take effect if you keep from the last save, I don't know how many thing will not take effect in a continuing game. For all the new stuff to take effect you need to start a new game after the patch release.
  • mdricheymdrichey Member Posts: 6
    Dee said:

    If it's a fix for a quest, it will only affect your saved game if your save has not already started that quest. If your save has already encountered the quest's issue, you'll need to load an earlier save or start a new game for the change to take effect.

    Most other fixes will work immediately, although--again--if your save is already being affected by a particular issue and loading that save doesn't fix the problem, chances are it's something that will require a new game.

    Thanks bruh.
  • dreamriderdreamrider Member Posts: 417
    edited August 2014
    Jalily said:

    Possible bug:

    OK, my experience with this before today is not vast, so I don't have much to compare to.

    1) Compared to what the BG wiki says, the effect of stealing upon reputation appears to be bugged. To wit, failed attempts to steal, either from stores or by pickpocketing don't seem to have any effect on reputation.

    Oh, the Watch/Fist/Soldiers get called by the storekeeper, and if you let them catch you, they will challenge and you're forced to bribe or fight. But unless you kill one of them, there is no rep hit. If you kill a soldier, of course, there is a BIG rep hit.

    Stealing from a store and getting caught by the Flaming Fist (not the Amnian soldiers) will lower your reputation by 1 if your current reputation is 9 or higher. Pickpocketing doesn't lower reputation.


    Yeah, this was true in the original game as well.
    dreamrider further:
    So is reputation affected by the victimized vendor summoning the Fist, or does the Fist actually have to CATCH you (in which case you could presumably bribe your way out)?

    Never mind; I'll test it shortly.


    (Addenda: Tougher to test than I thought. There apparently aren't any vendors on the Sword Coast south of Baldur's Gate that are so lax as to allow the option to steal, and I had already cleaned out all of the private filching opportunities in Beregost, so I couldn't get anyone to call the cops.)
    Post edited by dreamrider on
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @kaguna I'm OCD, I can't just add more to one comment, I have to make another one if I suddenly want to say something else. It just doesn't look right to me.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    Dee said:

    If you see something, say something.

    image
    *sigh* guess I'll have to wait to try out this new beta patch.
  • elminsterelminster Member, Developer Posts: 16,317
    edited August 2014
    Anyone finding that the download for the patch is going very slowly/are getting a broad spectrum of download rates?
  • CrevsDaakCrevsDaak Member Posts: 7,155
    edited August 2014
    @elminster‌ you were ninja'd by my post saying that same thing :'D
    Edit: now I am getting even lower downloading speed!
    image
  • elminsterelminster Member, Developer Posts: 16,317
    :D
  • elminsterelminster Member, Developer Posts: 16,317
    My download is now flying :)

    image
  • CrevsDaakCrevsDaak Member Posts: 7,155
    After 3 hours of downloading… IT'S FINALLY DONE WHOOOHOOO!!
    image
  • elminsterelminster Member, Developer Posts: 16,317
    My font is set at 130 and when it comes to this specific tutor (I've tested other people in Candlekeep, though not all of them) I'm getting this

    image
  • DeeDee Member Posts: 10,447
    @elminster‌ Do me a favor and rename your baldur.ini file, and then try it.

    Is it really just that one tutor, or does it happen with Firebead as well?
  • MessiMessi Member Posts: 738
    I'm not seeing those indentations @elminster has. Both that tutor's and Firebead's text formats fine for me. Playing on PC with 1920x1080 resolution and default font.
  • elminsterelminster Member, Developer Posts: 16,317
    edited August 2014
    I tried that (renaming baldur.ini) and it made no difference.

    Its just the one tutor from what I can see (firebead doesn't have it). I'm playing on a mac (lion os) and I'm assuming I'm playing on 1440 x 900 (my highest resolution and the one my "displays" setting is set for in my macs settings).

    I've checked the rest of the inn and some random watchers/tutors outside and they don't have the issue. So its possible its just that one guy.

    Edit: Actually I have to correct myself. Prior to me renaming the baldur.ini file I wasn't getting any indentations for Firebead. Now I am (along with most of the people in the inn).
  • elminsterelminster Member, Developer Posts: 16,317
    image

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  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    That's weird, I've never had that problem before. Is it a new bug?
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