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Unpopular opinions

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  • ThacoBellThacoBell Member Posts: 12,235
    Vallmyr wrote: »
    Unpopular Opinion: Humans are the most overused and overrated fantasy race in RPGs and should stop being used as the default or standard.

    This isn’t always the case such as The Elder Scrolls’ Humans are actually varied and are different ‘races’ mechanically and culturally.

    Otherwise like in Warcraft they are boring but get the most spotlight (for the alliance) because they are easy to relate to.

    I never make human characters and avoid using them as party members with exceptions like Imoen.

    Unpopular Opinion: We need less human and elf romance options in games. Dwarves, Gnomes, Halflings, And Orcs/Half-Orcs need more love. Dorn and Glint are steps in the right direction but most rpgs with romance just half humans or elves as the exotic choice.

    Wholeheartedly agree. Where is our game that lets us play kobolds, goblins, gnolls, and flumphs?
  • HalfOrcBeastmasterHalfOrcBeastmaster Member Posts: 301
    Unpopular opinion: I don't like to play shorty races in RPGs.

    I don't mind that they are there and I don't mind recruiting companions that belong to a shorty race, but I generally prefer the "tall" races and always play my protagonist as one.

    This is probably rooted in the fact that I consider height an attractive physical feature and I want my characters to have it (this is also a way to project the traits I'd like to have in RL onto my characters.) It also visually suggests power—this too likely a reflection of my feeling diminished in RL when I stand next to someone who is visibly/significantly taller than me.

    This is an UNpopular opinion?
  • AndreaColomboAndreaColombo Member Posts: 5,530
    edited April 2019
    I think so. Shorty races in the Infinity Engine games have the best saving throws and access to some of the best multiclassing combinations. They are generally held in high regard and yet I can’t bring myself to play a shorty CHARNAME.
    Post edited by AndreaColombo on
  • sarevok57sarevok57 Member Posts: 6,002
    semiticgod wrote: »
    With 18 Constitution, dwarves, gnomes, and halflings get +5 to their saves vs. spell and wand, and dwarves and halflings, if not gnomes, also get +5 to saves vs. death. It makes them really, really resistant to enemy spells and disablers, which are lot more likely to make the difference between victory and defeat than a single point of Strength or Dexterity. Gnomes enjoy the additional advantage of being able to combine a specialist mage kit with a multi-class, giving them more spell slots than an elven Fighter/Mage. That's why they're generally held as the stronger races from a powergaming perspective.

    gnerms dont get the cool save vs death bonus, just spell and wand, only dwarves and halflings get the save vs death plus spell and wand :)

    but even with that said, gnerms are still good because they can have all 18s in the top 3 stats and 18 cha, they make awesome fighter/thieves or illusionist/anything with that juicy 19 INT
  • ThacoBellThacoBell Member Posts: 12,235
    Also, the short races are simple the coolest.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    Gnomes are totes adorbs.
  • DJKajuruDJKajuru Member Posts: 3,300
    I would play shorties more often if there were enough romances for them!
  • SkatanSkatan Member, Moderator Posts: 5,352
    sarevok57 wrote: »
    gnerms dont get the cool save vs death bonus, just spell and wand, only dwarves and halflings get the save vs death plus spell and wand :)

    but even with that said, gnerms are still good because they can have all 18s in the top 3 stats and 18 cha, they make awesome fighter/thieves or illusionist/anything with that juicy 19 INT

    Unpopular opinion: Gnomes should henceforth always be called Gnerms.

  • Wise_GrimwaldWise_Grimwald Member Posts: 3,866
    Skatan wrote: »
    sarevok57 wrote: »
    gnerms dont get the cool save vs death bonus, just spell and wand, only dwarves and halflings get the save vs death plus spell and wand :)

    but even with that said, gnerms are still good because they can have all 18s in the top 3 stats and 18 cha, they make awesome fighter/thieves or illusionist/anything with that juicy 19 INT

    Unpopular opinion: Gnomes should henceforth always be called Gnerms.

    Definitely unpopular. :)
  • shabadooshabadoo Member Posts: 324
    Apparently my opinion that turn-based CRPG's are perfectly acceptable and don't detract from the verisimilitude as much as a toon standing there waiting his next "turn" to attack or spellcast, is unpopular. As is my use of run on sentences.
  • megamike15megamike15 Member Posts: 2,666
    i prefer real time combat when it comes to wrpgs. i dunno it just feels slow compared to say jrpg where i don't really care if it's turn based or real time.
  • PokotaPokota Member Posts: 858
    megamike15 wrote: »
    i prefer real time combat when it comes to wrpgs. i dunno it just feels slow compared to say jrpg where i don't really care if it's turn based or real time.
    But... but SSI!
  • DragonKingDragonKing Member Posts: 1,979
    So my last post disappeared ap I'm reporting.

    Unpopular opinion:
    I like to imagine people on the forum as oc characters in faerun. I even wanted to draw you all as some.

    Vallmyr wrote: »
    Unpopular Opinion: Humans are the most overused and overrated fantasy race in RPGs
    Elves would like for with you
  • ThacoBellThacoBell Member Posts: 12,235
    @megamike15 There are a few that, thankfully, break this mold. Nalia is probably the biggest instance. Jaheira as well, off the top of my head. While it does make sense that romancing someone lets see more of that person than a casual friendship would, Bioware really backloaded it.
  • megamike15megamike15 Member Posts: 2,666
    ThacoBell wrote: »
    @megamike15 There are a few that, thankfully, break this mold. Nalia is probably the biggest instance. Jaheira as well, off the top of my head. While it does make sense that romancing someone lets see more of that person than a casual friendship would, Bioware really backloaded it.

    neera also goes through an arc. she is very different in bg1 to sod to bg2.
  • InKalInKal Member Posts: 196
    I think so. Shorty races in the Infinity Engine games have the best saving throws and access to some of the best multiclassing combinations. They are generally held in high regard and yet I can’t bring myself to play a shorty CHARNAME.

    You can edit your character in Shadow/EEKeeper.

    IIRC 1pp mod has a component that allows you to change dwarven and gnomish and halflings probably too avatars to elven avatars.
  • SorcererV1ct0rSorcererV1ct0r Member Posts: 2,176
    edited May 2019
    Vallmyr wrote: »
    Unpopular Opinion: Humans are the most overused and overrated fantasy race in RPGs and should stop being used as the default or standard.

    (...)

    Unpopular Opinion: We need less human and elf romance options in games. Dwarves, Gnomes, Halflings, And Orcs/Half-Orcs need more love. Dorn and Glint are steps in the right direction but most rpgs with romance just have humans or elves as the exotic choice.

    I agree with the first one. Races that tends to be more evil, like Tieflings, Dhampirs, Drows, etc deserve more love from cRPG's makers.

    But the second i strongly disagree. Elves are so gorgeous. If fantasy races exist IRL, i an sure. Female elves will be the most attractive ones.


    Unpopular opinion : Swords are overrated. not effective against armor, not effective against large creatures IRL(and will be unnefective in a fantasy world). Melee heros should use more blunt weapons and polearms.

    Very unpopular opinion : IWD is better than BG. I spend more time playing the game than trying to figure out what i need to do on IWD.
  • RaduzielRaduziel Member Posts: 4,714
    IWD is better then BG(2)EE but the battles there makes me think a lot - way more than any battle in BG-saga.
  • InKalInKal Member Posts: 196
    IWD is more accessible than BG1/BG2, much more imo. When I first played BG (started with BG2) I hated it. I hated its guts. "I'm hitting this guy but why I can't hit him? wtf? What is this? I just swing in the air like a moron and actually don't hit anything? What game this is? and why I am stunned all the time? WTF is this shit?? Why is...WHAT?? Why is she talking...wait...did she just started talking to me about her dead husband?? W T actual F?? Leave me alone you creepy eyed hag!! " ect. ect.
  • DragonKingDragonKing Member Posts: 1,979
    edited May 2019
    BG trilogy is better than IWD...i played BG several times and had a incentive to finish the game.
    Post edited by DragonKing on
  • SorcererV1ct0rSorcererV1ct0r Member Posts: 2,176
    InKal wrote: »
    IWD is more accessible than BG1/BG2, much more imo. When I first played BG (started with BG2) I hated it. I hated its guts. "I'm hitting this guy but why I can't hit him? wtf? What is this? I just swing in the air like a moron and actually don't hit anything? What game this is? and why I am stunned all the time? WTF is this shit?? Why is...WHAT?? Why is she talking...wait...did she just started talking to me about her dead husband?? W T actual F?? Leave me alone you creepy eyed hag!! " ect. ect.

    The problem of BG1/2 is not the combat. I solowed IWD on max difficulty with minimum reloads(only in starting area since i an dead if they success on a save), the difficulty of BG, mainly the 2 is that there are a lot of times where i don't know what i need to do. The dungeons are designed to force you to spend days searching for an random lever to pull an wooden door that are more resistant to spells than greater deities.

    I don't like when the game forces you to be able to foretel certain things. It just forces me to play with an walktrougth and take spoilers.
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