Hello @Tresset and thank you for making the old poison ability available.
I have a couple of questions: I have created a halfling assassin that I plan to get until TOB, through SoD.
I have copied the file in the BG1EE override and in the BGEE2 override.
- How should I do for SoD? SHould I create as well an override file and add the BG1EE file ?
- Is it compatible with Tweaks and SCS ?
@JuliusBorisov Wow, this poison tweak seems to do exactly as indicated by @Tresset - makes poison weapon not too weak, nor too powerful at any level. I like how it scales damage-wise and especially like the saving throw negation scaling approach. Thanks for sharing!
And, any chance of Beamdog incorporating this into the next patch? General consensus seems to be that the 2016 nerf did go somewhat too far in weakening the ability, at least for assassins. Perhaps time to address this?
Comments
Is this tweak obsolete on v2.5? Probably only the Stoneskin part, right?
I have a couple of questions: I have created a halfling assassin that I plan to get until TOB, through SoD.
I have copied the file in the BG1EE override and in the BGEE2 override.
- How should I do for SoD? SHould I create as well an override file and add the BG1EE file ?
- Is it compatible with Tweaks and SCS ?
Thank you very much.
RIgel
SoD is part of BG:EE so if you have put files into the override folder for BG:EE, they'll work for SoD
This is compatible with Tweaks and SCS.
I would personally recommend, however, using this tweak instead: https://forums.beamdog.com/discussion/comment/1160562#Comment_1160562
And, any chance of Beamdog incorporating this into the next patch? General consensus seems to be that the 2016 nerf did go somewhat too far in weakening the ability, at least for assassins. Perhaps time to address this?