@subtledoctor I am having an odd bug right now. Garrick's spells are ending up under the bard song button and not the special abilities tab. It doesn't seem to be a Gallant issue though, my Gallant charname is working perfectly. So it seems to just be a Garrick thing.
@subtledoctor It's the part of their override script that levels up the NPC to match CHARNAME in experience when they join. As it grants experience, it also grants any spells that the higher-level variants originally started with. For example, Edwin would be given spells present in EDWIN2.CRE, EDWIN3.CRE, EDWIN4.CRE, etc... depending on how much experience CHARNAME has when he joins. Which spells get added are a static list in each NPC's script, changing those in the CRE files won't affect it.
Trying a clean install on BG2EE 2.5 with just M&G latest version and getting the following:
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_LORS.d] Copied [d5brdspl.2da] to [override/d5brdspl.2da] Copying and patching 1 file ... [./override/d5brdspl.2da] loaded, 5339 bytes [./override/SPELL.IDS] loaded, 26348 bytes Copying and patching 1 file ... ERROR: [SPWI219.spl] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub")) Stopping installation because of error. ERROR: [d5brdspl.2da] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub")) Stopping installation because of error. Stopping installation because of error.
ERROR Installing [3E-Inspired Bard Overhaul & Multiclass Bards], rolling back to previous state Unable to Unlink [might_and_guile/backup/210/OTHER.210]: Unix.Unix_error(1, "unlink", "might_and_guile/backup/210/OTHER.210") [might_and_guile/backup/210/UNSETSTR.210] SET_STRING uninstall info not found Will uninstall 539 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210.
Redownloaded BG2EE, did an integrity test than tried the install again with 3.8.13 (only mod) and still getting the same error. Also tried on BGEE and same exact error message. All other components are installing fine but no nubard for me
I ended up uninstalling and reinstalling the game to see if perhaps there was an issue with my base install, but still ended up with the same failure .
30 lines back in the spoilers, full file attached. There aren't any lines ahead. stopped the install after the component failed.
Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_JSTR.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_SKLD.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_GLNT.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_HRLD.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_MSTR.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_JINX.d] Copying and patching 1 file ... [might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_LORS.d] Copied [d5brdspl.2da] to [override/d5brdspl.2da] Copying and patching 1 file ... [./override/d5brdspl.2da] loaded, 5339 bytes [./override/SPELL.IDS] loaded, 26348 bytes Copying and patching 1 file ... ERROR: [SPWI219.spl] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub")) Stopping installation because of error. ERROR: [d5brdspl.2da] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub")) Stopping installation because of error. Stopping installation because of error.
ERROR Installing [3E-Inspired Bard Overhaul & Multiclass Bards], rolling back to previous state Unable to Unlink [might_and_guile/backup/210/OTHER.210]: Unix.Unix_error(1, "unlink", "might_and_guile/backup/210/OTHER.210") [might_and_guile/backup/210/UNSETSTR.210] SET_STRING uninstall info not found Will uninstall 846 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210. Uninstalled 846 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210. WARNING: No rule to identify SOD Unable to Unlink [might_and_guile/backup/210/READLN.210]: Unix.Unix_error(20, "unlink", "might_and_guile/backup/210/READLN.210") Unable to Unlink [might_and_guile/backup/210/READLN.210.TEXT]: Unix.Unix_error(20, "unlink", "might_and_guile/backup/210/READLN.210.TEXT") ERROR: Invalid_argument("String.sub") PLEASE email the file SETUP-MIGHT_AND_GUILE.DEBUG to SubtleD Using Language [English] [English] has 1 top-level TRA files [might_and_guile/language/english/setup.tra] has 785 translation strings
I seem to have found a weird bug. I altered Imoen's proficiency in EEKeeper (I misallocated it and didn't realize until later) and suddenly My charname Gallant has lost all of their level 1 spells. I have no idea how this could have happened, but my save before (unfortunately a few hours before) I made the change is fine.
I seem to have found a weird bug. I altered Imoen's proficiency in EEKeeper (I misallocated it and didn't realize until later) and suddenly My charname Gallant has lost all of their level 1 spells. I have no idea how this could have happened, but my save before (unfortunately a few hours before) I made the change is fine.
Hard to say what the issue could be since I don't know how EEKeeper works. Why would change Charname at all? Kinda makes me suspicious.
I prefer using NI to edit savegames. The interface isn't aa need cr but once your used to it I think it's a cleaner way to edit things.
You got me, I didn't touch charname. But apparently, switching Imoen's errant pip from crossbows to bows is just too much. FWIW I don't use Near Infinity because I can't make ehads or tails of it.
@subtledoctor I though Troodon was maintaing it, but they haven't been around for awhile. Thanks for that console command though. Eases the pain somewhat.
@subtledoctor : According to readme, Alchemist shouldn't ever get Backstab multiplier, but if you have 3E Sneak Attack enabled, it gets the standard Sneak Attack damage and Crippling Strike for its level.
Edit: Also, your v3.8 of the mod's readme has links to G3 / G3 forum rather than links to here.
Found an issue in my EET with Alchemist's Hulking Transformation. When I have Auto-Pause On Spell Cast enabled, using the Hulking Transformation ability freezes EET and then I have to crash it.
@subtledoctor As an aside, Alchemist's Flaming Oil is typed as Miscellaneous and can't be stored in a Potion Case, and currently weighs nothing. Should be Potion and 1 weight, for consistency with Potion of Fiery Burning and Potion of Explosions.
@ThacoBell That can't be right, I already looked in all the other mods I have that add kits, and Alchemist is only mentioned at all in M&G. Not only that, the resources are prefixed D5, which is typical of Doc's works.
This component includes one new kit: the Alchemist. This rogue is able to use knowledge of herbs and chemistry to brew powerful potions and create other psuedo-magical effects.
@subtledoctor How do I use that console command. I keep getting the message that a name is expected near the value. Where exactly does the name go, and what would be Imoen's designation for the console?
@subtledoctor How do I use that console command. I keep getting the message that a name is expected near the value. Where exactly does the name go, and what would be Imoen's designation for the console?
You can invoke scripting actions directly at the console now. I'm not sure if @subtledoctor needs the spell to be added or applied, so it'll be one of these two:
Comments
For example, Edwin would be given spells present in EDWIN2.CRE, EDWIN3.CRE, EDWIN4.CRE, etc... depending on how much experience CHARNAME has when he joins. Which spells get added are a static list in each NPC's script, changing those in the CRE files won't affect it.
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_LORS.d]
Copied [d5brdspl.2da] to [override/d5brdspl.2da]
Copying and patching 1 file ...
[./override/d5brdspl.2da] loaded, 5339 bytes
[./override/SPELL.IDS] loaded, 26348 bytes
Copying and patching 1 file ...
ERROR: [SPWI219.spl] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub"))
Stopping installation because of error.
ERROR: [d5brdspl.2da] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub"))
Stopping installation because of error.
Stopping installation because of error.
ERROR Installing [3E-Inspired Bard Overhaul & Multiclass Bards], rolling back to previous state
Unable to Unlink [might_and_guile/backup/210/OTHER.210]: Unix.Unix_error(1, "unlink", "might_and_guile/backup/210/OTHER.210")
[might_and_guile/backup/210/UNSETSTR.210] SET_STRING uninstall info not found
Will uninstall 539 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210.
30 lines back in the spoilers, full file attached. There aren't any lines ahead. stopped the install after the component failed.
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_JSTR.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_SKLD.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_GLNT.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_HRLD.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_MSTR.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_JINX.d]
Copying and patching 1 file ...
[might_and_guile/nubards/d5mbard.d] loaded, 1612 bytes
Copied [might_and_guile/nubards/d5mbard.d] to [override/D5_LORS.d]
Copied [d5brdspl.2da] to [override/d5brdspl.2da]
Copying and patching 1 file ...
[./override/d5brdspl.2da] loaded, 5339 bytes
[./override/SPELL.IDS] loaded, 26348 bytes
Copying and patching 1 file ...
ERROR: [SPWI219.spl] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub"))
Stopping installation because of error.
ERROR: [d5brdspl.2da] -> [override] Patching Failed (COPY) (Invalid_argument("String.sub"))
Stopping installation because of error.
Stopping installation because of error.
ERROR Installing [3E-Inspired Bard Overhaul & Multiclass Bards], rolling back to previous state
Unable to Unlink [might_and_guile/backup/210/OTHER.210]: Unix.Unix_error(1, "unlink", "might_and_guile/backup/210/OTHER.210")
[might_and_guile/backup/210/UNSETSTR.210] SET_STRING uninstall info not found
Will uninstall 846 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210.
Uninstalled 846 files for [MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2] component 210.
WARNING: No rule to identify SOD
Unable to Unlink [might_and_guile/backup/210/READLN.210]: Unix.Unix_error(20, "unlink", "might_and_guile/backup/210/READLN.210")
Unable to Unlink [might_and_guile/backup/210/READLN.210.TEXT]: Unix.Unix_error(20, "unlink", "might_and_guile/backup/210/READLN.210.TEXT")
ERROR: Invalid_argument("String.sub")
PLEASE email the file SETUP-MIGHT_AND_GUILE.DEBUG to SubtleD
Using Language [English]
[English] has 1 top-level TRA files
[might_and_guile/language/english/setup.tra] has 785 translation strings
Edit: Also, your v3.8 of the mod's readme has links to G3 / G3 forum rather than links to here.
edit: aaaaaaand @Jenavee beat me to it.
@subtledoctor How do I use that console command. I keep getting the message that a name is expected near the value. Where exactly does the name go, and what would be Imoen's designation for the console?