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Pillars of Eternity (NO SPOILERS)

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  • CluasCluas Member Posts: 355
    bengoshi said:

    @wubble Actually, there're semi-official released minimum system requirements already.

    Ahh, semi-official. Thanks, hadn't seen that : )
  • DavideDavide Member, Moderator, Translator (NDA) Posts: 1,698
    edited February 2015
    bengoshi said:

    @wubble Actually, there're semi-official released minimum system requirements already.

    Processor: 2.6 GHz Pentium IV or equivalent AMD Athlon processor
    Memory: 4 GB RAM
    Graphics: Model Shader 3 Compatible Video Card, 512 MB or better
    Hard Drive: 25 GB available space
    Sound Card: DirectX Compatible Sound Card

    http://store.steampowered.com/app/291650/

    Whoa, 25 GB? That is about 10 times the BG:EEs!

    Apart from that, also the other requirements don't look so easy to fully match.
  • jackjackjackjack Member Posts: 3,251
    Wow that changes things. My Windows partition only has 40 of 236GB free. May have to wait until I get a new laptop.
  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975
    No chance to get something out of there, maybe in an external HDD?
  • jackjackjackjack Member Posts: 3,251

    No chance to get something out of there, maybe in an external HDD?

    Too many other good games, plus Rosetta Stone & SQL Server.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,727
    The main theme from Pillars of Eternity has been revealed, played by a live orchestra. The music is composed by Justin Bell.

    https://www.youtube.com/watch?v=gSRJiBd-Ktc

    We can compare it with Baldur's Gate:

    https://www.youtube.com/watch?feature=player_embedded&v=ZP7vWiaxw7Y

    ... Icewind Dale:

    https://www.youtube.com/watch?feature=player_embedded&v=Yd8BMF8dQpI

    and Torment:

    https://www.youtube.com/watch?feature=player_embedded&v=xGknd5pnEPc
  • elminsterelminster Member, Developer Posts: 16,315
    edited February 2015
    Nobody seems to have posted about this. So...thoughts?

    http://gamerant.com/pillars-of-eternity-collectors-edition-no-disc/

    http://forums.obsidian.net/topic/70459-update-89-backer-rewards/

    Personally if I paid extra money for a boxed edition I'd be pretty miffed about this sudden change of plans. So hopefully at the very least they end up sending the physical disks at a later date.
  • TheElfTheElf Member Posts: 798
    Wouldn't bother me tbh. I'm not sure how many players these days really bother with discs anyways.
    Also, digging the theme.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    My current computer doesn't even have an optical drive to be honest. I have a portable DVD drive for the rare occasion I need to use a disc.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,727
    Actually, I think it's a wonderful idea to diminish the risks of a leak. The whole thing that the developers discuss such a thing with their community and don't act without its will shows a very good sign.

    I've ordered a steam version of the game and can't wait to actually start reading a manual. It seems (from the screenshots) to be awesome, to be on par with BG and IWD manuals.

    If I ordered a disc version, I would back the idea of "no leak before the release" and happily would download the game from the servers (just as Obsidian suggests) and then, after a month or so, happily get the physical disc.
  • elminsterelminster Member, Developer Posts: 16,315
    edited February 2015
    Yea idk. Given the size of the game I would have rather seen an option provided where they instead send you the retail copy of the game (which already is planned to use steam) rather than a DRM free physical copy. Downloading 25 gb takes a long time and getting a physical copy on the release date would be preferable to me. Plus they are preloading the game on Steam anyways apparently so it seems like something they should have considered.

    But ultimately its no skin off my back. I just figured I'd see what others thought :)
    Davide said:


    Whoa, 25 GB? That is about 10 times the BG:EEs!

    Very true. But GTA5 is 65gb (I didn't believe it when I read it either) so it could be worse :p

    Internet providers are going to have to seriously step up the service they provide in some countries though since 20-25gb games seem like they are increasingly becoming the new normal.
  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975
    Personally, as I stated in the original thread, I'm fine with both Obsidian sending the box and delay the disc shipping and in delaying the whole package, even if I lean more towards the second one, as I prefer to have all at the same time, other than to have Obsidian saving lots of money that could be of better use for further development or such.

    I also understand their worries so for me all this is good.
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  • MessiMessi Member Posts: 738
    The embargo on the most recent set of interviwes was recently lifted so here's couple of them:

    http://www.thesixthaxis.com/2015/02/20/trying-to-improve-upon-greatness-in-pillars-of-eternity/

    http://www.pcworld.com/article/2886976/pillars-of-eternity-josh-sawyer-talks-mods-pc-first-focus-big-head-mode-and-more.html

    http://www.digitalspy.co.uk/gaming/news/a630044/majority-of-content-in-pillars-of-eternity-to-be-optional-says-obsidian.html#~p4QPWYzCBPmq4s

    Most interesting thing for me personally was this bit:

    "On expansions and sequels

    JS: They're going to be extensions of the main game. We are making an automated save for you, it's actually called the Point of No Return Save. So if you complete the whole game and you're like "Oh %#&^, the expansion came out," great. Load that save, you can go straight into it, it's fine. It's something connected to the main game but its own separate storyline, and you take your normal characters into it. We're in the very early stages of planning it. "

    Sounds like the first expansion at least will in the style of TotSC, ie. expanding the game rather than extending it, and also sounds like there might be more than one expansion coming!
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,727
    Thanks for the links, @Messi , very useful. It's nearly only a month before the release and my expectations are rising with every day.

    The biggest fact these interviews have, for me, is that Pillars of Eternity will be made of around 150 maps, compared to 70-80 in Icewind Dale and 110 in Baldur's Gate. This is a lot, really.

    The second biggest fact is that mods will be possible. I'm already dreaming of BG-alike UI for Pillars of Eternity. Something like this, please PLEASE

    image

    (from here: http://rpgcodex.com/forums/index.php?threads/the-interface-solid-hud-threaaaad.96974/)
  • TuthTuth Member Posts: 233
    Looks great and stone GUI would be even better. Can't wait to wear my Pillars of Eternity T-Shirt while playing it for the first time.
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    Heh, the music is indeed like Arcanum.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited February 2015
    Cluas said:


    image

    That city/fortress looks beautiful! Count me impressed. :smile:

    However... is it just me or do the characters look somewhat out of place in the city? Maybe it's because the ground looks too clean, but it looks almost as if the people are floating or super-imposed onto a picture of a magnificent city, rather than an organic part of it.
  • meaglothmeagloth Member Posts: 3,806
    Heindrich said:

    Cluas said:


    image

    That city/fortress looks beautiful! Count me impressed. :smile:

    However... is it just me or do the characters look somewhat out of place in the city? Maybe it's because the ground looks too clean, but it looks almost as if the people are floating or super-imposed onto a picture of a magnificent city, rather than an organic part of it.
    Yea. I think it's the lack of shadow. A lot of those little dude could be either firmly on the ground or 5 feet in the air.
  • CluasCluas Member Posts: 355
    edited March 2015
    ^They've had this problem right from the start. It happens when you mix 2d and 3d, and somthing about dynamic lightning or something... Looking better now than earlier, but still not perfect ...
  • FrogmanFrogman Member Posts: 153
    Sign me up as someone who is fired up for this game. Already planning an initial run of a Barbarian, Monk, Chanter, Priest, Druid 5-man squad.

    Does anyone know if they will sell the game on amazon?
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