BG2EE 1.3 question and answer [RELEASE DATE: 12/16/14]
Cr4zyJ
Member, Mobile Tester Posts: 208
The "Big Board" As of 12/12/14:
-Patch Status: 1.3 is available to beta test.
■Dee confirms here:
- To download the full release notes/change log for BG2EE 1.3:
Patch Release Status - v1.3 is available from the following:
Beamdog (No)
Steam (No)
Google Play (No)
App Store/iTunes (No)
Patch Distribution Summary:
■Final BG2ee 1.3 patch released/date? (12/16/14)
External beta testing in progress? (Yes)
External beta testing open/closed? (Open)
Android support? (Yes)
Linux support? (Yes)
iphone support? (Yes)
mac/linux support through Steam? (Yes)
Beta available through Steam? (Yes)
Beta available through app store? (No)
Beta available through play store? (No)
Include fixes/updates/features from BGee 1.3? (Yes+)
Include engine updates and fixes from IWD? (Yes)
Addtional languages supported?
Chinese (No) [Still work inprogress]
Russian (No)
German [text] (Yes)
Spainish [text] (Yes)
Will (insert significant bug) be addressed?:
Multiplayer stability addressed? (Yes)
"Watcher's Keep not showing up on the world map" addressed? (Yes)
"Adamantine Dust causing crashes on the Inventory screen" addressed? (Yes)
"Slayer Change crashing, becoming unusable after the first use, etc." Addressed? (Yes)
"Just...so many bugs with X NPC" addressed? (Yes)
Will (specific feature) be included?:
-Resizeable fonts (Yes)
-Updated Quickloot from IWD (Yes)
-Weapon imports now working with Malaaq in Irenicus's dungeon (Yes)
- Romances with Neera, Dorn, and Rasaad accounting for where you left off in BG:EE (as well as mod support for importing specific variables) Note: requires newly imported bg1 file/restart. (Yes)
- Wooden Stakes now stackable. (Yes)
- Pathfinding improvements. (Yes)
- HP visible on character portraits (Yes)
Additional Goodies:
-Ability score rolls being remembered if you return to the Abilities screen during character creation
- Modders will be able to port IWD spells to BG2ee 1.3
Android release information
The android, linux, and iPhone releases of bg2ee will coincide with the final release of the 1.3 patch on 12/16/14.
PLEASE LIMIT POSTS/MESSAGES TO RELEVANT QUESTION AND CONFIRMED ANSWERS ONLY.
DO NOT POST THOUGHTS, OPINIONS, JOKES, MEMES, COMPLAINING, COMMENTARY, FEATURE REQUESTS, BUG REPORTS, ect
DO NOT POST IN THIS THREAD ASKING TO BE IN THE BETA.
DO NOT POST ASKING FOR A RELEASE DATE (ill post it right up top as soon as i see it). Do these elsewhere.
Do Post: questions!!!!!?! Real answers!!!!!!
■ - recently updated
* - unanswered
× - not public info/to be determined...
? - unconfirmed
+ - and then some... BOOM!
-Patch Status: 1.3 is available to beta test.
■Dee confirms here:
BG2EE V1.3, as well as android, linux and iPhone versions, will be released on the 16th.
- To find out how to be a beta tester: Click Here- To download the full release notes/change log for BG2EE 1.3:
Click Here
Patch Release Status - v1.3 is available from the following:
Beamdog (No)
Steam (No)
Google Play (No)
App Store/iTunes (No)
Patch Distribution Summary:
■Final BG2ee 1.3 patch released/date? (12/16/14)
External beta testing in progress? (Yes)
External beta testing open/closed? (Open)
Android support? (Yes)
Linux support? (Yes)
iphone support? (Yes)
mac/linux support through Steam? (Yes)
Beta available through Steam? (Yes)
Beta available through app store? (No)
Beta available through play store? (No)
Include fixes/updates/features from BGee 1.3? (Yes+)
Include engine updates and fixes from IWD? (Yes)
Addtional languages supported?
Chinese (No) [Still work inprogress]
Russian (No)
German [text] (Yes)
Spainish [text] (Yes)
Will (insert significant bug) be addressed?:
Multiplayer stability addressed? (Yes)
"Watcher's Keep not showing up on the world map" addressed? (Yes)
"Adamantine Dust causing crashes on the Inventory screen" addressed? (Yes)
"Slayer Change crashing, becoming unusable after the first use, etc." Addressed? (Yes)
"Just...so many bugs with X NPC" addressed? (Yes)
Will (specific feature) be included?:
-Resizeable fonts (Yes)
-Updated Quickloot from IWD (Yes)
-Weapon imports now working with Malaaq in Irenicus's dungeon (Yes)
- Romances with Neera, Dorn, and Rasaad accounting for where you left off in BG:EE (as well as mod support for importing specific variables) Note: requires newly imported bg1 file/restart. (Yes)
- Wooden Stakes now stackable. (Yes)
- Pathfinding improvements. (Yes)
- HP visible on character portraits (Yes)
Additional Goodies:
-Ability score rolls being remembered if you return to the Abilities screen during character creation
- Modders will be able to port IWD spells to BG2ee 1.3
Android release information
The android, linux, and iPhone releases of bg2ee will coincide with the final release of the 1.3 patch on 12/16/14.
PLEASE LIMIT POSTS/MESSAGES TO RELEVANT QUESTION AND CONFIRMED ANSWERS ONLY.
DO NOT POST THOUGHTS, OPINIONS, JOKES, MEMES, COMPLAINING, COMMENTARY, FEATURE REQUESTS, BUG REPORTS, ect
DO NOT POST IN THIS THREAD ASKING TO BE IN THE BETA.
DO NOT POST ASKING FOR A RELEASE DATE (ill post it right up top as soon as i see it). Do these elsewhere.
Do Post: questions!!!!!?! Real answers!!!!!!
■ - recently updated
* - unanswered
× - not public info/to be determined...
? - unconfirmed
+ - and then some... BOOM!
Post edited by Cr4zyJ on
25
This discussion has been closed.
Comments
External beta testing in progress?
Not yet. We're doing our internal testing first to make sure that the beta you see is stable.External beta testing open/closed?
Beta testing will be open, just like the Road to v1.3 for BG:EE was.Beta available through Steam?
That's the goal, yes. We'll know more in the coming weeks.Beta available through app store?
No, sadly. Mac App Store and iTunes App Store are sandboxed, and don't appear to have a built-in way to allow beta testing.Beta available through play store?
Yes, as soon as we start beta testing we'll open access for beta testers through Google+.Unfortunately we won't be able to hold beta testing on the Google Play Store. But don't worry, once the patch is released you'll be able to purchase and play the game normally.
Include fixes/updates from BGee 1.3?
That's a big yes, and then some.Will (insert significant bug) be addressed?
Some highlights that I know people have been talking about:- Watcher's Keep not showing up on the world map: FIXED
- Adamantine Dust causing crashes on the Inventory screen: FIXED
- Slayer Change crashing, becoming unusable after the first use, etc.: FIXED
- "Just...so many bugs with X NPC": FIXED
Will (specific feature) be included?
Some general enhancements that have already been confirmed elsewhere:- Weapon imports working with Malaaq in Irenicus's dungeon
- Romances with Neera, Dorn, and Rasaad accounting for where you left off in BG:EE (as well as mod support for importing specific variables)
- Wooden Stakes now stack
And here are two features that I'm especially excited for that aren't in that list:
- Ability score rolls being remembered if you return to the Abilities screen during character creation
- Something about pathfinding...?
Posted October 19, 2014 source:
http://www.gog.com/forum/baldurs_gate_series/enhanced_edition_differences/page2
@dee you are a gentleman and a scholar
Will Steam get Mac/Linux support?
Yes, 1.3 will add both.What languages are being added with 1.3?
German and Spanish (text only) will be added in this patch. Other languages are still in development by their respective translation teams.Will we see adjustable font sizes?
Yes, that's an engine feature, so it'll be in all of our games from here on out.There will be other options than Sarevok's Sword as a reward for his quest or something ?
(New characters, or characters with none of the importable weapons, will get a weapon based on their class and weapon proficiencies.)
I thought that Malaaq was intended to give that sword.
WOW! That is interesting.
I definitely can see the Sword of Chaos into the Cambion's hands.
Thanks for the reply
It means that there are bugs from the original game that are only fixed in the Enhanced Edition. This patch adds 15 to that number.
But IWDEE quick loot is bugged in the same way as BG&BG2 QL.
Is there any chance of getting the quick loot fixed in the upcoming patch?
and this one:
[Known 9924] Quicklooting does not play specific sound while pick item up
Thanks for the reply =D
Another quick question, are there any new kits or classes being introduced in this patch? =P
Is it only 15 bugs from the original in total? Because looking at that post from CamDawg on the gog forums it seemed to me that, from a group of 25 bugs, 15 were original bugs and 10 were EE-related. So from those 413 bugs are only 15 original bugs or was CamDawg's post more of a distribution stating that the bugs original and EE-related are roughly spread along a 1,5:1 ratio?
(as answer to the cleric kits)