Skip to content

Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)

14849515354124

Comments

  • AasimAasim Member Posts: 591
    A minor bug in d5_illu1.spl - this spell has a 282 marker, meaning AI mods will use spell removals even if the effect is permanent.
  • The user and all related content has been deleted.
  • AasimAasim Member Posts: 591
    Will check.
  • LupusSolusLupusSolus Member Posts: 183
    Is the Cleric/Ranger of Mielikki going to be in the next release?
  • The user and all related content has been deleted.
  • AasimAasim Member Posts: 591

    Aasim said:


    Unless, does SR Nondetection have it? This permanent spell might be based on the SR version, which might explain it.

    Yes, it does (this spell simply substitutes SI:Div, so gets patched by DS).
  • LupusSolusLupusSolus Member Posts: 183

    Is the Cleric/Ranger of Mielikki going to be in the next release?

    Pretty sure it's in the current one...? That's the "default" cleric/ranger. Alternatives are druid/ranger and cleric/ranger of Shaundakul.
    Strange. Those options do not show up for me for some reason...no idea why. I also have never been able to install the ranger kits. I wonder if it is related to that.
  • The user and all related content has been deleted.
  • AasimAasim Member Posts: 591
    edited June 2017
    I've finally installed SCS over this mod. I've noticed a few bugs
    - Spike Stones spel has wrong targeting, it is self-cast (I don't know if you're trying to mimick PnP spell here, but it seems to last forever)
    - Cloak of Darkness uses blur icon; it stacks with itself, and has some animation that plays constantly on top of sprite's head
    - not a bug but: Mieliki ranger (multiclass) seems a bit OP imo. GM in bows, + a gazzilion spells?
  • LupusSolusLupusSolus Member Posts: 183

    @LupusSolus not all of the multiclass kits will be installed if you do install option 3.

    I have never been able to get option 1 or 2 to properly install and rangers kits never install. I am not why. Even a clean game with zero other mods does not allow me to install via 1 or 2. Only 3 is an option and then only Clerics, Zealots and Druids. No idea why.
  • LupusSolusLupusSolus Member Posts: 183
    General observation about the Plant sphere; neither Nature's Wrath nor shambling mounds works properly making kits with major access such as Baeravan and Moander less worth picking.
  • GrammarsaladGrammarsalad Member Posts: 2,582

    @LupusSolus not all of the multiclass kits will be installed if you do install option 3.

    I have never been able to get option 1 or 2 to properly install and rangers kits never install. I am not why. Even a clean game with zero other mods does not allow me to install via 1 or 2. Only 3 is an option and then only Clerics, Zealots and Druids. No idea why.
    Can you share a copy of your weidu log?
  • LupusSolusLupusSolus Member Posts: 183

    @LupusSolus not all of the multiclass kits will be installed if you do install option 3.

    I have never been able to get option 1 or 2 to properly install and rangers kits never install. I am not why. Even a clean game with zero other mods does not allow me to install via 1 or 2. Only 3 is an option and then only Clerics, Zealots and Druids. No idea why.
    Can you share a copy of your weidu log?
    I happily would. However, I do not know how to do this? If you tell me I can. Thanks
  • LupusSolusLupusSolus Member Posts: 183
    OK, lol, easier than I had thought:

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v9
    ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11
    ~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5
    ~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal): v1.10_charsets
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?: v1.10_charsets
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #2 // Would you like to install improved Shagbag encounters?: v1.10_charsets
    ~SETUP-ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised consistency plus version: v40
    ~SETUP-ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised consistency plus version: v40
    ~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v4
    ~TASHIA/SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required): v1.3
    ~TASHIA/SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues: v1.3
    ~TASHIA/SETUP-TASHIA.TP2~ #0 #5 // Alternate portrait for Tashia. -> Tashia's Alternate Portrait 2.: v1.3
    ~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: v2
    ~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: V14
    ~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): V14
    ~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: V14
    ~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): V14
    ~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v3.3
    ~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: 2.1
    ~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 1
    ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v26
    ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v26
    ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v26
    ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v26
    ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v26
    ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v26
    ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v26
    ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v26
    ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v26
    ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v26
    ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v26
    ~UB/SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v26
    ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v26
    ~UB/SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v26
    ~UB/SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v26
    ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v26
    ~UB/SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v26
    ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v26
    ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v26
    ~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v26
    ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v26
    ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v26
    ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v26
    ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v26
    ~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.6
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v2.1
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #1 // Crossmod Content: v2.1
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2296 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With Un-Nerfed Cleric Spell Table (Blucher): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3140 // Faster Chapter 1&2 Cut-Scenes and Dreams -> Originals from EoU (Karzak, Blucher): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v16
    ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #20 // Change Imoen's Avatar to Mage: v16
    ~WSR/SETUP-WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.12
    ~WSR/SETUP-WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.12
    ~WSR/SETUP-WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.12
    ~WSR/SETUP-WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.12
    ~GRIMGNA/SETUP-GRIMGNA.TP2~ #0 #0 // Grimgna: 1.01
    ~NWNF_6/SETUP-NWNF_6.TP2~ #0 #0 // NWNF_6: 1.01
    ~NWNF_5/SETUP-NWNF_5.TP2~ #0 #0 // NWNF_5: 1.01
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #1 // Scarlet Katana
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #5 // SoD items
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
    ~UNOFFICIAL ITEM PACK/SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #7 // Reworked free action
    ~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
    ~TOMI/SETUP-TOMI.TP2~ #0 #0 // Tomi: 1.01
    ~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: BETA 7.3
    ~FADE/SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): BETA 7.3
    ~FADE/SETUP-FADE.TP2~ #0 #2 // Fade EE: give Fade Shadowdancer kit: BETA 7.3
    ~SETUP-VAMPIRETALES.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
    ~SETUP-VAMPIRETALES.TP2~ #0 #2 // Improved Harper Fight
    ~SETUP-VAMPIRETALES.TP2~ #0 #3 // CoM Store 1
    ~SETUP-VAMPIRETALES.TP2~ #0 #0 // Vampire Tales (Requires Throne of Bhaal)
    ~SETUP-TACTICS.TP2~ #0 #0 // Improved Ilyich (requires ToB)
    ~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
    ~SETUP-TACTICS.TP2~ #0 #2 // Improved TorGal and De'Arnisse Keep
    ~SETUP-TACTICS.TP2~ #0 #3 // Improved Sahuagin City
    ~SETUP-TACTICS.TP2~ #0 #4 // Improved Bodhi
    ~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
    ~SETUP-TACTICS.TP2~ #0 #6 // Improved Guarded Compound in the Temple District
    ~SETUP-TACTICS.TP2~ #0 #7 // Improved Twisted Rune
    ~SETUP-TACTICS.TP2~ #0 #9 // "Red Badge" Poison-Based Encounter
    ~SETUP-TACTICS.TP2~ #0 #10 // Gebhard Blucher's Improved Mae'Var
    ~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
    ~SETUP-TACTICS.TP2~ #0 #12 // Gebhard Blucher's Improved Demon Knights
    ~SETUP-TACTICS.TP2~ #0 #13 // Kensai Ryu's Tougher Kangaxx and Guardians
    ~SETUP-TACTICS.TP2~ #0 #14 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
    ~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
    ~SETUP-TACTICS.TP2~ #0 #16 // Ishan's "Always Toughest Random Spawns in Dungeons"
    ~SETUP-TACTICS.TP2~ #0 #17 // Gebhard Blucher's Random City Encounters
    ~SETUP-TACTICS.TP2~ #0 #18 // Kensai Ryu's Random Wilderness Encounters
    ~SETUP-TACTICS.TP2~ #0 #19 // Improved Undead
    ~SETUP-TACTICS.TP2~ #0 #20 // Improved Golems
    ~SETUP-TACTICS.TP2~ #0 #21 // Gebhard Blucher's Improved Mind Flayers
    ~SETUP-TACTICS.TP2~ #0 #22 // Smarter Dragons in SoA
    ~SETUP-TACTICS.TP2~ #0 #23 // Smarter Beholders
    ~SETUP-TACTICS.TP2~ #0 #24 // Kensai Ryu's Smarter Vampires
    ~SETUP-TACTICS.TP2~ #0 #25 // Slightly Smarter Mages and Liches
    ~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
    ~SETUP-TACTICS.TP2~ #0 #29 // Kensai Ryu's Improved Copper Coronet
    ~SETUP-TACTICS.TP2~ #0 #30 // SimDing0's Improved Oasis
    ~SETUP-TACTICS.TP2~ #0 #31 // Mike Barnes' Improved Small Teeth Pass
    ~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
    ~SETUP-TACTICS.TP2~ #0 #33 // Mike Barnes' Marching Mountains
    ~SETUP-TACTICS.TP2~ #0 #34 // Slightly Tougher Demons
    ~SETUP-TACTICS.TP2~ #0 #36 // Tougher Fire Giants
    ~SETUP-TACTICS.TP2~ #0 #37 // Streamlined Trolls
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #103 // Select an installation method below: -> choose components individually: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #200 // new and revised cleric kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #201 // Add Cleric of Lathander: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #202 // Add Cleric of Torm: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #208 // Add Cleric of Helm: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #209 // Add Cleric of Kelemvor: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #210 // Add Cleric of Tempus: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #212 // Add Cleric of Leira: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #219 // Add Cleric of Loviatar: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #224 // Add Cleric of Talos: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #213 // Add Cleric of Baravar Cloakshadow: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #225 // Add Cleric of Cyric: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #314 // Add Acolyte of Ilmater: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #315 // Add Acolyte of Deneir: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #316 // Add Acolyte of Sune: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #322 // Add Acolyte of Tempus: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #325 // Add Acolyte of Mystra: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #329 // Add Acolyte of Mask: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #330 // Add Acolyte of Shar: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #331 // Add Acolyte of Moander: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #332 // Add Acolyte of Beshaba: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #342 // Add Acolyte of Baervan Wildwanderer: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #700 // new and revised druid kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #732 // Add Mountain Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #733 // Add Jungle Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #734 // Add Desert Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #735 // Add Arctic Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #703 // Add Earth Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #704 // Add Water Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #705 // Add Air Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #706 // Add Fire Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #707 // Add Light Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #708 // Add Shadow Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #762 // Add Animist: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #763 // Add Elementalist: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #110 // Change item usability for priests: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #1000 // install Sphere System: 0.64a
  • The user and all related content has been deleted.
  • LupusSolusLupusSolus Member Posts: 183

    I have never been able to get option 1 or 2 to properly install and rangers kits never install. I am not why. Even a clean game with zero other mods does not allow me to install via 1 or 2. Only 3 is an option and then only Clerics, Zealots and Druids. No idea why.

    This makes me think the clean game is not as clean as you think... is this after uninstalling other mods? Is there anything in the override folder? Etc.

    The only really clean game is a game that was just installed. I keep copies of the utterly clean, just-installed game folders for each game on a backup partition; if I want to do a new mod installation, I literally trash my whole game folder, and copy over the clean backup.
    OK, I will try that.
  • The user and all related content has been deleted.
  • LupusSolusLupusSolus Member Posts: 183
    edited June 2017

    I have never been able to get option 1 or 2 to properly install and rangers kits never install. I am not why. Even a clean game with zero other mods does not allow me to install via 1 or 2. Only 3 is an option and then only Clerics, Zealots and Druids. No idea why.

    This makes me think the clean game is not as clean as you think... is this after uninstalling other mods? Is there anything in the override folder? Etc.

    The only really clean game is a game that was just installed. I keep copies of the utterly clean, just-installed game folders for each game on a backup partition; if I want to do a new mod installation, I literally trash my whole game folder, and copy over the clean backup.
    I uninstalled the game and only installed Faiths and Powers and it did not install, just got an invalid number:

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #102 // Select an installation method below: -> all the new kits and the sphere system, but kits in menus: 0.64a

    I am not sure what I can do now? It has always been like this.
  • [Deleted User][Deleted User] Posts: 0
    edited June 2017
    The user and all related content has been deleted.
    Post edited by [Deleted User] on
  • LupusSolusLupusSolus Member Posts: 183
    edited June 2017

    Also, a general tip: when posting big blocks of text like weidu.log files, it's best to paste the text in between spoiler tags like so:

    pasted text


    Finally, just to clarify the situation with install option 3: the problem is, it asks you "do you want to install cleric kits, or not?" and then, "do you want to install ranger kits, or not?" Because if you're only interested in one or the other, the ability to simply say "no" saves you a lot of time clicking through unwanted mod components.

    But when you then think about C/R multiclass kits, when and how should the mod ask the user about them? If the user wants clerics but not rangers, should we assume they do, or do not, also want cleric/ranger kits? There's no right answer to this. So for now, we have simply omitted some (some) of the multiclass kits from install option 3.

    I understand but why can I not install option 1 or 2 even after I have just uninstalled the game and reinstalled it? It says it installs but in the game all there are, are invalid descriptions.
  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited June 2017
    @LupusSolus

    Is this in SoD (and/or eet but with a gog or steam version of SoD)? Have you installed modmerge?

    I'm reinstalling it now to be sure, but I have been able to install the mod on a clean install.
  • LupusSolusLupusSolus Member Posts: 183
    edited June 2017
    This is BG2 EE on steam. I just managed to install all components but all I see is invalids and there are no other mods installed.

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #103 // Select an installation method below: -> choose components individually: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #200 // new and revised cleric kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #201 // Add Cleric of Lathander: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #202 // Add Cleric of Torm: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #208 // Add Cleric of Helm: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #209 // Add Cleric of Kelemvor: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #210 // Add Cleric of Tempus: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #212 // Add Cleric of Leira: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #219 // Add Cleric of Loviatar: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #224 // Add Cleric of Talos: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #213 // Add Cleric of Baravar Cloakshadow: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #225 // Add Cleric of Cyric: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #314 // Add Acolyte of Ilmater: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #315 // Add Acolyte of Deneir: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #316 // Add Acolyte of Sune: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #322 // Add Acolyte of Tempus: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #325 // Add Acolyte of Mystra: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #329 // Add Acolyte of Mask: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #330 // Add Acolyte of Shar: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #331 // Add Acolyte of Moander: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #332 // Add Acolyte of Beshaba: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #342 // Add Acolyte of Baervan Wildwanderer: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #700 // new and revised druid kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #732 // Add Mountain Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #733 // Add Jungle Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #734 // Add Desert Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #735 // Add Arctic Druid: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #703 // Add Earth Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #704 // Add Water Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #705 // Add Air Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #706 // Add Fire Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #707 // Add Light Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #708 // Add Shadow Mystic: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #762 // Add Animist: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #763 // Add Elementalist: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #800 // new and revised paladin kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #802 // Add Champion of Kelemvor: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #803 // Add Champion of Tempus: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #804 // Add Champion of Bane: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #805 // Add Champion of Helm: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #806 // Add Champion of Talos: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #807 // Add Champion of Moradin: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #808 // Add Champion of Azuth: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #809 // Add Champion of the Red Knight: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #862 // Add Zealot of Gruumsh: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #863 // Add Zealot of Talos: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #864 // Add Zealot of Kossuth: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #865 // Add Zealot of Ilmater: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #866 // Add Zealot of Garagos: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #867 // Add Zealot of Corellon Larethian: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #868 // Add Zealot of Sune: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #869 // Add Zealot of Mystra: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #870 // Add Zealot of Eilistraee: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #900 // new and revised ranger kits: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #902 // Add Mountain Ranger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #903 // Add Jungle Ranger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #904 // Add Desert Ranger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #905 // Add Arctic Ranger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #932 // Add Beast Master: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #954 // Add Barbarian Ranger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #953 // Add Mage Hunter: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #955 // Add Elven Archer: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #956 // Add Halfling Slinger: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #110 // Change item usability for priests: 0.64a
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #1000 // install Sphere System: 0.64a
  • The user and all related content has been deleted.
  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited June 2017
    @subtledoctor yup, version 0.64a

    Edit: Thanks. Unfortunately, I do not have a steam version of the game...
    edit2: I was able to install normally, and there doesn't seem to be any text issues with rangers...
  • Necromanx2Necromanx2 Member Posts: 1,246
    I have a steam version and I have not encountered issues with install 1. I do manually wipe the override when I do a clean install.
  • LupusSolusLupusSolus Member Posts: 183

    I have a steam version and I have not encountered issues with install 1. I do manually wipe the override when I do a clean install.

    I wiped everything, uninstalled via the control panel but could only install via steam again. I still have issues installing the rangers component and I do not know why. I guess I will just have to accept that it will not work for me.
  • The user and all related content has been deleted.
  • GrammarsaladGrammarsalad Member Posts: 2,582
    Yeah, you really need to make sure that there is nothing in your override folder after a clean install. That can really mess things up
  • LupusSolusLupusSolus Member Posts: 183
    As far as I know I did all that, yet I have the same problems. Look, I would be willing to compensate someone via paypal for help to get this problem fixed. I could not offer a fortune but at least you would get money for work done. If anyone is interested, pm me since I clearly cannot figure this out and I am obviously missing something. I might learn something to boot.
  • AasimAasim Member Posts: 591
    edited June 2017
    More bugs:
    - Shout uses wrong projectile
    - most of the buff spells stack with each other themselves
Sign In or Register to comment.